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source: code/branches/newlevel2012/src/modules/towerdefense

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Diff Rev Age Author Log Message
(edit) @9204   13 years mentzerf * Renamed TowerDefensePlayerStats to TowerDefenseHUDController
(edit) @9199   13 years mentzerf Tower.blend now in SVN
(edit) @9196   13 years mentzerf - Removed unused files
(edit) @9194   13 years mentzerf Yet another new model…
(edit) @9193   13 years mentzerf Created another tower model
(edit) @9190   13 years mentzerf Added Tower mesh
(edit) @9180   13 years jo TowerDefenseHUD is displayed correctly now.
(edit) @9175   13 years weigeltm removed attach-command, got rid of error messages, attached weapons to …
(edit) @9173   13 years mentzerf * Fixed compile error + Added another OverlayText, but still not …
(edit) @9172   13 years mentzerf * Tried to add HUD. Failed miserably. Does not compile any more =(
(edit) @9167   13 years weigeltm small refactor (ridiculously small (really))
(edit) @9161   13 years weigeltm updated tower template and more stuff
(edit) @9160   13 years mentzerf * Fixed height of towers + not adding towers when they were added already
(edit) @9154   13 years mentzerf * Fixed size of oxw stuff. + Added tileScale to …
(edit) @9149   13 years mentzerf - Removed Tower Model
(edit) @9148   13 years mentzerf * Changed addWaypointsAndFirstEnemy
(edit) @9146   13 years weigeltm exported tower
(edit) @9145   13 years weigeltm exported tower
(edit) @9144   13 years mentzerf + Added Tower model, not in game yet
(edit) @9143   13 years jo Some hints added on how to proceed.
(edit) @9142   13 years mentzerf + Tried to create waypoints programmatically, succeeded, BUT: the …
(edit) @9141   13 years mentzerf Added readme file and reformatted some more
(edit) @9140   13 years mentzerf * Fixed a bug that prevented compiling
(edit) @9139   13 years mentzerf * Fixed some formatting, some comments and some logs. Done for today.
(edit) @9138   13 years mentzerf Fixed the oxw file (some more): * the playfield now lies in the x,y …
(edit) @9137   13 years mentzerf + 'addTower' now adds a "tower" (actually a green cube) at 0,0
(edit) @9136   13 years mentzerf + Added console command "addTower" to later spawn in towers. Now only …
(edit) @9135   13 years mentzerf + Added class Tower, later will be used to spawn in towers
(edit) @9133   13 years mentzerf Fixed oxw file: * Camera is now focus on 0,0,0 and locked on a …
(edit) @9132   13 years mentzerf - Deleted Playfield files, they are in the trunk now
(edit) @9129   13 years mentzerf added spaceship that follows four waypoints on the playfield
(edit) @9124   13 years mentzerf restored working playfield
(edit) @9123   13 years mentzerf * Fixed SVN error
(edit) @9122   13 years mentzerf Updated oxw and added method call to spawnEnemy
(edit) @9117   13 years mentzerf + Should spawn enemy now
(edit) @9116   13 years mentzerf adjusted position of the plazfield
(edit) @9113   13 years jo Forgot to update the Prereqs
(edit) @9112   13 years jo Created minimal working version for the TowerDefence module. The code …
(edit) @9110   13 years mentzerf + Added CMakeLists.txt + Added basic centerpoint class
(edit) @9103   13 years mentzerf * Changed TowerDefense superclass to DeathMatch * Updated oxw
(edit) @9098   13 years mentzerf Added Gametype class
(edit) @9097   13 years mentzerf Renamed playfield texture
(edit) @9096   13 years mentzerf Added level files
(add) @9066   13 years weigeltm derp
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