|
|
@10406
|
10 years |
fvultier |
There is now a cube that can be moved on the playground using the …
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|
|
@10405
|
10 years |
landauf |
fixed some TODOs in tests and code by using the new unload() function
|
|
|
@10404
|
10 years |
landauf |
added unload() function to StaticallyInitializedInstance
|
|
|
@10403
|
10 years |
landauf |
added function to destroy the class hierarchy (i.e. reset all …
|
|
|
@10402
|
10 years |
landauf |
fixed tests in util_test which failed when a different order of …
|
|
|
@10401
|
10 years |
landauf |
fixed crash in tests with msvc & debug checks
|
|
|
@10400
|
10 years |
landauf |
fixed tests. however there are some open issues:
- the …
|
|
|
@10399
|
10 years |
landauf |
use typeid(T) instead of typeid(T).name() to identify a class. this …
|
|
|
@10398
|
10 years |
landauf |
improved output
|
|
|
@10397
|
10 years |
fvultier |
Added missmissing #include _.h Now the program compiles without any …
|
|
|
@10396
|
10 years |
landauf |
detail
|
|
|
@10395
|
10 years |
landauf |
create and initialize Identifiers explicitly via registerClass(). …
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|
|
@10394
|
10 years |
erbj |
das File TowerDefenseSelecter.cc und .h geadded
|
|
|
@10393
|
10 years |
landauf |
found another unregistered class
|
|
|
@10392
|
10 years |
landauf |
Loader is now a singleton instead of a static class. fixes issue with …
|
|
|
@10391
|
10 years |
meggiman |
Implemented all necessary classes. No the weapon works without bugs.
|
|
|
@10390
|
10 years |
sborghi |
We copied the blender meshes of the desigend spacestation into a …
|
|
|
@10389
|
10 years |
clangenb |
nothing new
|
|
|
@10388
|
10 years |
erbj |
adjusted the TowerDefenseSelecter, but there is still a problem with …
|
|
|
@10387
|
10 years |
clangenb |
cconverted mesh file
|
|
|
@10386
|
10 years |
clangenb |
Ogreexport
|
|
|
@10385
|
10 years |
maxima |
new branch for clangenb
|
|
|
@10384
|
10 years |
clangenb |
unecessary files deleted
|
|
|
@10383
|
10 years |
clangenb |
Modellanpassung & einige Texture-Enwuerfe fuer ingame Betrachtung
|
|
|
@10382
|
10 years |
landauf |
found another unregistered class
|
|
|
@10381
|
10 years |
landauf |
removed check from r10379 again
|
|
|
@10380
|
10 years |
landauf |
registered missing classes.
WorldEntityCollisionShape is the only …
|
|
|
@10379
|
10 years |
landauf |
check if all classes are registered
|
|
|
@10378
|
10 years |
landauf |
fixed issue with tower shooting at centerpoint
|
|
|
@10377
|
10 years |
landauf |
added a check which tries to detect wrongly configured class hierarchy …
|
|
|
@10376
|
10 years |
landauf |
added helper function to reduce code duplication
|
|
|
@10375
|
10 years |
landauf |
trying to keep the correct order of parents
|
|
|
@10374
|
10 years |
landauf |
added flag to define if a class should be used as a virtual parent …
|
|
|
@10373
|
10 years |
landauf |
detail (re-ordered functions)
|
|
|
@10372
|
10 years |
landauf |
use lists instead of sets to store parent identifiers. this allows to …
|
|
|
@10371
|
10 years |
landauf |
trying to make the initialization of parents of an identifier better …
|
|
|
@10370
|
10 years |
landauf |
more checks.
|
|
|
@10369
|
10 years |
meggiman |
Alle Klassen implementiert um die Waffe abzufeuern. Noch sehr fehlerhaft.
|
|
|
@10368
|
10 years |
erbj |
added timer in tick function to pause for 10 seconds between waves , …
|
|
|
@10367
|
10 years |
landauf |
removed some functions which were (almost) unused
|
|
|
@10366
|
10 years |
landauf |
found a better solution to find identifiers that don't belong to the …
|
|
|
@10365
|
10 years |
landauf |
fixed tests, added more output
|
|
|
@10364
|
10 years |
landauf |
only check class hierarchy in dev mode
|
|
|
@10363
|
10 years |
landauf |
bugfix: class hierarchy wrongly considered the classes of nested …
|
|
|
@10362
|
10 years |
landauf |
use static identifier initializer to store the inheritance definition …
|
|
|
@10361
|
10 years |
landauf |
added run-time check for class hierarchy
|
|
|
@10360
|
10 years |
landauf |
wrap Identifiers in a StaticallyInitializedInstance. doesn't do a lot …
|
|
|
@10359
|
10 years |
landauf |
added tests
|
|
|
@10358
|
10 years |
landauf |
removed int constructor & assignment-operator from WeakPtr and SmartPtr
|
|
|
@10357
|
10 years |
landauf |
don't include CoreIncludes.h in *.h files
|
|
|
@10356
|
10 years |
landauf |
fixed test
|
|
|
@10355
|
10 years |
landauf |
don't forget to register new commands (fixes 'alias' command)
|
|
|
@10354
|
10 years |
landauf |
moved code from static initializer into new function in …
|
|
|
@10353
|
10 years |
landauf |
detail
|
|
|
@10352
|
10 years |
landauf |
wrap ConsoleCommands in StaticallyInitializedInstances
|
|
|
@10351
|
10 years |
landauf |
using the 'official' way to define a non-static console command
|
|
|
@10350
|
10 years |
landauf |
removed hack
|
|
|
@10349
|
10 years |
landauf |
removed hack. addBots/killBots is now part of Gametype
|
|
|
@10348
|
10 years |
landauf |
removed unnecessary helper functions
|
|
|
@10347
|
10 years |
landauf |
moved console command macros to a new file (ConsoleCommandIncludes.h)
|
|
|
@10346
|
10 years |
landauf |
moved static contents from ConsoleCommand to ConsoleCommandManager
|
|
|
@10345
|
10 years |
landauf |
wrap CommandLineArguments in StaticallyInitializedInstances
|
|
|
@10344
|
10 years |
landauf |
remove and destroy StaticallyInitializedInstances
|
|
|
@10343
|
10 years |
landauf |
moved CommandLineParser into separate subfolder
|
|
|
@10342
|
10 years |
landauf |
added helper class for module initialization
|
|
|
@10341
|
10 years |
meggiman |
Started implementing GravityBombField
|
|
|
@10340
|
10 years |
erbj |
Tower upgrade now implemented and towers are now saved in the …
|
|
|
@10339
|
10 years |
clangenb |
converted mesh
|
|
|
@10338
|
10 years |
clangenb |
|
|
|
@10337
|
10 years |
clangenb |
Test Spaceship Export, fehlt noch Konvertierung in kompatibles …
|
|
|
@10336
|
10 years |
meggiman |
Started implementing GravityBomb.cc
|
|
|
@10335
|
10 years |
erbj |
tower don't shoot at the centerpoint anymore(because we shifted it by …
|
|
|
@10334
|
10 years |
frovelli |
Added serverlist ping display in LAN
|
|
|
@10333
|
10 years |
clangenb |
erster Blenderentwurf
|
|
|
@10332
|
10 years |
liepatri |
created Test Obejct to get to used to the different tools in Blender
|
|
|
@10331
|
10 years |
liepatri |
|
|
|
@10330
|
10 years |
liepatri |
rendered image of Test Object
|
|
|
@10329
|
10 years |
liepatri |
|
|
|
@10328
|
10 years |
landauf |
created branch to work on new core features
|
|
|
@10327
|
10 years |
landauf |
re-creating branch…
|
|
|
@10326
|
10 years |
meggiman |
Created header files for new classes GravityBombFire and GravityBomb
|
|
|
@10325
|
10 years |
erbj |
tower templates verwaltet und tower direkt turret, nicht eigenes objekt
|
|
|
@10324
|
10 years |
maxima |
new branch
|
|
|
@10323
|
10 years |
clangenb |
deleted
|
|
|
@10322
|
10 years |
clangenb |
outing
|
|
|
@10321
|
10 years |
sborghi |
New Level File
|
|
|
@10320
|
10 years |
maxima |
new branch for sborghi
|
|
|
@10319
|
10 years |
erbj |
tower now inherits from turret
|
|
|
@10318
|
10 years |
smerkli |
fixed destructor (during class hierarchy initialization)
|
|
|
@10317
|
10 years |
smerkli |
fixed compiler warnings
|
|
|
@10316
|
10 years |
smerkli |
only load debug drawer if graphics is enabled
|
|
|
@10315
|
10 years |
rgraczyk |
Added some comments
|
|
|
@10314
|
10 years |
maxima |
|
|
|
@10313
|
10 years |
maxima |
|
|
|
@10312
|
10 years |
maxima |
new branch for andrea
|
|
|
@10311
|
10 years |
maxima |
new folder for andrea
|
|
|
@10310
|
10 years |
maxima |
new folder for simone
|
|
|
@10309
|
10 years |
maxima |
new branch for PPS
|
|
|
@10308
|
10 years |
maxima |
new branch for PPS
|
|
|
@10307
|
10 years |
liepatri |
deleted all the test files
|
|
|