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Diff Rev Age Author Log Message
(edit) @10418   10 years landauf improved documentation
(edit) @10417   10 years landauf moved destruction of bullet collision shape to ~CollisionShape(). …
(edit) @10416   10 years landauf i think it makes more sense to delete killed pawns and shipparts …
(edit) @10415   10 years landauf added check to detect if a collision shape is destroyed during a …
(edit) @10414   10 years landauf destroy all remaining ship parts if ModularSpaceShip is destroyed. …
(edit) @10413   10 years landauf use the generic UpdateListener interface to receive calls to …
(edit) @10412   10 years landauf fixed crash: apparently these static maps get initialized later now …
(edit) @10411   10 years landauf removed unnecessary macro + static variable
(edit) @10410   10 years landauf SynchronisableVariableBase::state_ is not used anymore
(edit) @10409   10 years meggiman Started implementing Particle effect. Force Field explodes at end of life.
(edit) @10408   10 years erbj added functionality to the TowerDefenseSelecter
(edit) @10407   10 years landauf moved Scope and ScopedSingletonManager from util to core. TODO I had …
(edit) @10406   10 years fvultier There is now a cube that can be moved on the playground using the …
(edit) @10405   10 years landauf fixed some TODOs in tests and code by using the new unload() function
(edit) @10404   10 years landauf added unload() function to StaticallyInitializedInstance
(edit) @10403   10 years landauf added function to destroy the class hierarchy (i.e. reset all …
(edit) @10402   10 years landauf fixed tests in util_test which failed when a different order of …
(edit) @10401   10 years landauf fixed crash in tests with msvc & debug checks
(edit) @10400   10 years landauf fixed tests. however there are some open issues: - the …
(edit) @10399   10 years landauf use typeid(T) instead of typeid(T).name() to identify a class. this …
(edit) @10398   10 years landauf improved output
(edit) @10397   10 years fvultier Added missmissing #include _.h Now the program compiles without any …
(edit) @10396   10 years landauf detail
(edit) @10395   10 years landauf create and initialize Identifiers explicitly via registerClass(). …
(edit) @10394   10 years erbj das File TowerDefenseSelecter.cc und .h geadded
(edit) @10393   10 years landauf found another unregistered class
(edit) @10392   10 years landauf Loader is now a singleton instead of a static class. fixes issue with …
(edit) @10391   10 years meggiman Implemented all necessary classes. No the weapon works without bugs.
(edit) @10390   10 years sborghi We copied the blender meshes of the desigend spacestation into a …
(edit) @10389   10 years clangenb nothing new
(edit) @10388   10 years erbj adjusted the TowerDefenseSelecter, but there is still a problem with …
(edit) @10387   10 years clangenb cconverted mesh file
(edit) @10386   10 years clangenb Ogreexport
(edit) @10385   10 years maxima new branch for clangenb
(edit) @10384   10 years clangenb unecessary files deleted
(edit) @10383   10 years clangenb Modellanpassung & einige Texture-Enwuerfe fuer ingame Betrachtung
(edit) @10382   10 years landauf found another unregistered class
(edit) @10381   10 years landauf removed check from r10379 again
(edit) @10380   10 years landauf registered missing classes. WorldEntityCollisionShape is the only …
(edit) @10379   10 years landauf check if all classes are registered
(edit) @10378   10 years landauf fixed issue with tower shooting at centerpoint
(edit) @10377   10 years landauf added a check which tries to detect wrongly configured class hierarchy …
(edit) @10376   10 years landauf added helper function to reduce code duplication
(edit) @10375   10 years landauf trying to keep the correct order of parents
(edit) @10374   10 years landauf added flag to define if a class should be used as a virtual parent …
(edit) @10373   10 years landauf detail (re-ordered functions)
(edit) @10372   10 years landauf use lists instead of sets to store parent identifiers. this allows to …
(edit) @10371   10 years landauf trying to make the initialization of parents of an identifier better …
(edit) @10370   10 years landauf more checks.
(edit) @10369   10 years meggiman Alle Klassen implementiert um die Waffe abzufeuern. Noch sehr fehlerhaft.
(edit) @10368   10 years erbj added timer in tick function to pause for 10 seconds between waves , …
(edit) @10367   10 years landauf removed some functions which were (almost) unused
(edit) @10366   10 years landauf found a better solution to find identifiers that don't belong to the …
(edit) @10365   10 years landauf fixed tests, added more output
(edit) @10364   10 years landauf only check class hierarchy in dev mode
(edit) @10363   10 years landauf bugfix: class hierarchy wrongly considered the classes of nested …
(edit) @10362   10 years landauf use static identifier initializer to store the inheritance definition …
(edit) @10361   10 years landauf added run-time check for class hierarchy
(edit) @10360   10 years landauf wrap Identifiers in a StaticallyInitializedInstance. doesn't do a lot …
(edit) @10359   10 years landauf added tests
(edit) @10358   10 years landauf removed int constructor & assignment-operator from WeakPtr and SmartPtr
(edit) @10357   10 years landauf don't include CoreIncludes.h in *.h files
(edit) @10356   10 years landauf fixed test
(edit) @10355   10 years landauf don't forget to register new commands (fixes 'alias' command)
(edit) @10354   10 years landauf moved code from static initializer into new function in …
(edit) @10353   10 years landauf detail
(edit) @10352   10 years landauf wrap ConsoleCommands in StaticallyInitializedInstances
(edit) @10351   10 years landauf using the 'official' way to define a non-static console command
(edit) @10350   10 years landauf removed hack
(edit) @10349   10 years landauf removed hack. addBots/killBots is now part of Gametype
(edit) @10348   10 years landauf removed unnecessary helper functions
(edit) @10347   10 years landauf moved console command macros to a new file (ConsoleCommandIncludes.h)
(edit) @10346   10 years landauf moved static contents from ConsoleCommand to ConsoleCommandManager
(edit) @10345   10 years landauf wrap CommandLineArguments in StaticallyInitializedInstances
(edit) @10344   10 years landauf remove and destroy StaticallyInitializedInstances
(edit) @10343   10 years landauf moved CommandLineParser into separate subfolder
(edit) @10342   10 years landauf added helper class for module initialization
(edit) @10341   10 years meggiman Started implementing GravityBombField
(edit) @10340   10 years erbj Tower upgrade now implemented and towers are now saved in the …
(edit) @10339   10 years clangenb converted mesh
(edit) @10338   10 years clangenb
(edit) @10337   10 years clangenb Test Spaceship Export, fehlt noch Konvertierung in kompatibles …
(edit) @10336   10 years meggiman Started implementing GravityBomb.cc
(edit) @10335   10 years erbj tower don't shoot at the centerpoint anymore(because we shifted it by …
(edit) @10334   10 years frovelli Added serverlist ping display in LAN
(edit) @10333   10 years clangenb erster Blenderentwurf
(edit) @10332   10 years liepatri created Test Obejct to get to used to the different tools in Blender
(edit) @10331   10 years liepatri
(edit) @10330   10 years liepatri rendered image of Test Object
(edit) @10329   10 years liepatri
(edit) @10328   10 years landauf created branch to work on new core features
(edit) @10327   10 years landauf re-creating branch…
(edit) @10326   10 years meggiman Created header files for new classes GravityBombFire and GravityBomb
(edit) @10325   10 years erbj tower templates verwaltet und tower direkt turret, nicht eigenes objekt
(edit) @10324   10 years maxima new branch
(edit) @10323   10 years clangenb deleted
(edit) @10322   10 years clangenb outing
(edit) @10321   10 years sborghi New Level File
(edit) @10320   10 years maxima new branch for sborghi
(edit) @10319   10 years erbj tower now inherits from turret
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