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source: code/branches/presentation2/src/orxonox/sound

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Diff Rev Age Author Log Message
(edit) @6413   15 years dafrick Resolved some bugs that stood in the way of compiling. * In DynLib.cc …
(edit) @6411   15 years rgrieder BaseSound should release the buffer upon destruction and the …
(edit) @6409   15 years rgrieder Better sound source management: Sources are created on demand with a …
(edit) @6406   15 years rgrieder Mood changes should now be working and with immediate (but delayed …
(edit) @6397   15 years rgrieder Fixed obviously pointless statement order in BaseSound.
(edit) @6394   15 years rgrieder std::string tweaks: - Declared BLANKSTRING in UtilPrereqs.h as well …
(edit) @6393   15 years rgrieder Removed two gcc warnings.
(edit) @6391   15 years rgrieder Moved forward declarations to the Prereqs files.
(edit) @6388   15 years rgrieder Found some end of line leftover spaces.
(edit) @6387   15 years rgrieder Found some non empty new lines.
(edit) @6383   15 years rgrieder Fixed a major sound issue: The state gets reset to 'Stopped' when the …
(edit) @6382   15 years rgrieder Several small changes in sound: - Fixed a bug that caused a sound …
(edit) @6378   15 years rgrieder Added missing includes (revealed only with PCH and compilations).
(edit) @6373   15 years rgrieder Added config value to disable sound entirely. Also added …
(edit) @6372   15 years rgrieder Added new XML parameter for the Scene: soundReferenceDistance. This …
(edit) @6370   15 years rgrieder Little cleanup in sound stuff and MoodManager. Caution: Renamed …
(edit) @6354   15 years erwin Implemented streamer thread, TODO patch SoundBuffer to use it
(edit) @6349   15 years rgrieder Overriding preDestroy() in AmbientSound to make them fade out when the …
(edit) @6340   15 years rgrieder Fixed bug: Ambient sounds were sometimes not played at all (caused by …
(edit) @6332   15 years rgrieder Improved SoundBuffer class design and removed its pooling property …
(edit) @6327   15 years rgrieder Engine synchronisation seems to work more or less. Fire sound still …
(edit) @6326   15 years scheusso ambient sound synchronisation now working (however not in combination …
(edit) @6322   15 years rgrieder Added audio source management. This should reduce the problems when …
(edit) @6320   15 years scheusso various fixes for client: NHC, sound, callback handling of Vector4 & …
(edit) @6307   15 years scheusso Approach to make sounds synchronisable (not yet working)
(edit) @6298   15 years scheusso hackfix with config values/sound device
(edit) @6285   15 years youngk Launching sound of the Rocket plays normally now. Changed …
(edit) @6278   15 years rgrieder Use base class method for getInstance (for tolua interface).
(edit) @6271   15 years rgrieder - alProcessContext isn't necessary after all: the operation is even …
(edit) @6270   15 years rgrieder Switched from ResourceInfo to std::string for the buffer …
(edit) @6269   15 years rgrieder At last, found the sound bug: A long time ago somebody wrote …
(edit) @6265   15 years scheusso fixed weapon sound source problem
(edit) @6260   15 years rgrieder Audio sources seem to be very limited resources. If we create more …
(edit) @6256   15 years rgrieder Removed debug output.
(edit) @6255   15 years rgrieder Temporarily resolved problem of sounds only playing once.
(edit) @6254   15 years rgrieder Added sound effects pooling. This should avoid long respawns (due to …
(edit) @6244   15 years rgrieder Enhanced startup and shutdown sequence of the SoundManager in respect …
(edit) @6241   15 years youngk Changed COUT level from three to four, because showing volume change …
(edit) @6237   15 years rgrieder Removed (commented) everything related to ALC (OpenAL library part). …
(edit) @6234   15 years rgrieder Fixed the sound bug where it didn't play when setting the source too …
(edit) @6232   15 years rgrieder Fixed two problems in the sound system: Buffers did not get removed …
(edit) @6231   15 years dafrick Removed a warning in BaseSound.
(edit) @6222   15 years youngk Cleaned up the code a little
(edit) @6208   15 years dafrick Small error in SoundManager. Compiles now.
(edit) @6205   15 years youngk Resolved Conflicts, edited a few COUTs and commented out a …
(edit) @6204   15 years rgrieder Better error handling for sound.
(edit) @6203   15 years rgrieder Added buffer buffering: Sounds are only loaded into one buffer and …
(edit) @6202   15 years youngk Implemented speed dependent audio pitch. BUG pitching doesn't …
(edit) @6197   15 years dafrick Small adjustments, better code re-use, added getConfig() function to …
(edit) @6194   15 years dafrick Some adjustments regarding tolua export and sound menu.
(edit) @6190   15 years rgrieder Small style changes (no code changes).
(edit) @6188   15 years rgrieder Fixed a bug in BaseSound that caused every sound to play immediately …
(edit) @6186   15 years dafrick Some cleanup in SoundManager and related classes. Overrall volume …
(edit) @6184   15 years dafrick Created capability in SoundManager to set an overall volume, and to …
(edit) @6183   15 years rgrieder Added preUpdate and postUpdate methods for all classes inheriting …
(edit) @6182   15 years rgrieder Singleton pointer initialisation should be part of the …
(edit) @6138   15 years landauf removed superfluous "it" from two for loops which caused two warnings
(edit) @6127   15 years rgrieder Fixed sound problem (annoying cracking) and increased buffers for …
(edit) @6117   15 years rgrieder Merged sound3 branch to presentation2.
(copy) @6106   15 years rgrieder Created merger branch for the HS09 presentation.
copied from code/trunk/src/orxonox/sound:
(edit) @5929   15 years rgrieder Merged core5 branch back to the trunk. Key features include clean …
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