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Diff Rev Age Author Log Message
(edit) @11125   9 years landauf new branch to add support for ogre 1.9 to orxonox
(edit) @11124   9 years landauf fixed some more errors: use 0.8-notation for images
(edit) @11123   9 years landauf fixed some errors: use 0.8-notation for images
(edit) @11122   9 years landauf updated xsd files
(edit) @11121   9 years landauf updated xsd files
(edit) @11120   9 years bknecht initial migration of data files to cegui0.8
(edit) @11119   9 years bknecht creating data branch for cegui 0.8 migration
(edit) @11118   9 years bknecht initial commit to get orxonox to find and compile and start with …
(edit) @11117   9 years landauf preparing for CEGUI 0.8
(edit) @11116   9 years landauf ignore all kinds of build directories
(edit) @11115   9 years landauf fixed code to compile in 64bit mode
(edit) @11114   9 years landauf unfortunately std::put_time and std::get_time are only available in …
(edit) @11113   9 years landauf updated build-script to work with mingw-w64 and the new dependency package
(edit) @11112   9 years landauf removed unnecessary boost include
(edit) @11111   9 years muemart Some simplifications in StringUtils.cc
(edit) @11110   9 years bknecht Create CEGUI v0.8 migration branch
(edit) @11109   9 years zifloria changed build settings for tardis to use the new paths on the new …
(edit) @11108   9 years fvultier A few modifications in the weapon system: WeaponModes may play a …
(edit) @11107   9 years fvultier Some weapon fire and reload sounds.
(edit) @11106   9 years muemart Fix a memory leak. Also fix some potentially invalid references to …
(edit) @11105   9 years fvultier Removed wrong comments in Jump minigame. These comments were artifacts …
(edit) @11104   9 years fvultier Some HUDs (Health, Shield, Weapons, EnemyHealth, EnemyShield) are also …
(edit) @11103   9 years landauf fixed warnings (release build). fixed error in GravityBombField
(edit) @11102   9 years landauf removed merged branches from HS15
(edit) @11101   9 years landauf fixed build when combining new cegui with old ogre
(edit) @11100   9 years muemart Update FindLua5.1.cmake to work with newer versions. Also added …
(edit) @11099   9 years muemart Fix loads of doxygen warnings and other documentation issues
(edit) @11098   9 years muemart Minor C++11 improvements: - Drop ImplicitConversion.h in favor of …
(edit) @11097   9 years landauf fixed build on tardis.
(edit) @11096   9 years muemart Constexpr for some util things
(edit) @11095   9 years landauf simplified transparency-check
(edit) @11094   9 years landauf added night-mode in city level (with city-lights and darker skybox)
(edit) @11093   9 years landauf added dark skybox textures
(edit) @11092   9 years landauf removed skyboxHoenggerberg added glow effect for real skybox material
(edit) @11091   9 years landauf renamed city-level, removed planet and portals, using real skybox …
(edit) @11090   9 years landauf glowing skybox!
(edit) @11089   9 years landauf glow effect is now visible through transparent elements (e.g. …
(edit) @11088   9 years landauf improved glow effects
(edit) @11087   9 years landauf removed duplicate code
(edit) @11086   9 years landauf detail
(edit) @11085   9 years landauf enable glow shader in all scenes
(edit) @11084   9 years landauf added glow shader & textures
(edit) @11083   9 years muemart Fix some clang-tidy warnings. Also, Serialise.h was doing some C-style …
(edit) @11082   9 years landauf trying to fix bogus (?) warning on gcc [see …
(edit) @11081   9 years landauf fixed cmake script (cmake version 3.3.2)
(edit) @11080   9 years landauf merged shaders back to trunk (pps project from HS 2012)
(edit) @11079   9 years landauf bugfix: the attached objects are stored in a set, so there's no …
(edit) @11078   9 years landauf fixed numerous issues: - fixed memory leaks (delete allocated heap …
(edit) @11077   9 years muemart Remove some non-ASCII characters to avoid encoding issues. This only …
(edit) @11076   9 years muemart Add CMake configs for Clang. Most of it is reused from GCC.
(edit) @11075   9 years landauf fixed author and added some c++11 features
(edit) @11074   9 years landauf eol-style native
(edit) @11073   9 years landauf merged branch 'shaders' into branch 'shaders_merge'
(edit) @11072   9 years landauf created branch to merge 'shaders' branch (from pps HS 2012)
(edit) @11071   9 years landauf merged branch cpp11_v3 back to trunk
(edit) @11070   9 years landauf return collections directly instead of begin and end iterators. this …
(edit) @11069   9 years landauf fixed enums
(edit) @11068   9 years landauf merged remaining commits from cpp11_v2 to cpp11_v3 (for some reason …
(edit) @11067   9 years landauf shortened code
(edit) @11066   9 years landauf fixed unittests (IdentifierManager doesn't always exist in tests)
(edit) @11065   9 years landauf added c++11 features to code that was added in presentationHS15
(edit) @11064   9 years landauf made some functions non-virtual
(edit) @11063   9 years landauf ups, forgot to commit a file
(edit) @11062   9 years landauf added c++11 features to code that was modified in presentationHS15
(edit) @11061   9 years landauf made some functions non-virtual
(edit) @11060   9 years landauf made some functions non-virtual
(edit) @11059   9 years landauf return const-ref to collections instead of pointer
(edit) @11058   9 years landauf removed empty tick functions
(edit) @11057   9 years landauf removed empty XMLPort functions
(edit) @11056   9 years landauf merged last commit from presentationHS15 to trunk
(edit) @11055   9 years landauf reverted r11051 because apparently overlays DOES depend on weapons …
(edit) @11054   9 years landauf merged branch cpp11_v2 into cpp11_v3
(edit) @11053   9 years landauf created new branch to merge cpp11_v2 with trunk
(edit) @11052   9 years landauf merged branch presentationHS15 back to trunk
(edit) @11051   9 years landauf overlays module doesn't need to depend on weapons module since only …
(edit) @11050   9 years landauf some cleanup in data files
(edit) @11049   9 years landauf reverted particle effect in pong.oxw to old value
(edit) @11048   9 years landauf fixed material in particle effects
(edit) @11047   9 years landauf fixed weapon setting include
(edit) @11046   9 years landauf added argument completion function for active gui sheets. TODO a) …
(edit) @11045   9 years landauf added argument completion function for overlay groups
(edit) @11044   9 years landauf fixed visibility of weapon hud: - propagate changedVisibility to all …
(edit) @11043   9 years landauf more cleanup & deleting member objects in destructor
(edit) @11042   9 years landauf use only default constructor (with context, but no other arguments)
(edit) @11041   9 years landauf cleanup in hover module
(edit) @11040   9 years landauf hover: maze size is now fully configurable in xml
(edit) @11039   9 years landauf some cleanup in planetLevelHS15.oxw. using a directional light & …
(edit) @11038   9 years landauf disable shadows on skybox
(edit) @11037   9 years landauf fixed skybox in city-level (planetLevelHS15.oxw). materials must be …
(edit) @11036   9 years landauf fixed credits, added credit for MazeGenerator
(edit) @11035   9 years landauf moved maze-generator-code into separate class. made all static …
(edit) @11034   9 years fvultier Merge latest changes from fabienHS15 to presentationHS15.
(edit) @11033   9 years fvultier Bug in Munition.cc fixed.
(edit) @11032   9 years landauf fixed another situation where a timer may keep existing after the …
(edit) @11031   9 years landauf bugfix: due to a limitation of the framework, timers are not …
(edit) @11030   9 years landauf fixed some compiler warnings (MSVC)
(edit) @11029   9 years landauf fixed compiler errors (MSVC): StaticEntity has no tick() function + …
(edit) @11028   9 years landauf fixed compiler error (MSVC): static members with non-integral type …
(edit) @11027   9 years fvultier Implemented a feature that was requested during PPS: Vulnerability can …
(edit) @11026   9 years landauf eol-style:native
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