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source: code/branches/campaignHS15/src/orxonox/controllers

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Diff Rev Age Author Log Message
(edit) @10971   10 years gania referenced the testing level in headers of child classes
(edit) @10969   10 years gania follow-up commit
(edit) @10968   10 years gania a little clean up
(edit) @10958   10 years gania separated MasterController from my hierarchy
(edit) @10955   10 years gania cleaned up a bit
(edit) @10954   10 years gania added Master
(edit) @10953   10 years gania converted hack to a legal class
(edit) @10946   10 years gania fix for sigsegv?
(edit) @10935   10 years gania cleaned source up a bit
(edit) @10934   10 years gania fixed bugs that are not supposed to even exist by initializing a …
(edit) @10927   10 years gania fixed?
(edit) @10925   10 years gania synchronized AI with a static tick counter
(edit) @10924   10 years gania checking in
(edit) @10923   10 years gania check in
(edit) @10915   10 years gania little fix
(edit) @10913   10 years gania quick fix
(edit) @10912   10 years gania defaultPatrol and defaultFightAll XML commands
(edit) @10910   10 years gania didn'change any behaviour yet, but implemented some methods that I …
(edit) @10909   10 years gania decided to get rid of action timer and call action in tick instead: …
(edit) @10906   10 years gania tried to fix fighting whn fps is low
(edit) @10903   10 years gania AI attacks targets that are close
(edit) @10898   10 years gania commented some stuff
(edit) @10891   10 years gania hotfix for isnan
(edit) @10888   10 years gania started working on pickups
(edit) @10886   10 years gania improved dodging
(edit) @10885   10 years gania added other weapons
(edit) @10883   10 years gania ships spread before fight
(edit) @10882   10 years gania fixed a bug in DivisionController, made action transitions smoother
(edit) @10881   10 years gania finished fixing FlyingController: AI is flying as smooth as possible …
(edit) @10880   10 years gania cut smoothness, gained performance
(edit) @10879   10 years gania finished copyOrientation function. Now ships move smoothly
(edit) @10877   10 years gania CommonController now has static methods only. Replace with a namespace?
(edit) @10875   10 years gania fixed library dependencies
(edit) @10873   10 years gania introduced spread
(edit) @10872   10 years gania fixed a bug when loop wouldn't transfer to a slave when master died, …
(edit) @10871   10 years gania Split up CommonController, so it is easier to debug
(edit) @10869   10 years gania fixed a bug and got rid of unnecessary Rank enumeration, used …
(edit) @10866   10 years gania just some todo comments
(edit) @10864   10 years gania split up some code
(edit) @10863   10 years gania
(edit) @10861   10 years gania finished everything, demos are commented out in AITest.oxw
(edit) @10859   10 years gania almost all works now, check AITest.oxw
(edit) @10858   10 years gania should work, didn't compile
(edit) @10856   10 years gania fixed loops
(edit) @10855   10 years gania introduced loops
(edit) @10854   10 years gania Fixed some bugs, only DivisionController works for now
(edit) @10851   10 years gania works for the most part, still need to fix Section and Wingman
(edit) @10850   10 years gania ok, now you can use attack and protect just like in my level, but I …
(edit) @10849   10 years gania major change: introduced Actionpoints, look AITest.oxw. Only FLY works …
(edit) @10848   10 years gania still not compilable
(edit) @10847   10 years gania I hope that you don't code today, that version is not compilable just yet
(edit) @10843   10 years gania gani check in before a major change
(edit) @10840   10 years gania action PROTECT works. Look FUCK
(edit) @10838   10 years gania Gani changed something
(edit) @10834   10 years maxima AI_HS15 merged into campaignHS15
(copy) @10639   10 years fvultier New branch for PPS
copied from code/trunk/src/orxonox/controllers:
(edit) @10631   10 years landauf the AI sometimes selected its own ship as target while it was steering …
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