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source: code/branches/FICN/src/orxonox/objects

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Diff Rev Age Author Log Message
(edit) @668   17 years rgrieder - updated weapon system file names - some code style modifications in …
(edit) @667   17 years landauf - expanded the String2Number.h file - changed the SetConfigValue …
(edit) @664   17 years landauf - bigger explosions - changed camera orientation
(edit) @663   17 years nicolasc fixed auto repeat problem
(edit) @661   17 years nicolasc added a test crosshair — same hack as blinky
(edit) @660   17 years nicolasc - added FIXME-tags - should be selfexplanatory
(edit) @654   17 years rgrieder - removed barrel rotation
(edit) @651   17 years rgrieder - added Fighter.cc to the CML
(edit) @650   17 years rgrieder - little changes, added Fighter (commented)
(edit) @647   17 years landauf good morning everybody! did some changes in the steering of SpaceShip
(edit) @646   17 years landauf - added very bad collision detection (presentation hack :D) - added …
(edit) @645   17 years rgrieder - weapon system up and running
(edit) @644   17 years landauf added free-view-mode (hold right mouse button pressed)
(edit) @643   17 years landauf added a simple firing mode to SpaceShip
(edit) @640   17 years landauf improved documentation :D
(edit) @638   17 years rgrieder - added weapon system (probably not working yet)
(edit) @637   17 years rgrieder
(edit) @634   17 years landauf removed debug output
(edit) @633   17 years landauf added blinkies :D
(edit) @631   17 years scheusso removed segfault
(edit) @630   17 years scheusso made Model and WorldEntity synchronisable
(edit) @627   17 years bknecht working AI added (put them aside if you want)
(edit) @626   17 years rgrieder - thruster effects are now only shown when the ship accelerates
(edit) @623   17 years rgrieder - removed old hud stuff - Intialise pointers with NULL! (curiously …
(edit) @622   17 years landauf added some randomly generated (rotating) asteroids
(edit) @621   17 years nicolasc don't access variables directly!!
(edit) @619   17 years bknecht maybe this helps…
(edit) @618   17 years nicolasc - changed comments to doxygen tags in flocking - reduced ogre depency …
(edit) @617   17 years bknecht implemented content of Flocking.h
(edit) @616   17 years nicolasc changed include names to new file names…<
(edit) @614   17 years rgrieder - curiously (…) under windows there is no difference between …
(edit) @612   17 years rgrieder - restored filename consistency for src/orxonox
(edit) @608   17 years landauf added SpaceShip class
(edit) @603   17 years bknecht now really npc class added
(edit) @602   17 years bknecht npc class added using AI stuff
(edit) @599   17 years scheusso ip address with —ip=address
(edit) @595   17 years landauf spaceships are now models too (except the steered one)
(edit) @590   17 years scheusso enhanced memory handling
(edit) @589   17 years landauf finally found the damn fkng bug.
(edit) @586   17 years landauf bump
(edit) @583   17 years landauf loadParams
(edit) @580   17 years rgrieder - fixed the problem about the ship being static. - added SceneNode …
(edit) @576   17 years landauf added Mesh and Model (doesn't work yet, but i don't want to have merge …
(edit) @568   17 years scheusso added capability for presentation mode
(edit) @567   17 years scheusso some minor changes/enhancements in GameStateClient
(edit) @566   17 years scheusso adding missing files …
(edit) @565   17 years scheusso added class BaseEntity: - !!! please inherit from this class in future …
(edit) @560   17 years landauf - changed output from std::cout to COUT(level) - added SoftDebugLevel …
(edit) @556   17 years landauf added missing files
(edit) @555   17 years landauf WIN32 hack in CLs
(edit) @554   17 years landauf removed scenemanager hack and used orxonox.h
(edit) @547   17 years landauf compiles with mingw
(edit) @538   17 years landauf windows library include (for enet)
(edit) @533   17 years rgrieder - some minor changes in order to make the project compile with VC08 …
(edit) @531   17 years scheusso started implementing presentation ;)
(edit) @519   17 years nicolape Loading the steering works, but there is something odd with the …
(edit) @518   17 years nicolasc rmeoved unnescessary libojects
(edit) @517   17 years nicolasc rmeoved unnescessary Makefile
(edit) @516   17 years nicolape Ups.. these cmake files should not be comitted
(edit) @515   17 years nicolape Added some objects for the level loader
(edit) @513   17 years nicolasc added copyright notice network still need to be done
(edit) @507   17 years nicolape - Skybox and ambient light load now from level file sample.oxw. Added …
(edit) @497   17 years landauf added the new files from objecthierarchy
(edit) @496   17 years landauf added files from objecthierarchy, changed includes
(edit) @482   17 years nicolape Added example implementation of world entity
(edit) @480   17 years nicolape Level loader working, see test1 class
(edit) @433   17 years landauf less includes
(edit) @384   17 years landauf copied changed files from objecthierarchy-branch
(edit) @376   17 years rgrieder - removed the linker flags, since —no-undefined has no influence when …
(edit) @373   17 years nicolasc some minor CML changes
(edit) @358   17 years rgrieder - fixed bug with SET_TARGET_PROPERTIES (works now according to linker …
(edit) @356   17 years landauf bool → void
(edit) @354   17 years nicolasc removed all STATIC flags — according to besch it's worth it some …
(edit) @348   17 years rgrieder - made all self written libraries (like loader, network, core, etc.) …
(edit) @346   17 years rgrieder - adjusted the entire source to compile under windows visual studio …
(edit) @341   17 years rgrieder - removed folder src/class_hierarchy - removed a few unnec. files in …
(edit) @337   17 years bknecht merged merger to FICN branch
(copy) @333   17 years landauf new branch for factory, input, core, network
copied from code/trunk/src/orxonox/objects:
(copy) @258   17 years landauf merged object-hierarchy back to trunk
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