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Diff Rev Age Author Log Message
(edit) @8004   14 years rgrieder Creating new sound branch from usability.
(edit) @8003   14 years rgrieder Fixed ORXONOX_MODULES variable (you don't see it anymore in the CMake …
(edit) @8002   14 years rgrieder Fixed typo resulting in a crash ;(
(edit) @8001   14 years rgrieder Fixed tiny memory leak.
(edit) @8000   14 years rgrieder Destructors can sometimes be very useful for clean up ;)
(edit) @7999   14 years rgrieder Fixing leaks: - Loading a level and then unloading it doesn't destroy …
(edit) @7998   14 years rgrieder Clean up LevelInfoItem at the end of the program.
(edit) @7997   14 years rgrieder Added warning for the case two Levels had the same identification …
(edit) @7996   14 years rgrieder And I though I specifically paid attention to rounding problems. Brain …
(edit) @7995   14 years rgrieder Changed call to frame rendering in GraphicsManager so that Ogre always …
(edit) @7994   14 years rgrieder Fixed msvc warnings and a typo.
(edit) @7993   14 years landauf moved fpsLimit_ config value to GraphicsSettings (seems more …
(edit) @7992   14 years landauf isFullScreen() can be called on the render window, no need to parse …
(edit) @7991   14 years rgrieder Merged revisions 7975-7977 from kicklib to usability in order to fix …
(edit) @7990   14 years rgrieder Merged revisions 7952-7955 from trunk to usability in order to fix the …
(edit) @7989   14 years landauf added console command to change screen resolution and fullscreen mode …
(edit) @7988   14 years landauf - FOV and pixel aspect ratio are now configurable - aspect ratio and …
(edit) @7987   14 years dafrick Hopefully fixing two bugs.
(edit) @7986   14 years landauf - deactivate motion blur shader when blur-strength is 0 - made motion …
(edit) @7985   14 years rgrieder Fixed keyESC hack: after opening and closing the console, the first …
(edit) @7984   14 years rgrieder Fixed two msvc warnings.
(edit) @7983   14 years rgrieder Updated Bullet Physics Engine from v2.74 to v2.77
(edit) @7982   14 years rgrieder We don't seem to use GIMPACT shipped with Bullet. If we do, we can …
(edit) @7981   14 years rgrieder Current bullet version is 2.74.
(edit) @7980   14 years rgrieder Moved PCH and Config files to more appropriate places in the MSVC solution.
(edit) @7979   14 years rgrieder Removed option to specify a user script for the compiler …
(edit) @7978   14 years rgrieder Increased code readability by replacing some BLANKSTRING with plain old "".
(edit) @7977   14 years rgrieder Fixed windows includes again, hopefully for the last time…
(edit) @7976   14 years landauf rewrote parameter changing implementation of Shader added documentation
(edit) @7975   14 years rgrieder Fixed ENet build on msvc 8.
(edit) @7974   14 years rgrieder Fixed gcc3.4 warning.
(edit) @7973   14 years rgrieder Fix for "error in error handling" when a Lua error occurs. Untested …
(edit) @7972   14 years landauf slight rework of the Shader class: - correctly loads and initializes …
(edit) @7971   14 years rgrieder Fixed GUITools.lua for good: both CECGUI 0.6 and 0.7 seem to work. At …
(edit) @7970   14 years dafrick Fixing stupid bug in QuestManager, its really strange that it worked …
(edit) @7969   14 years rgrieder Reverted part of unintentional commit from revision 7964.
(edit) @7968   14 years rgrieder Starting an Orxonox macro with CEGUI is probably not such a good idea. …
(edit) @7967   14 years rgrieder Cleaned up macro monstrosities in GUIManager and fixed some typos.
(edit) @7966   14 years landauf some changes related to camera switching: - added …
(edit) @7965   14 years dafrick getStaticTextWindowHeight() working again for CEGUI < 0.7
(edit) @7964   14 years rgrieder Trying to port last bit of our Lua code to CEGUI 0.7. But the piece of …
(edit) @7963   14 years rgrieder Added "replaceLuaTags" function to the Loader. That allows to load …
(edit) @7962   14 years rgrieder Added some meaningless quotation marks. Does not make a difference at …
(edit) @7961   14 years rgrieder Restored compatibility of our Lua code with CEGUI: Some functions were …
(edit) @7960   14 years rgrieder Applied C++ code changes to compile Orxonox with CEGUI 0.7 (does not …
(edit) @7959   14 years rgrieder Separate dependency package versioning for msvc and mingw.
(edit) @7958   14 years dafrick Fixed a warning.
(edit) @7957   14 years rgrieder Changed destruction handling in GUIManager: Use a ScopeGuard that gets …
(edit) @7956   14 years rgrieder Merged revisions 7954 and 7955 from trunk to kicklib to fix the …
(edit) @7955   14 years rgrieder No auto-linking for POCO too. Fixed build by explicitly linking …
(edit) @7954   14 years rgrieder Resolved ENet and windows header include problem for good.
(edit) @7953   14 years rgrieder Important erge from trunk: Fixed MSCV include order problem with ENet …
(edit) @7952   14 years rgrieder Fixed MSCV include order problem with ENet and Ogre (only occurs with …
(edit) @7951   14 years rgrieder Bugfix for FindLua5.1.cmake
(edit) @7950   14 years rgrieder ENet not any more required.
(edit) @7949   14 years landauf added image for selected button for Orxonox look
(edit) @7948   14 years rgrieder Dropped support for OGRE v1.4 and removed the remaining workarounds.
(edit) @7947   14 years rgrieder Dropping support for CEGUI v0.5 as v0.6 has been available for three …
(edit) @7946   14 years rgrieder Little fixes.
(edit) @7945   14 years rgrieder Removed workarounds for Lua 5.0 in LuaState class.
(edit) @7944   14 years rgrieder Renamed Lua library to "Lua5.1" because that's also what the official …
(edit) @7943   14 years rgrieder Dropped support for Lua 5.0 in favour of v5.1. It also seems that all …
(edit) @7942   14 years rgrieder Fixed GCC warning (unsigned/signed mismatch).
(edit) @7941   14 years rgrieder Kicked CEGUILua from our repository and adjusted the build system …
(edit) @7940   14 years rgrieder New branch with plans to remove CEGUILua and OgreCEGUIRenderer from …
(edit) @7939   14 years rgrieder Lua header not required in GUIManager.
(edit) @7938   14 years rgrieder Fixed mingw 3 build and removed a warning due to non-virtual destructors.
(edit) @7937   14 years landauf fixing WE crash also in trunk since it's a rather severe problem
(edit) @7936   14 years landauf trying to fix a crash
(edit) @7935   14 years landauf - opening the ingame menu pauses the game, closing the ingame menu …
(edit) @7934   14 years rgrieder Correct OIS version in two other places.
(edit) @7933   14 years rgrieder Using the official v1.3 branch for OIS instead of the trunk for better …
(edit) @7932   14 years bknecht The boost bar is now flashing red when the boost is cooling down. …
(edit) @7931   14 years scheusso fix for windows
(edit) @7930   14 years landauf - fixed crash when calling toggleGodMode command without controllable …
(edit) @7929   14 years landauf forgot to call RegisterObject() for AmbientSound - music now again …
(edit) @7928   14 years landauf more improvements for keyboard control of menus: - added …
(edit) @7927   14 years landauf renamed afterHide()/onAfterHide() as quit()/onQuit() as this seems to …
(edit) @7926   14 years landauf greatly improved keyboard controlled navigation in menus with sparse …
(edit) @7925   14 years landauf if a menu sheet was opened with the keyboard, preselect the first button
(edit) @7924   14 years landauf - the "back" button of MultiplayerMenu and SettingsMenu now fills the …
(edit) @7923   14 years bknecht Turns out that permanentBoost probably is used for something else then …
(edit) @7922   14 years landauf implemented new keyboard control of menu buttons with these new …
(edit) @7921   14 years landauf zap
(edit) @7920   14 years bknecht added HUDBoostBar, an additional bar in the HUD to determine available …
(edit) @7919   14 years bknecht new branch to visualize some new features for the player
(edit) @7918   14 years landauf added a new image for the menu button to separate buttons that are …
(edit) @7917   14 years landauf make highlighted buttons a bit more visible
(edit) @7916   14 years landauf replaced tabs with spaces in files where they were used mixed
(edit) @7915   14 years landauf creating usability branch to work on features which are more than just …
(edit) @7914   14 years landauf since the mac_osx branch doesn't seem to get merged anytime soon, I …
(edit) @7913   14 years landauf fixed crash when pressing 'enter' in a menu (why does no one notice …
(edit) @7912   14 years landauf not exactly sure what this does, but it is included in most standard …
(edit) @7911   14 years landauf Pong gametype should delete the objects it created
(edit) @7910   14 years landauf Ok, here comes a tricky one: we knew the destructor of WorldEntity is …
(edit) @7909   14 years rgrieder Added missing std includes to ogremath and removed boost thread and …
(edit) @7908   14 years rgrieder Stripped down trunk to form a new light sandbox.
(edit) @7907   14 years rgrieder New light sandbox from trunk
(edit) @7906   14 years rgrieder Deleted old light sandbox.
(edit) @7905   14 years landauf fixed positioning of independent children in destructor of WorldEntity
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