Orxonox
0.0.5 Codename: Arcturus
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The modules are libraries that depend on the Orxonox library and that are loaded dynamically on runtime (in contrast to statically loaded libraries like util and core). More...
Modules | |
Notifications | |
Notifications are short messages, that can be sent from anywhere in Orxonox and then are displayed on the screen to inform the user about some occurence he has to know about. | |
Designtools | |
Objects | |
Overlays | |
Pickup | |
The Pickup module adds a special type of object to Orxonox, the so-called Pickupables. | |
Pong | |
Pong is a minigame. | |
Portals | |
This module allows you to place PortalEndPoints in space and connect pairs of them with a PortalLink in order to allow fast travelling from A to B. | |
Questsystem | |
The Questsystem is a module that enhances Orxonox with Quests. | |
Weapons | |
The Weapons module adds additional weapons to the Orxonox arsenal. | |
The modules are libraries that depend on the Orxonox library and that are loaded dynamically on runtime (in contrast to statically loaded libraries like util and core).
Each module contains some classes that are usually connected to each other, but they are independent of other modules. However modules can still link to other modules, but only in a hierarchical order, no circular dependencies.