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source: code/branches/presentation/src/orxonox

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Diff Rev Age Author Log Message
(edit) @2578   16 years rgrieder Removed an obsolete check and added a source file (Fusion) to the msvc …
(edit) @2571   16 years scheusso ogre logmanager is now also activated for unix
(edit) @2565   16 years rgrieder Added XML parameter "collisionResponse" in WE for Oli ;)
(edit) @2563   16 years rgrieder When the Scene does not support physics, the physical bodies in the WE …
(edit) @2562   16 years rgrieder - Added WorldEntityCollisionShape to clarify when a …
(edit) @2559   16 years scheusso final adjustment to statistics
(edit) @2558   16 years scheusso Fixed that problems with statistical info of tick time/fps
(edit) @2555   16 years rgrieder Fixed two bugs.
(edit) @2554   16 years rgrieder stupidity prevails!
(edit) @2553   16 years rgrieder Little performance optimisation.
(edit) @2551   16 years rgrieder Build fix.
(edit) @2550   16 years rgrieder Forget that you've ever read this eMail ;)
(edit) @2549   16 years rgrieder Moved tick time measurement to GSRoot. The values get combined with …
(edit) @2548   16 years scheusso Statistics of GSGraphics have a config value more now: avgLength It …
(edit) @2543   16 years rgrieder - Fixed a bug in ConfigFileManager::getVectorSize(). If there were no …
(edit) @2540   16 years rgrieder Added comments to the WorldEntity except for the non physics section …
(edit) @2537   16 years rgrieder - Removed a const_const that could be easily replaced - …
(edit) @2535   16 years rgrieder - Renamed TransformSpace::Space to TransformSpace::Enum - Small …
(edit) @2527   16 years rgrieder - Forgot to account for collision shape position and orientation when …
(edit) @2515   16 years rgrieder Callbacks with function pointers work virtually after all.
(edit) @2514   16 years rgrieder Resolved four issues with the collision shapes: - NetworkCallback will …
(edit) @2513   16 years rgrieder Fixed a bug in Timer.h: Include of Executor was missing, but when …
(edit) @2506   16 years rgrieder Changed all C-Style casts with C++ casts that I was able to find with …
(edit) @2504   16 years rgrieder Typo or not?
(edit) @2503   16 years rgrieder Updated msvc files. Maybe fixed a bug in: if (condition); Note the …
(edit) @2502   16 years landauf ups
(edit) @2501   16 years landauf - GlobalShader in dedicated mode works again - Shooting as a client …
(edit) @2500   16 years landauf merged pickups2 to presentation
(edit) @2499   16 years scheusso small fix in cmakelists ( client cannot steer, if server spawned …
(edit) @2498   16 years landauf removed additional gametype_ from scoreboard initialize scoreboard …
(edit) @2497   16 years landauf - some changes, maybe fixed a crash, not sure - fixed strange camera …
(edit) @2495   16 years rgrieder Added stats overlay. "OverlayGroup toggleVisibility Stats" will do …
(edit) @2494   16 years landauf shooting, hitting and killing works
(edit) @2493   16 years landauf merged weapon2 branch to presentation
(edit) @2492   16 years rgrieder Merged overlay branch into presentation branch.
(edit) @2491   16 years rgrieder - "gravity" xml parameter got missed in Scene - fixed issue with …
(edit) @2489   16 years landauf tried to steer the spaceship with the engine.
(edit) @2488   16 years landauf backlights work
(edit) @2487   16 years landauf fixed mouselook in SpaceShip
(edit) @2486   16 years rgrieder Added 2 new collision shapes: cone and box.
(edit) @2485   16 years landauf Merged objecthierarchy2 into presentation branch Couln't merge 2 …
(edit) @2484   16 years rgrieder Bugfix within CompoundCollisionShape.
(edit) @2481   16 years rgrieder Amateurs…
(edit) @2480   16 years scheusso another small fix according to dedicated server
(edit) @2477   16 years rgrieder Bugfix for the server crash when the client leaves.
(edit) @2475   16 years scheusso small fix (inverted roll)
(edit) @2474   16 years rgrieder A little tweak and physics seems to work over the network ;)
(edit) @2473   16 years scheusso fix for dedicated server
(edit) @2470   16 years rgrieder Fixed bug that caused MovableEntities to jump around on the client.
(edit) @2469   16 years rgrieder Resolved the issue with the collision shape synchronisation.
(edit) @2468   16 years rgrieder Bugfix for dedicated mode. Should work now except for an exception …
(edit) @2466   16 years rgrieder Added callback for collisions. Every WorldEntity that collides against …
(edit) @2465   16 years rgrieder Bugfix in WorldEntity: It creates a CompoundCollisionShape in its …
(edit) @2463   16 years rgrieder Two bugfixes and an optimisation.
(edit) @2460   16 years rgrieder Switched level file to "presentation.oxw".
(edit) @2459   16 years rgrieder Merged physics_merge back to presentation branch.
(edit) @2436   16 years rgrieder Added svn:eol-style "native" to all files.
(edit) @2435   16 years rgrieder - updated msvc files - Fixed build by including util/Integer.h in …
(edit) @2420   16 years scheusso merged lodfinal (planet) branch to presentation branch
(edit) @2415   16 years scheusso - adjusted some priorities of objects (movableentity, …
(edit) @2385   16 years dafrick Merged questsystem3.
(edit) @2371   16 years scheusso merged network branch to presentation branch
(copy) @2370   16 years scheusso create our presentation branch
copied from code/trunk/src/orxonox:
(edit) @2262   16 years landauf set eol-style to native, no codechanges
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