|
|
@702
|
17 years |
nicolasc |
removed some deprecated alut stuff - plz test on windows
|
|
|
@701
|
17 years |
landauf |
mingw doesn't like WinMain
|
|
|
@700
|
17 years |
rgrieder |
- removed to unwanted @param
- removed temporary files
|
|
|
@699
|
17 years |
landauf |
introduced 3 different soft debug levels: one for each output device …
|
|
|
@698
|
17 years |
landauf |
hopefully replaced all static pre-main variables with more secure …
|
|
|
@697
|
17 years |
landauf |
put all SetConfigValue macro calls into the setConfigValues function …
|
|
|
@696
|
17 years |
landauf |
IdentifierMap works now on tardis (this pre-main() stuff is s* and …
|
|
|
@695
|
17 years |
landauf |
yet another version of the DebugLevel hack.
DebugLevel is an …
|
|
|
@694
|
17 years |
landauf |
back again - with a new try
|
|
|
@693
|
17 years |
rgrieder |
- new approach to pointer_s problem
|
|
|
@692
|
17 years |
landauf |
next try
|
|
|
@691
|
17 years |
landauf |
removed a stupid line (thanks reto)
|
|
|
@690
|
17 years |
landauf |
some changes in the ClassIdentifier (inspired by retos suggestion)
|
|
|
@689
|
17 years |
rgrieder |
- it just didn't feel good at all…
|
|
|
@688
|
17 years |
rgrieder |
- no comment (fabian will understand)
|
|
|
@687
|
17 years |
landauf |
replaced retos tiny hack (which didn't worked on my system) with a new …
|
|
|
@686
|
17 years |
rgrieder |
- replaced a little hack in DebugLevel through a tiny one.
|
|
|
@685
|
17 years |
landauf |
commented the type-specific overloaded non-member << operators out, …
|
|
|
@684
|
17 years |
landauf |
- added new class: the OutputHandler replaces std::cout in Debug.h and …
|
|
|
@683
|
17 years |
rgrieder |
- fixed a little bug
|
|
|
@682
|
17 years |
rgrieder |
- adapted the core to be an actual windows dll (only tested with MSVC) …
|
|
|
@681
|
17 years |
rgrieder |
- removed a warning and added on
|
|
|
@680
|
17 years |
rgrieder |
- removed some gcc warnings in weapon system
|
|
|
@679
|
17 years |
rgrieder |
- added missing LoaderPlatform.h (filename change from last commit)
- …
|
|
|
@678
|
17 years |
rgrieder |
- put visual studio files in a separate folder
- added vs property …
|
|
|
@677
|
17 years |
landauf |
changed \n to std::endl
|
|
|
@676
|
17 years |
landauf |
- include guards
- readded Light (maybe i'll remove it again, but at …
|
|
|
@675
|
17 years |
landauf |
removed debug output
|
|
|
@674
|
17 years |
rgrieder |
- fixed CMLs in src/orxonox
|
|
|
@673
|
17 years |
rgrieder |
- deleted obsolete classes: BaseEntity, Entity, Light and SceneNode …
|
|
|
@672
|
17 years |
landauf |
bla
|
|
|
@671
|
17 years |
landauf |
fixed typo and CML for non-windows systems
|
|
|
@670
|
17 years |
landauf |
copyright notes
|
|
|
@669
|
17 years |
rgrieder |
- completed last svn update (delete and add to rename first letter)
- …
|
|
|
@668
|
17 years |
rgrieder |
- updated weapon system file names
- some code style modifications in …
|
|
|
@667
|
17 years |
landauf |
- expanded the String2Number.h file
- changed the SetConfigValue …
|
|
|
@666
|
17 years |
nicolasc |
- added initialisation of random generator
- music starts at a random piece
|
|
|
@665
|
17 years |
nicolasc |
- removed presentation folder - unneeded
- fixed cmakeclearcache for …
|
|
|
@664
|
17 years |
landauf |
- bigger explosions
- changed camera orientation
|
|
|
@663
|
17 years |
nicolasc |
fixed auto repeat problem
|
|
|
@661
|
17 years |
nicolasc |
added a test crosshair — same hack as blinky
|
|
|
@660
|
17 years |
nicolasc |
- added -tags - should be selfexplanatory
|
|
|
@659
|
17 years |
nicolasc |
- a lot of inlining of getfunctions
- set libaudio to shared (not …
|
|
|
@658
|
17 years |
nicolasc |
- fixed (possible) typo in network
- some inlining in PI - probably …
|
|
|
@657
|
17 years |
scheusso |
blub
|
|
|
@656
|
17 years |
scheusso |
some errors corrected in gamestatehandling
|
|
|
@655
|
17 years |
nicolape |
Fixed ambient sound and changed skybox
|
|
|
@654
|
17 years |
rgrieder |
- removed barrel rotation
|
|
|
@651
|
17 years |
rgrieder |
- added Fighter.cc to the CML
|
|
|
@650
|
17 years |
rgrieder |
- little changes, added Fighter (commented)
|
|
|
@647
|
17 years |
landauf |
good morning everybody!
did some changes in the steering of SpaceShip
|
|
|
@646
|
17 years |
landauf |
- added very bad collision detection (presentation hack )
- added …
|
|
|
@645
|
17 years |
rgrieder |
- weapon system up and running
|
|
|
@644
|
17 years |
landauf |
added free-view-mode (hold right mouse button pressed)
|
|
|
@643
|
17 years |
landauf |
added a simple firing mode to SpaceShip
|
|
|
@640
|
17 years |
landauf |
improved documentation
|
|
|
@638
|
17 years |
rgrieder |
- added weapon system (probably not working yet)
|
|
|
@637
|
17 years |
rgrieder |
|
|
|
@636
|
17 years |
scheusso |
synchronising of classid↔classname works now
|
|
|
@634
|
17 years |
landauf |
removed debug output
|
|
|
@633
|
17 years |
landauf |
added blinkies
|
|
|
@632
|
17 years |
dumenim |
networkstuff bluber fubber
|
|
|
@631
|
17 years |
scheusso |
removed segfault
|
|
|
@630
|
17 years |
scheusso |
made Model and WorldEntity synchronisable
|
|
|
@627
|
17 years |
bknecht |
working AI added (put them aside if you want)
|
|
|
@626
|
17 years |
rgrieder |
- thruster effects are now only shown when the ship accelerates
|
|
|
@625
|
17 years |
rgrieder |
- fixed comment problem in XML parser in LevelLoader.cc (only in audio …
|
|
|
@624
|
17 years |
scheusso |
changes in gamestatehandling
|
|
|
@623
|
17 years |
rgrieder |
- removed old hud stuff
- Intialise pointers with NULL! (curiously …
|
|
|
@622
|
17 years |
landauf |
added some randomly generated (rotating) asteroids
|
|
|
@621
|
17 years |
nicolasc |
don't access variables directly!!
|
|
|
@620
|
17 years |
scheusso |
gamestatehandling, error correction
|
|
|
@619
|
17 years |
bknecht |
maybe this helps…
|
|
|
@618
|
17 years |
nicolasc |
- changed comments to doxygen tags in flocking
- reduced ogre depency …
|
|
|
@617
|
17 years |
bknecht |
implemented content of Flocking.h
|
|
|
@616
|
17 years |
nicolasc |
changed include names to new file names…<
|
|
|
@615
|
17 years |
rgrieder |
- 2 more enums…
|
|
|
@614
|
17 years |
rgrieder |
- curiously (…) under windows there is no difference between …
|
|
|
@613
|
17 years |
rgrieder |
- removed enum declaration.
|
|
|
@612
|
17 years |
rgrieder |
- restored filename consistency for src/orxonox
|
|
|
@611
|
17 years |
rgrieder |
- restored filename consistency for src/orxonox
|
|
|
@610
|
17 years |
rgrieder |
- added OrxonoxPrereq.h, containing all forward declarations
(please …
|
|
|
@609
|
17 years |
rgrieder |
- removed all the "using namespace Ogre" in the header files
- cleaned …
|
|
|
@608
|
17 years |
landauf |
added SpaceShip class
|
|
|
@607
|
17 years |
dumenim |
still some problem
|
|
|
@606
|
17 years |
dumenim |
sdf
|
|
|
@605
|
17 years |
scheusso |
added gamestatesending
|
|
|
@604
|
17 years |
dumenim |
fsdölkfjas
|
|
|
@603
|
17 years |
bknecht |
now really npc class added
|
|
|
@602
|
17 years |
bknecht |
npc class added using AI stuff
|
|
|
@601
|
17 years |
dumenim |
blub
|
|
|
@599
|
17 years |
scheusso |
ip address with —ip=address
|
|
|
@598
|
17 years |
bknecht |
mandatory boolean changed to optional in argreader
|
|
|
@597
|
17 years |
bknecht |
added AI-files
|
|
|
@596
|
17 years |
bknecht |
added/updated AI-files
|
|
|
@595
|
17 years |
landauf |
spaceships are now models too (except the steered one)
|
|
|
@594
|
17 years |
rgrieder |
-finally removed my old framework stuff and with it the weapon system files
|
|
|
@592
|
17 years |
nicolasc |
added engineglow particle effect - based of treibwerk
other various changes
|
|
|
@590
|
17 years |
scheusso |
enhanced memory handling
|
|
|
@589
|
17 years |
landauf |
finally found the damn fkng bug.
|
|
|