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core5
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modules
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Rev
Age
Author
Log Message
(edit)
@5856
15 years
rgrieder
Convinced HUDBar to destroy its BarColours (as they grow with each …
(edit)
@5850
15 years
rgrieder
Moved the singleton creation/destruction mess to the Core class by …
(edit)
@5842
15 years
rgrieder
Moved GameStates back to the orxonox library. This resolves an issue …
(edit)
@5836
15 years
rgrieder
Extracted path related parts of Core into a new PathConfig class. This …
(edit)
@5832
15 years
landauf
fixed crash because of the unloading of HumanPlayer
(edit)
@5831
15 years
landauf
Realized Timer doesn't have to be a template, hence merged TimerBase, …
(edit)
@5829
15 years
landauf
replaced most occurrences of setObject(o) in combination with …
(edit)
@5826
15 years
landauf
Using a WeakPtr instead of a PawnListener-callback in UnderAttack to …
(edit)
@5820
15 years
landauf
Changes in ClientConnectionListener: - Added static functions for …
(edit)
@5819
15 years
landauf
removed some tabs
(edit)
@5818
15 years
rgrieder
Small bugfix for the second to last commit: InputStates only exist in …
(edit)
@5817
15 years
scheusso
console commands for switching back to MainMenu from Game mode
(edit)
@5816
15 years
scheusso
small bugfix (only 1 of 3 inputstates deleted when deactivating level) …
(edit)
@5813
15 years
rgrieder
Moved Radar Management from GSLevel to Scene.
(edit)
@5806
15 years
landauf
- The gametype pointer in BaseObject is now also a SmartPtr - The …
(edit)
@5805
15 years
landauf
- Enhanced SmartPtr: a) It stores now two pointers, one …
(edit)
@5800
15 years
landauf
replaced delete with destroy() in modules
(edit)
@5799
15 years
landauf
replaced delete with destroy() in gamestates
(edit)
@5791
15 years
landauf
Added destroy() function to OrxonoxClass. Removed destroy() functions …
(edit)
@5785
15 years
landauf
Removed end-iterator-safety from Iterator and ObjectListIterator. This …
(copy)
@5768
15 years
landauf
created new core branch to work on smart pointers and some other small …
copied from
code/trunk/src/modules
:
(edit)
@5760
15 years
dafrick
Some cleanup und resolved
TODO
's in questsystem.
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