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source:
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gui
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src
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orxonox
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gamestates
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Rev
Age
Author
Log Message
(edit)
@2853
16 years
bknecht
Fixed some bugs. Please do not break the code, when working with other …
(edit)
@2850
16 years
rgrieder
- Started working on cleaning up the GameState mess
- Cleaned out …
(edit)
@2848
16 years
rgrieder
Exported showsGraphics, etc. to a new class named GameMode in the core.
(edit)
@2847
16 years
rgrieder
De initialisation bugfix in GSGraphics.
(edit)
@2846
16 years
rgrieder
Moving game clock from Core to Game. Other small fixes.
(edit)
@2845
16 years
rgrieder
- Moved some code from Game to Main and GSRoot - Renamed "gui" …
(edit)
@2844
16 years
rgrieder
Implemented new GameState concept. It doesn't differ that much from …
(edit)
@2843
16 years
rgrieder
Exported TimeFactorListener to separate file in the tools folder.
(edit)
@2834
16 years
bknecht
When you change the camera, the GUI is now newly set. Also: the GUI …
(edit)
@2817
16 years
rgrieder
Removed GameState template and renamed GameStateBase to GameState. …
(edit)
@2816
16 years
rgrieder
Upgrade number two for the InputManager: An InputState can have two …
(edit)
@2814
16 years
rgrieder
InputManager upgrade number one: InputState priorities are managed …
(edit)
@2808
16 years
bknecht
You can now toggle visibility ingame. Strangely the SceneManager …
(edit)
@2807
16 years
rgrieder
Moved global game clock to Core. Use getGameClock() for a const …
(edit)
@2805
16 years
rgrieder
Added new class: Game It represents basic operation related to the …
(edit)
@2801
16 years
rgrieder
Move graphic related content of GSGraphics to GraphicsManager which …
(edit)
@2800
16 years
rgrieder
Renaming "tick" to "update" for all those classes not inheriting from …
(edit)
@2799
16 years
rgrieder
Moved all core related initialisations from Main.cc and GSRoot.cc to …
(copy)
@2796
16 years
bknecht
created new branch to work on ingame GUI and GUI in general
copied from
code/trunk/src/orxonox/gamestates
:
(edit)
@2790
16 years
bknecht
Ugly hack to use GUI ingame. Hack itself needs improvement AND of …
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