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source: code/branches/FICN/src/orxonox

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Diff Rev Age Author Log Message
(edit) @689   17 years rgrieder - it just didn't feel good at all…
(edit) @688   17 years rgrieder - no comment (fabian will understand)
(edit) @687   17 years landauf replaced retos tiny hack (which didn't worked on my system) with a new …
(edit) @686   17 years rgrieder - replaced a little hack in DebugLevel through a tiny one.
(edit) @685   17 years landauf commented the type-specific overloaded non-member << operators out, …
(edit) @684   17 years landauf - added new class: the OutputHandler replaces std::cout in Debug.h and …
(edit) @683   17 years rgrieder - fixed a little bug
(edit) @682   17 years rgrieder - adapted the core to be an actual windows dll (only tested with MSVC) …
(edit) @680   17 years rgrieder - removed some gcc warnings in weapon system
(edit) @679   17 years rgrieder - added missing LoaderPlatform.h (filename change from last commit) - …
(edit) @677   17 years landauf changed \n to std::endl
(edit) @676   17 years landauf - include guards - readded Light (maybe i'll remove it again, but at …
(edit) @674   17 years rgrieder - fixed CMLs in src/orxonox
(edit) @673   17 years rgrieder - deleted obsolete classes: BaseEntity, Entity, Light and SceneNode …
(edit) @672   17 years landauf bla
(edit) @671   17 years landauf fixed typo and CML for non-windows systems
(edit) @670   17 years landauf copyright notes
(edit) @669   17 years rgrieder - completed last svn update (delete and add to rename first letter) - …
(edit) @668   17 years rgrieder - updated weapon system file names - some code style modifications in …
(edit) @667   17 years landauf - expanded the String2Number.h file - changed the SetConfigValue …
(edit) @666   17 years nicolasc - added initialisation of random generator - music starts at a random piece
(edit) @665   17 years nicolasc - removed presentation folder - unneeded - fixed cmakeclearcache for …
(edit) @664   17 years landauf - bigger explosions - changed camera orientation
(edit) @663   17 years nicolasc fixed auto repeat problem
(edit) @661   17 years nicolasc added a test crosshair — same hack as blinky
(edit) @660   17 years nicolasc - added FIXME-tags - should be selfexplanatory
(edit) @659   17 years nicolasc - a lot of inlining of getfunctions - set libaudio to shared (not …
(edit) @658   17 years nicolasc - fixed (possible) typo in network - some inlining in PI - probably …
(edit) @654   17 years rgrieder - removed barrel rotation
(edit) @651   17 years rgrieder - added Fighter.cc to the CML
(edit) @650   17 years rgrieder - little changes, added Fighter (commented)
(edit) @647   17 years landauf good morning everybody! did some changes in the steering of SpaceShip
(edit) @646   17 years landauf - added very bad collision detection (presentation hack :D) - added …
(edit) @645   17 years rgrieder - weapon system up and running
(edit) @644   17 years landauf added free-view-mode (hold right mouse button pressed)
(edit) @643   17 years landauf added a simple firing mode to SpaceShip
(edit) @640   17 years landauf improved documentation :D
(edit) @638   17 years rgrieder - added weapon system (probably not working yet)
(edit) @637   17 years rgrieder
(edit) @634   17 years landauf removed debug output
(edit) @633   17 years landauf added blinkies :D
(edit) @631   17 years scheusso removed segfault
(edit) @630   17 years scheusso made Model and WorldEntity synchronisable
(edit) @627   17 years bknecht working AI added (put them aside if you want)
(edit) @626   17 years rgrieder - thruster effects are now only shown when the ship accelerates
(edit) @623   17 years rgrieder - removed old hud stuff - Intialise pointers with NULL! (curiously …
(edit) @622   17 years landauf added some randomly generated (rotating) asteroids
(edit) @621   17 years nicolasc don't access variables directly!!
(edit) @619   17 years bknecht maybe this helps…
(edit) @618   17 years nicolasc - changed comments to doxygen tags in flocking - reduced ogre depency …
(edit) @617   17 years bknecht implemented content of Flocking.h
(edit) @616   17 years nicolasc changed include names to new file names…<
(edit) @615   17 years rgrieder - 2 more enums…
(edit) @614   17 years rgrieder - curiously (…) under windows there is no difference between …
(edit) @613   17 years rgrieder - removed enum declaration.
(edit) @612   17 years rgrieder - restored filename consistency for src/orxonox
(edit) @611   17 years rgrieder - restored filename consistency for src/orxonox
(edit) @610   17 years rgrieder - added OrxonoxPrereq.h, containing all forward declarations (please …
(edit) @609   17 years rgrieder - removed all the "using namespace Ogre" in the header files - cleaned …
(edit) @608   17 years landauf added SpaceShip class
(edit) @605   17 years scheusso added gamestatesending
(edit) @604   17 years dumenim fsdölkfjas
(edit) @603   17 years bknecht now really npc class added
(edit) @602   17 years bknecht npc class added using AI stuff
(edit) @601   17 years dumenim blub
(edit) @599   17 years scheusso ip address with —ip=address
(edit) @598   17 years bknecht mandatory boolean changed to optional in argreader
(edit) @597   17 years bknecht added AI-files
(edit) @596   17 years bknecht added/updated AI-files
(edit) @595   17 years landauf spaceships are now models too (except the steered one)
(edit) @594   17 years rgrieder -finally removed my old framework stuff and with it the weapon system files
(edit) @592   17 years nicolasc added engineglow particle effect - based of treibwerk other various changes
(edit) @590   17 years scheusso enhanced memory handling
(edit) @589   17 years landauf finally found the damn fkng bug.
(edit) @588   17 years bknecht corrected strange behaviour
(edit) @587   17 years bknecht added HUD
(edit) @586   17 years landauf bump
(edit) @584   17 years nicolape Music loads now from level file
(edit) @583   17 years landauf loadParams
(edit) @580   17 years rgrieder - fixed the problem about the ship being static. - added SceneNode …
(edit) @577   17 years rgrieder - removed that *##&&%* orxonox2.cc file
(edit) @576   17 years landauf added Mesh and Model (doesn't work yet, but i don't want to have merge …
(edit) @575   17 years landauf deleted typo
(edit) @574   17 years landauf changed filename
(edit) @572   17 years rgrieder Copied remotely
(edit) @568   17 years scheusso added capability for presentation mode
(edit) @567   17 years scheusso some minor changes/enhancements in GameStateClient
(edit) @566   17 years scheusso adding missing files …
(edit) @565   17 years scheusso added class BaseEntity: - !!! please inherit from this class in future …
(edit) @564   17 years landauf Right now I'm having amnesia and deja vu at the same time. I think …
(edit) @563   17 years landauf sorry, that was wrong (was just testing)
(edit) @562   17 years landauf modified DebugLevel-hack
(edit) @561   17 years landauf stupid svn! added missing files
(edit) @560   17 years landauf - changed output from std::cout to COUT(level) - added SoftDebugLevel …
(edit) @556   17 years landauf added missing files
(edit) @555   17 years landauf WIN32 hack in CLs
(edit) @554   17 years landauf removed scenemanager hack and used orxonox.h
(edit) @553   17 years rgrieder - some minor change in static initialisation of factory (this …
(edit) @552   17 years landauf removed stupid hack
(edit) @551   17 years landauf funny hack, i hope this works for reto
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