|
|
@11045
|
9 years |
landauf |
added argument completion function for overlay groups
|
|
|
@11044
|
9 years |
landauf |
fixed visibility of weapon hud:
- propagate changedVisibility to all …
|
|
|
@11043
|
9 years |
landauf |
more cleanup & deleting member objects in destructor
|
|
|
@11042
|
9 years |
landauf |
use only default constructor (with context, but no other arguments)
|
|
|
@11041
|
9 years |
landauf |
cleanup in hover module
|
|
|
@11040
|
9 years |
landauf |
hover: maze size is now fully configurable in xml
|
|
|
@11039
|
9 years |
landauf |
some cleanup in planetLevelHS15.oxw. using a directional light & …
|
|
|
@11038
|
9 years |
landauf |
disable shadows on skybox
|
|
|
@11037
|
9 years |
landauf |
fixed skybox in city-level (planetLevelHS15.oxw). materials must be …
|
|
|
@11036
|
9 years |
landauf |
fixed credits, added credit for MazeGenerator
|
|
|
@11035
|
9 years |
landauf |
moved maze-generator-code into separate class. made all static …
|
|
|
@11034
|
9 years |
fvultier |
Merge latest changes from fabienHS15 to presentationHS15.
|
|
|
@11033
|
9 years |
fvultier |
Bug in Munition.cc fixed.
|
|
|
@11032
|
9 years |
landauf |
fixed another situation where a timer may keep existing after the …
|
|
|
@11031
|
9 years |
landauf |
bugfix: due to a limitation of the framework, timers are not …
|
|
|
@11030
|
9 years |
landauf |
fixed some compiler warnings (MSVC)
|
|
|
@11029
|
9 years |
landauf |
fixed compiler errors (MSVC): StaticEntity has no tick() function + …
|
|
|
@11028
|
9 years |
landauf |
fixed compiler error (MSVC): static members with non-integral type …
|
|
|
@11027
|
9 years |
fvultier |
Implemented a feature that was requested during PPS: Vulnerability can …
|
|
|
@11026
|
9 years |
landauf |
eol-style:native
|
|
|
@11025
|
9 years |
landauf |
tabs → spaces
|
|
|
@11024
|
9 years |
landauf |
removed old branches
|
|
|
@11023
|
9 years |
landauf |
bugfix: use orxonox_cast instead of c-style-cast and check if the …
|
|
|
@11022
|
9 years |
landauf |
tweaked portal sound a bit
|
|
|
@11021
|
9 years |
landauf |
merged branch soundEffects back to trunk. for some reason it was never …
|
|
|
@11020
|
9 years |
landauf |
fixed some cases where 'delete' was used instead of destroy()
|
|
|
@11019
|
9 years |
landauf |
(re-)added warning when a destroyable gets deleted without using …
|
|
|
@11018
|
9 years |
landauf |
I think it's sufficient if Timer is a Listable. A timer is often used …
|
|
|
@11017
|
9 years |
landauf |
write warning to console if unloading of plugins is disabled
|
|
|
@11016
|
9 years |
landauf |
Added config value to PluginManager to define whether a dereferenced …
|
|
|
@11015
|
9 years |
landauf |
added option to merely deactivate a plugin when its reference count …
|
|
|
@11014
|
9 years |
landauf |
moved code for loading/unloading a plugin into separate functions
|
|
|
@11013
|
9 years |
landauf |
make sure the plugin is always unloaded after a test
|
|
|
@11012
|
9 years |
landauf |
added unittest for plugin loading and unloading
|
|
|
@11011
|
9 years |
landauf |
moved command line argument from Main to Core because it is used there
|
|
|
@11010
|
9 years |
muemart |
Remove std::string forward declaration, conflicted with new libstdc++
|
|
|
@11009
|
9 years |
landauf |
merged single revision from cpp11_v2 to trunk to fix multiplayer
|
|
|
@11008
|
9 years |
landauf |
and finally some strongly typed enums in util.
|
|
|
@11007
|
9 years |
landauf |
made some enums in core library strongly typed. for other enums in …
|
|
|
@11006
|
9 years |
landauf |
made some enums in network library strongly typed. for most other …
|
|
|
@11005
|
9 years |
landauf |
using strongly typed enum in various classes in orxonox-library
|
|
|
@11004
|
9 years |
landauf |
using strongly typed enum class in WorldEntity
|
|
|
@11003
|
9 years |
landauf |
using strongly typed enum class in notifications. …
|
|
|
@11002
|
9 years |
landauf |
MultiType now supports strongly typed enum classes. Their values are …
|
|
|
@11001
|
9 years |
landauf |
removed spezializations for MultiType::get≠(), using type-traits instead.
|
|
|
@11000
|
9 years |
landauf |
using strongly typed enum classes for RadarViewable::Shape
|
|
|
@10999
|
9 years |
landauf |
using strongly typed enum classes in various modules
|
|
|
@10998
|
9 years |
landauf |
using strongly typed enum class in pickups and triggers.
|
|
|
@10997
|
9 years |
landauf |
using strongly typed enum class in questsystem.
this also revealed a …
|
|
|
@10996
|
9 years |
landauf |
using a strongly typed enum class for Light-Type.
added support for …
|
|
|
@10995
|
9 years |
landauf |
bugfix: LANDiscoverable was not registered (and thus it wasn't …
|
|
|
@10994
|
9 years |
landauf |
using some constexpr
|
|
|
@10993
|
9 years |
landauf |
using constructor delegation
|
|
|
@10992
|
9 years |
landauf |
for all non-copyable classes (i.e. those with deleted …
|
|
|
@10991
|
9 years |
landauf |
fix for the previous commit
|
|
|
@10990
|
9 years |
landauf |
use '= delete' to explicitly delete unimplemented copy-constructors …
|
|
|
@10989
|
9 years |
landauf |
using the c++11 chrono library to add milliseconds to the timestamp in …
|
|
|
@10988
|
9 years |
landauf |
use an unordered map and type_index to store identifiers by typeid
|
|
|
@10987
|
9 years |
landauf |
now it also works with MSVC to wrap an std::function in a Functor
|
|
|
@10986
|
9 years |
landauf |
use the existing class 'FunctorPointer' to store the callable object. …
|
|
|
@10985
|
9 years |
landauf |
call function without using a touple
|
|
|
@10984
|
9 years |
landauf |
fixed warnings in test (msvc)
|
|
|
@10983
|
9 years |
landauf |
added a bunch of unit tests for Functor
|
|
|
@10982
|
9 years |
landauf |
now it's again possible to use std::type_info instead of type_index
|
|
|
@10981
|
9 years |
landauf |
not sure what's better: limiting functor to 5 arguments or having …
|
|
|
@10980
|
9 years |
landauf |
getHeaderIdentifier(): return the typeid of the actual function …
|
|
|
@10979
|
9 years |
landauf |
gcc doesn't allow an explicit spezialization of a function-template …
|
|
|
@10978
|
9 years |
landauf |
added comments
|
|
|
@10977
|
9 years |
landauf |
fixed build (with gcc)
|
|
|
@10976
|
9 years |
muemart |
Add some static asserts
|
|
|
@10975
|
9 years |
muemart |
Extend Functor to handle any callable objects (lambdas!). Had to …
|
|
|
@10974
|
9 years |
maxima |
merged campaign and presentation
|
|
|
@10973
|
9 years |
fvultier |
Converted some models to Ogre 1.4
|
|
|
@10972
|
9 years |
fvultier |
New content from PPS HS15
|
|
|
@10971
|
9 years |
gania |
referenced the testing level in headers of child classes
|
|
|
@10970
|
9 years |
maxima |
Merged campaign and presentation. Everything seems to work fine.
|
|
|
@10969
|
9 years |
gania |
follow-up commit
|
|
|
@10968
|
9 years |
gania |
a little clean up
|
|
|
@10967
|
9 years |
maxima |
Added planetLevel to presentation. This level does not yet work on …
|
|
|
@10966
|
9 years |
luhug |
Added all models for Planet/City level
|
|
|
@10965
|
9 years |
luhug |
Finished!
|
|
|
@10964
|
9 years |
fvultier |
Image of the MineGun for the weapon HUD.
|
|
|
@10963
|
9 years |
maxima |
Merged presentation and particleEffects branches. Added a new level, …
|
|
|
@10962
|
9 years |
maxima |
Merged presentation and exlposionChunks branches. Works fine. Added …
|
|
|
@10961
|
9 years |
maxima |
Merged presentation and fabiens branch. Had to modify hoverHUD and …
|
|
|
@10960
|
9 years |
maxima |
Merged presentation and hover branches. Hover minigame works fine.
|
|
|
@10959
|
9 years |
maxima |
New branch for PPS-presentation
|
|
|
@10958
|
9 years |
gania |
separated MasterController from my hierarchy
|
|
|
@10957
|
9 years |
bhatiab |
Fixed collisionshapes and camera angles for the spaceshuttle
|
|
|
@10956
|
9 years |
bhatiab |
Fixed Lighteffects for moving and breaking as well as the direction of …
|
|
|
@10955
|
9 years |
gania |
cleaned up a bit
|
|
|
@10954
|
9 years |
gania |
added Master
|
|
|
@10953
|
9 years |
gania |
converted hack to a legal class
|
|
|
@10952
|
9 years |
fvultier |
Missing include added.
|
|
|
@10951
|
9 years |
luhug |
Put together the elements of our project in a new Level, …
|
|
|
@10950
|
9 years |
paulsc |
Improved campaign menu
|
|
|
@10949
|
9 years |
holzerj |
Activation sound effect for mine
|
|
|
@10948
|
9 years |
holzerj |
Mine activation sound effect
|
|
|
@10947
|
9 years |
gstalder |
hover weapon template added
|
|
|
@10946
|
9 years |
gania |
fix for sigsegv?
|
|
|