|
|
@6394
|
15 years |
rgrieder |
std::string tweaks:
- Declared BLANKSTRING in UtilPrereqs.h as well …
|
|
|
@6393
|
15 years |
rgrieder |
Removed two gcc warnings.
|
|
|
@6391
|
15 years |
rgrieder |
Moved forward declarations to the Prereqs files.
|
|
|
@6388
|
15 years |
rgrieder |
Found some end of line leftover spaces.
|
|
|
@6387
|
15 years |
rgrieder |
Found some non empty new lines.
|
|
|
@6383
|
15 years |
rgrieder |
Fixed a major sound issue: The state gets reset to 'Stopped' when the …
|
|
|
@6382
|
15 years |
rgrieder |
Several small changes in sound:
- Fixed a bug that caused a sound …
|
|
|
@6378
|
15 years |
rgrieder |
Added missing includes (revealed only with PCH and compilations).
|
|
|
@6373
|
15 years |
rgrieder |
Added config value to disable sound entirely.
Also added …
|
|
|
@6372
|
15 years |
rgrieder |
Added new XML parameter for the Scene: soundReferenceDistance.
This …
|
|
|
@6370
|
15 years |
rgrieder |
Little cleanup in sound stuff and MoodManager.
Caution: Renamed …
|
|
|
@6354
|
15 years |
erwin |
Implemented streamer thread, patch SoundBuffer to use it
|
|
|
@6349
|
15 years |
rgrieder |
Overriding preDestroy() in AmbientSound to make them fade out when the …
|
|
|
@6340
|
15 years |
rgrieder |
Fixed bug: Ambient sounds were sometimes not played at all (caused by …
|
|
|
@6332
|
15 years |
rgrieder |
Improved SoundBuffer class design and removed its pooling property …
|
|
|
@6327
|
15 years |
rgrieder |
Engine synchronisation seems to work more or less.
Fire sound still …
|
|
|
@6326
|
15 years |
scheusso |
ambient sound synchronisation now working (however not in combination …
|
|
|
@6322
|
15 years |
rgrieder |
Added audio source management. This should reduce the problems when …
|
|
|
@6320
|
15 years |
scheusso |
various fixes for client: NHC, sound, callback handling of Vector4 & …
|
|
|
@6307
|
15 years |
scheusso |
Approach to make sounds synchronisable (not yet working)
|
|
|
@6298
|
15 years |
scheusso |
hackfix with config values/sound device
|
|
|
@6285
|
15 years |
youngk |
Launching sound of the Rocket plays normally now. Changed …
|
|
|
@6278
|
15 years |
rgrieder |
Use base class method for getInstance (for tolua interface).
|
|
|
@6271
|
15 years |
rgrieder |
- alProcessContext isn't necessary after all: the operation is even …
|
|
|
@6270
|
15 years |
rgrieder |
Switched from ResourceInfo to std::string for the buffer …
|
|
|
@6269
|
15 years |
rgrieder |
At last, found the sound bug: A long time ago somebody wrote …
|
|
|
@6265
|
15 years |
scheusso |
fixed weapon sound source problem
|
|
|
@6260
|
15 years |
rgrieder |
Audio sources seem to be very limited resources. If we create more …
|
|
|
@6256
|
15 years |
rgrieder |
Removed debug output.
|
|
|
@6255
|
15 years |
rgrieder |
Temporarily resolved problem of sounds only playing once.
|
|
|
@6254
|
15 years |
rgrieder |
Added sound effects pooling. This should avoid long respawns (due to …
|
|
|
@6244
|
15 years |
rgrieder |
Enhanced startup and shutdown sequence of the SoundManager in respect …
|
|
|
@6241
|
15 years |
youngk |
Changed COUT level from three to four, because showing volume change …
|
|
|
@6237
|
15 years |
rgrieder |
Removed (commented) everything related to ALC (OpenAL library part). …
|
|
|
@6234
|
15 years |
rgrieder |
Fixed the sound bug where it didn't play when setting the source too …
|
|
|
@6232
|
15 years |
rgrieder |
Fixed two problems in the sound system: Buffers did not get removed …
|
|
|
@6231
|
15 years |
dafrick |
Removed a warning in BaseSound.
|
|
|
@6222
|
15 years |
youngk |
Cleaned up the code a little
|
|
|
@6208
|
15 years |
dafrick |
Small error in SoundManager. Compiles now.
|
|
|
@6205
|
15 years |
youngk |
Resolved Conflicts, edited a few COUTs and commented out a …
|
|
|
@6204
|
15 years |
rgrieder |
Better error handling for sound.
|
|
|
@6203
|
15 years |
rgrieder |
Added buffer buffering: Sounds are only loaded into one buffer and …
|
|
|
@6202
|
15 years |
youngk |
Implemented speed dependent audio pitch. pitching doesn't …
|
|
|
@6197
|
15 years |
dafrick |
Small adjustments, better code re-use, added getConfig() function to …
|
|
|
@6194
|
15 years |
dafrick |
Some adjustments regarding tolua export and sound menu.
|
|
|
@6190
|
15 years |
rgrieder |
Small style changes (no code changes).
|
|
|
@6188
|
15 years |
rgrieder |
Fixed a bug in BaseSound that caused every sound to play immediately …
|
|
|
@6186
|
15 years |
dafrick |
Some cleanup in SoundManager and related classes. Overrall volume …
|
|
|
@6184
|
15 years |
dafrick |
Created capability in SoundManager to set an overall volume, and to …
|
|
|
@6183
|
15 years |
rgrieder |
Added preUpdate and postUpdate methods for all classes inheriting …
|
|
|
@6182
|
15 years |
rgrieder |
Singleton pointer initialisation should be part of the …
|
|
|
@6138
|
15 years |
landauf |
removed superfluous "it" from two for loops which caused two warnings
|
|
|
@6127
|
15 years |
rgrieder |
Fixed sound problem (annoying cracking) and increased buffers for …
|
|
|
@6117
|
15 years |
rgrieder |
Merged sound3 branch to presentation2.
|
|
|
@6106
|
15 years |
rgrieder |
Created merger branch for the HS09 presentation.
|
|
copied from code/trunk/src/orxonox/sound:
|
|
|
@5929
|
15 years |
rgrieder |
Merged core5 branch back to the trunk.
Key features include clean …
|