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source: code/branches/core5

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Diff Rev Age Author Log Message
(edit) @5871   15 years rgrieder Compiling our third party libraries with as few files as possible. …
(edit) @5870   15 years rgrieder Added new build system feature: Combining multiple source files into …
(edit) @5869   15 years rgrieder Applied ScopedSingletonManager to KeyBinderManager and KeyDetector.
(edit) @5868   15 years rgrieder Fixed a possible issue in Game and a build system bug with PCH.
(edit) @5867   15 years rgrieder Modified Scoped Singleton concept: Derive from Singleton normally, but …
(edit) @5866   15 years landauf some cleanup in the eventsystem. not sure if everything still works, …
(edit) @5865   15 years rgrieder Missing includes (for non PCH builds).
(edit) @5864   15 years rgrieder Missing changes for previous commit (whatever happened…)
(edit) @5863   15 years rgrieder New class: KeyBinderManager (yes, it really was necessary, I'm not …
(edit) @5862   15 years landauf removed PawnListener
(edit) @5861   15 years landauf un-PawnListener-ized ArtificialController
(edit) @5860   15 years landauf using a WeakPtr in Projectile instead of inheriting from PawnListener …
(edit) @5859   15 years landauf fixed a small bug in TeamDeathmatch
(edit) @5858   15 years rgrieder Cleanup in *Prereqs.h files - Removed forward declarations to …
(edit) @5857   15 years scheusso fixed a bug which caused particle mess (no deletion of …
(edit) @5856   15 years rgrieder Convinced HUDBar to destroy its BarColours (as they grow with each …
(edit) @5855   15 years rgrieder Moved Clock from core to util (used in Scope anyway).
(edit) @5853   15 years rgrieder Added two little console commands: printFPS and printTickTime for …
(edit) @5852   15 years scheusso removed an unneccessary check & output
(edit) @5851   15 years scheusso cleaned up a little bit in connection handling
(edit) @5850   15 years rgrieder Moved the singleton creation/destruction mess to the Core class by …
(edit) @5849   15 years scheusso some svn:eol-style native fix which improves disconnect handling
(edit) @5848   15 years scheusso adding the dedicatedClient (mostly for debugging reason) there is a …
(edit) @5847   15 years scheusso fixing a bug that made a segfault/memory corruption/corrupted double …
(edit) @5846   15 years scheusso two fixes to prepare the dedicatedClient
(edit) @5845   15 years rgrieder Build fix (again a problem with temporaries and references, but different).
(edit) @5844   15 years rgrieder Fixed some small problems.
(edit) @5843   15 years rgrieder Added comma operator in the GameState hierarchy parser: Use …
(edit) @5842   15 years rgrieder Moved GameStates back to the orxonox library. This resolves an issue …
(edit) @5839   15 years scheusso Fixed problem with scene and creators creatorID is now always the …
(edit) @5838   15 years rgrieder Build fix (C++ doesn't allow to store temporary return values in a …
(edit) @5837   15 years rgrieder Removed two unnecessary boost/filesystem.hpp includes.
(edit) @5836   15 years rgrieder Extracted path related parts of Core into a new PathConfig class. This …
(edit) @5832   15 years landauf fixed crash because of the unloading of HumanPlayer
(edit) @5831   15 years landauf Realized Timer doesn't have to be a template, hence merged TimerBase, …
(edit) @5830   15 years landauf extended createFunctor(&A::f, object) to accept also objects of other …
(edit) @5829   15 years landauf replaced most occurrences of setObject(o) in combination with …
(edit) @5828   15 years landauf Overloaded createFunctor for FunctorMember<T> with a second argument …
(edit) @5827   15 years landauf (hopefully) a small fix in Gametype (not sure if this works with the …
(edit) @5826   15 years landauf Using a WeakPtr instead of a PawnListener-callback in UnderAttack to …
(edit) @5825   15 years landauf small fix in WeakPtr
(edit) @5824   15 years landauf added callback functionality to WeakPtr
(edit) @5823   15 years landauf added WeakPtr (a pointer which becomes 0 if the target object is deleted)
(edit) @5822   15 years scheusso fixed 2 leaks (one of them only in debug mode)
(edit) @5821   15 years rgrieder Fixed 3 memory leaks (one of them was a true even a true one ;)) - …
(edit) @5820   15 years landauf Changes in ClientConnectionListener: - Added static functions for …
(edit) @5819   15 years landauf removed some tabs
(edit) @5818   15 years rgrieder Small bugfix for the second to last commit: InputStates only exist in …
(edit) @5817   15 years scheusso console commands for switching back to MainMenu from Game mode
(edit) @5816   15 years scheusso small bugfix (only 1 of 3 inputstates deleted when deactivating level) …
(edit) @5814   15 years scheusso build fixes
(edit) @5813   15 years rgrieder Moved Radar Management from GSLevel to Scene.
(edit) @5812   15 years rgrieder Added missing includes.
(edit) @5811   15 years rgrieder Added third party libraries to the visual leak detector and excluded …
(edit) @5810   15 years rgrieder Adding unloading code for the resource locations.
(edit) @5809   15 years rgrieder Added "lib" library prefix for msvc. This resolved a naming conflict …
(edit) @5807   15 years rgrieder - Added OrxonoxClass include to the SmartPtr since that is needed in …
(edit) @5806   15 years landauf - The gametype pointer in BaseObject is now also a SmartPtr - The …
(edit) @5805   15 years landauf - Enhanced SmartPtr: a) It stores now two pointers, one …
(edit) @5804   15 years landauf added SmartPtr class
(edit) @5803   15 years landauf fix in princessaeryn.oxw
(edit) @5802   15 years landauf Found another delete in CompoundCollisionShape.cc Also replaced delete …
(edit) @5801   15 years landauf replaced delete with destroy() in orxonox
(edit) @5800   15 years landauf replaced delete with destroy() in modules
(edit) @5799   15 years landauf replaced delete with destroy() in gamestates
(edit) @5798   15 years landauf replaced delete with destroy() in tools
(edit) @5797   15 years landauf replaced delete with destroy() in network
(edit) @5796   15 years landauf replaced delete with destroy() in core
(edit) @5795   15 years landauf fixed a small bug in Gametype
(edit) @5792   15 years landauf fixed a bug in Level
(edit) @5791   15 years landauf Added destroy() function to OrxonoxClass. Removed destroy() functions …
(edit) @5785   15 years landauf Removed end-iterator-safety from Iterator and ObjectListIterator. This …
(edit) @5784   15 years landauf more cleanup
(edit) @5783   15 years landauf some cleanup
(edit) @5780   15 years landauf we should initialize this with false now (since ClassByString also …
(edit) @5779   15 years landauf Renamed BaseFactory as Factory Added function ClassByLowercaseString
(edit) @5778   15 years landauf Removed the Factory class. Moved the networkID↔Identifier map from …
(edit) @5777   15 years landauf simplified ClassFactory creation fixed typo in Factory
(edit) @5776   15 years landauf moved SubclassIdentifier to a separate file
(edit) @5775   15 years landauf Added copyconstructor and copyassignment to SubclassIdentifier
(edit) @5772   15 years landauf fixed an issue with SubclassIdentifier comparisons in OrxonoxClass
(edit) @5769   15 years landauf moved BaseFactory from Factory.h to ClassFactory.h
(copy) @5768   15 years landauf created new core branch to work on smart pointers and some other small …
copied from code/trunk:
(edit) @5761   15 years dafrick Removed unused buttons.
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