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@10488
|
10 years |
meggiman |
Added missing Sound files GravityBombFlight.ogg, GravityField.ogg and …
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|
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@10487
|
10 years |
maxima |
Bug fixed
|
|
|
@10486
|
10 years |
maxima |
weaponFS15 branch merged to presentation. spaceshipFS15 has …
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|
@10485
|
10 years |
maxima |
ParticleEffects branch merged to presentation. New level …
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|
|
@10484
|
10 years |
landauf |
made ConsoleCommandManager a singleton.
|
|
|
@10483
|
10 years |
landauf |
avoid dependency on IdentifierManager for as long as possible
|
|
|
@10482
|
10 years |
landauf |
detail
|
|
|
@10481
|
10 years |
landauf |
StaticallyInitializedIdentifier is now responsible to register and …
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|
|
@10480
|
10 years |
landauf |
removed dependency of Language on CoreConfig.
|
|
|
@10479
|
10 years |
landauf |
moved config values and all related functions from Game and Core to …
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|
@10478
|
10 years |
landauf |
callStaticNetworkFunction() and callMemberNetworkFunction() are now …
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|
@10477
|
10 years |
landauf |
simplified CMakeLists.txt
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@10476
|
10 years |
landauf |
wrap NetworkFunction in a StaticallyInitializedInstance
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|
@10475
|
10 years |
landauf |
refactored the interface of NetworkFunctionManager: maps are better …
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@10474
|
10 years |
landauf |
made NetworkFunctionManager a singleton, no static functions anymore …
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|
@10473
|
10 years |
landauf |
bugfix and continuation of the last commit:
- FunctionCall::execute() …
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@10472
|
10 years |
landauf |
use the same interface for static an member functions
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@10471
|
10 years |
landauf |
moved static maps from NetworkFunctionStatic and …
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@10470
|
10 years |
landauf |
NetworkFunctionBase doesn't have to inherit from Listable: there's a …
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@10469
|
10 years |
landauf |
removed unused code
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@10468
|
10 years |
landauf |
moved static content of NetworkFunctionBase to NetworkFunctionManager
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@10467
|
10 years |
landauf |
trying to fix compiler error on buildserver
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@10466
|
10 years |
landauf |
added static assertions to validate the type of certain templates
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@10465
|
10 years |
landauf |
moved macro ans helperfunction from NetworkFunction.h to …
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@10464
|
10 years |
landauf |
define ScopeID as integer constants instead of an enum. this allows to …
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@10463
|
10 years |
landauf |
removed unnecessary instance counts. creation of scopes is strictly …
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@10462
|
10 years |
landauf |
some refactoring in ScopeManager. made it a singleton and added functions.
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@10461
|
10 years |
landauf |
moved ScopeManager into separate class
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@10460
|
10 years |
landauf |
StaticallyInitializedScopedSingletonWrapper registers …
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@10459
|
10 years |
landauf |
wrap ScopedSingletonWrapper in a …
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@10458
|
10 years |
landauf |
renamed ScopedSingletonManager to ScopedSingletonWrapper. removed …
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@10457
|
10 years |
frovelli |
Remove training wheels
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@10456
|
10 years |
frovelli |
Transmit client count in LAN by evil hack
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@10455
|
10 years |
meggiman |
|
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@10454
|
10 years |
clangenb |
Final Spaceship Files
|
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@10453
|
10 years |
clangenb |
converted mesh
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@10452
|
10 years |
maxima |
Towerdefense merged to Presentation
|
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@10451
|
10 years |
erbj |
final version
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@10450
|
10 years |
clangenb |
new mesh
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@10449
|
10 years |
liepatri |
fertige Version des Aliens, das Alien ist in Blender animiert (kann …
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@10448
|
10 years |
rgraczyk |
Various changes, see comments in cpp file
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@10447
|
10 years |
frovelli |
cleanup
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@10446
|
10 years |
frovelli |
Display bugfix
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@10445
|
10 years |
maxima |
|
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|
@10444
|
10 years |
maxima |
New branch for the presentation.
|
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@10443
|
10 years |
landauf |
fixed includes to make it compile without build units
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@10442
|
10 years |
clangenb |
|
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@10441
|
10 years |
bknecht |
Turned on c++11 flag in compiler and fixed a bug where boost couldn't …
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@10440
|
10 years |
bknecht |
Added include to make ois code compile under linux without build units
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@10439
|
10 years |
bknecht |
Creating C++11 branch
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@10438
|
10 years |
meggiman |
Added sound-effects to bomb.
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@10437
|
10 years |
fvultier |
Removed unnecessary output to console in kump minigame. Added a small …
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@10436
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10 years |
meggiman |
Fixed dangling pointer bug when GravityBomb was destroyed by tick of …
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@10435
|
10 years |
meggiman |
Added new models and fixed dammage bug. Bomb now fully working.
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@10434
|
10 years |
frovelli |
Implemented playercount in multiplayer lobby
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@10433
|
10 years |
gpregger |
New explosion effect for pawn.cc (still WIP)
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@10432
|
10 years |
clangenb |
new mesh
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@10431
|
10 years |
fvultier |
new particle effect for the gravity bomb
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@10430
|
10 years |
erbj |
added functionality: Waves with different combinations of spaceships, …
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@10429
|
10 years |
gpregger |
textures and materials for new explosion effect for rocket.cc
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@10428
|
10 years |
gpregger |
waste of time + New Explosion in 'rocket.cc' + old Rocket in …
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@10427
|
10 years |
frovelli |
Implemented custom servernames
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@10426
|
10 years |
fvultier |
New models for the tower defense minigame. There are 5 different …
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@10425
|
10 years |
fvultier |
Added models for the new weapon: Gravity bomb. There is one model for …
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@10424
|
10 years |
landauf |
these Singletons are in fact required and not allowed to fail, …
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@10423
|
10 years |
liepatri |
creation of the alien mascot (current version is v0.4)
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@10422
|
10 years |
landauf |
details
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@10421
|
10 years |
landauf |
RealTimer was not registered in the framework
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@10420
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10 years |
landauf |
use destroyLater() in Pawn and ShipPart. PawnManager and …
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@10419
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10 years |
landauf |
added destroyLater() to Destroyable. This will destroy the object …
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@10418
|
10 years |
landauf |
improved documentation
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@10417
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10 years |
landauf |
moved destruction of bullet collision shape to ~CollisionShape(). …
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@10416
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10 years |
landauf |
i think it makes more sense to delete killed pawns and shipparts …
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@10415
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10 years |
landauf |
added check to detect if a collision shape is destroyed during a …
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@10414
|
10 years |
landauf |
destroy all remaining ship parts if ModularSpaceShip is destroyed. …
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@10413
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10 years |
landauf |
use the generic UpdateListener interface to receive calls to …
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@10412
|
10 years |
landauf |
fixed crash: apparently these static maps get initialized later now …
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@10411
|
10 years |
landauf |
removed unnecessary macro + static variable
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@10410
|
10 years |
landauf |
SynchronisableVariableBase::state_ is not used anymore
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@10409
|
10 years |
meggiman |
Started implementing Particle effect. Force Field explodes at end of life.
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@10408
|
10 years |
erbj |
added functionality to the TowerDefenseSelecter
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@10407
|
10 years |
landauf |
moved Scope and ScopedSingletonManager from util to core.
I had …
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@10406
|
10 years |
fvultier |
There is now a cube that can be moved on the playground using the …
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@10405
|
10 years |
landauf |
fixed some TODOs in tests and code by using the new unload() function
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@10404
|
10 years |
landauf |
added unload() function to StaticallyInitializedInstance
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@10403
|
10 years |
landauf |
added function to destroy the class hierarchy (i.e. reset all …
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@10402
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10 years |
landauf |
fixed tests in util_test which failed when a different order of …
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@10401
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10 years |
landauf |
fixed crash in tests with msvc & debug checks
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@10400
|
10 years |
landauf |
fixed tests. however there are some open issues:
- the …
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@10399
|
10 years |
landauf |
use typeid(T) instead of typeid(T).name() to identify a class. this …
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@10398
|
10 years |
landauf |
improved output
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@10397
|
10 years |
fvultier |
Added missmissing #include _.h Now the program compiles without any …
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@10396
|
10 years |
landauf |
detail
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|
@10395
|
10 years |
landauf |
create and initialize Identifiers explicitly via registerClass(). …
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@10394
|
10 years |
erbj |
das File TowerDefenseSelecter.cc und .h geadded
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@10393
|
10 years |
landauf |
found another unregistered class
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@10392
|
10 years |
landauf |
Loader is now a singleton instead of a static class. fixes issue with …
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@10391
|
10 years |
meggiman |
Implemented all necessary classes. No the weapon works without bugs.
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@10390
|
10 years |
sborghi |
We copied the blender meshes of the desigend spacestation into a …
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@10389
|
10 years |
clangenb |
nothing new
|
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|