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source: code/branches/presentation2/src

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Diff Rev Age Author Log Message
(edit) @6366   16 years rgrieder Fixed alt+tab problem: This key combination should be ignored on all …
(edit) @6365   16 years rgrieder Fixed segfault (when hitting tab in main menu) and second mode problem …
(edit) @6364   16 years rgrieder Fixed output problem in Shell (non complete line output was not …
(edit) @6363   16 years rgrieder svn:eol-style "native" for all text files. Also removed two executable …
(edit) @6361   16 years rgrieder Temporary fix for the missing munition type.
(edit) @6360   16 years rgrieder Fixed cursor behaviour when steering with a gamepad.
(edit) @6356   16 years scheusso god mode hack for presentation
(edit) @6354   16 years erwin Implemented streamer thread, TODO patch SoundBuffer to use it
(edit) @6350   16 years rgrieder IOConsole should not process input during destruction.
(edit) @6349   16 years rgrieder Overriding preDestroy() in AmbientSound to make them fade out when the …
(edit) @6348   16 years rgrieder Adding OrxonoxClass::preDestroy(). This method gets called when an …
(edit) @6340   16 years rgrieder Fixed bug: Ambient sounds were sometimes not played at all (caused by …
(edit) @6332   16 years rgrieder Improved SoundBuffer class design and removed its pooling property …
(edit) @6329   16 years rgrieder Who the hell uses ints to synchronise part of a float vector? Well, I …
(edit) @6328   16 years landauf warnings -= 2
(edit) @6327   16 years rgrieder Engine synchronisation seems to work more or less. Fire sound still …
(edit) @6326   16 years scheusso ambient sound synchronisation now working (however not in combination …
(edit) @6325   16 years rgrieder Disabled drag in mouse look.
(edit) @6322   16 years rgrieder Added audio source management. This should reduce the problems when …
(edit) @6321   16 years scheusso small fix
(edit) @6320   16 years scheusso various fixes for client: NHC, sound, callback handling of Vector4 & …
(edit) @6319   16 years rgrieder Simplified the Clock code a little (doesn't mean it got simpler though ).
(edit) @6318   16 years rgrieder This should fix the fps limiter if you play longer than 232 nanoseconds.
(edit) @6316   16 years scheusso fixed NHC behaviour in rocket mode
(edit) @6315   16 years scheusso fixed rocket on client (uninitialised values)
(edit) @6314   16 years landauf fixed some warnings
(edit) @6313   16 years scheusso further network fixes changed screenshot format from jpeg to tiff …
(edit) @6312   16 years wirthmi Fixes for damage overlay
(edit) @6311   16 years dafrick The KeyBindMenu now shows all Keybindings and allows for various …
(edit) @6310   16 years wirthmi Added damage overlays
(edit) @6307   16 years scheusso Approach to make sounds synchronisable (not yet working)
(edit) @6303   16 years rgrieder Removed deprecated method in GUIManager.
(edit) @6302   16 years rgrieder Fixed cursor not showing in full screen when returning to the main menu.
(edit) @6301   16 years rgrieder Changed an input strategy: When you press a key but don't release it …
(edit) @6298   16 years scheusso hackfix with config values/sound device
(edit) @6295   16 years wirthmi Changed a function call when hit from damage() to hit(). Pass through …
(edit) @6293   16 years rgrieder Fixed HUDNavigation: Aim position is not available anymore (projectile …
(edit) @6289   16 years wirthmi Fixed bug: overlays hide when ingame menu is brought up
(edit) @6285   16 years youngk Launching sound of the Rocket plays normally now. Changed …
(edit) @6281   16 years rgrieder Added LuaFunctor that can execute arbitrary lua code. Also added …
(edit) @6280   16 years rgrieder Changes did not work at all in Release mode (strange).
(edit) @6279   16 years scheusso overlay fix in NHC
(edit) @6278   16 years rgrieder Use base class method for getInstance (for tolua interface).
(edit) @6277   16 years rgrieder Small changes, optimisations and typos.
(edit) @6276   16 years youngk Adjusted two calls for differently named sound files.
(edit) @6273   16 years scheusso radar working again (also focus incl. cycleNavigationFocus)
(edit) @6272   16 years scheusso radar works again now
(edit) @6271   16 years rgrieder - alProcessContext isn't necessary after all: the operation is even …
(edit) @6270   16 years rgrieder Switched from ResourceInfo to std::string for the buffer …
(edit) @6269   16 years rgrieder At last, found the sound bug: A long time ago somebody wrote …
(edit) @6266   16 years dafrick KeyBindMenu is working now. (Apart from some minor faults) Found some …
(edit) @6265   16 years scheusso fixed weapon sound source problem
(edit) @6261   16 years rgrieder Tolua interface for GameMode that has functions like playsSound, …
(edit) @6260   16 years rgrieder Audio sources seem to be very limited resources. If we create more …
(edit) @6259   16 years scheusso menu automatically reads ogre config path
(edit) @6256   16 years rgrieder Removed debug output.
(edit) @6255   16 years rgrieder Temporarily resolved problem of sounds only playing once.
(edit) @6254   16 years rgrieder Added sound effects pooling. This should avoid long respawns (due to …
(edit) @6250   16 years rgrieder Fixed a pseudo memory leak.
(edit) @6247   16 years youngk Implemented exhaust sound for rocket. Explosion sounds of any sort …
(edit) @6245   16 years youngk Implemented Firing sounds in Weapons HsW01, LightningGun and …
(edit) @6244   16 years rgrieder Enhanced startup and shutdown sequence of the SoundManager in respect …
(edit) @6243   16 years rgrieder Modified config value macros so you can use them as one-liner. And the …
(edit) @6241   16 years youngk Changed COUT level from three to four, because showing volume change …
(edit) @6237   16 years rgrieder Removed (commented) everything related to ALC (OpenAL library part). …
(edit) @6236   16 years scheusso showing and hiding of overlays should now work correct with respawning …
(edit) @6234   16 years rgrieder Fixed the sound bug where it didn't play when setting the source too …
(edit) @6232   16 years rgrieder Fixed two problems in the sound system: Buffers did not get removed …
(edit) @6231   16 years dafrick Removed a warning in BaseSound.
(edit) @6228   16 years cdaniel Camera position is now closer to the Rocket (which is now a bit …
(edit) @6227   16 years youngk Inserted a firing sound into HsW01. BUG Sound plays only once on …
(edit) @6226   16 years youngk At least managed to fix the "not-playing-sound-on-first-load" bug: …
(edit) @6223   16 years scheusso fixed some uninitialised variables
(edit) @6222   16 years youngk Cleaned up the code a little
(edit) @6219   16 years rgrieder Don't really know, but the last revision could in same cases lead to …
(edit) @6218   16 years rgrieder Fixed at least 8 unitialised value problems though not all of them are …
(edit) @6216   16 years scheusso fixed a bug in NewHumanControlled which caused the controller to show …
(edit) @6214   16 years scheusso a small fix in IOConsole some changes in GUI-system and preparation …
(edit) @6213   16 years rgrieder Fixed particle system bug: effects were not shown because the level of …
(edit) @6212   16 years scheusso changed arrows because michi didn't upload the arrow pictures
(edit) @6210   16 years wirthmi Buggy version!
(edit) @6208   16 years dafrick Small error in SoundManager. Compiles now.
(edit) @6207   16 years youngk Speed dependent pitching of the sounds works now for engine states: …
(edit) @6205   16 years youngk Resolved Conflicts, edited a few COUTs and commented out a …
(edit) @6204   16 years rgrieder Better error handling for sound.
(edit) @6203   16 years rgrieder Added buffer buffering: Sounds are only loaded into one buffer and …
(edit) @6202   16 years youngk Implemented speed dependent audio pitch. BUG pitching doesn't …
(edit) @6199   16 years scheusso hide controller overlay when in gui mode
(edit) @6197   16 years dafrick Small adjustments, better code re-use, added getConfig() function to …
(edit) @6196   16 years landauf fixed some warnings in IOConsole
(edit) @6195   16 years wirthmi More camera easing, new center overlay and pauseControl/resumeControl
(edit) @6194   16 years dafrick Some adjustments regarding tolua export and sound menu.
(edit) @6193   16 years scheusso forgot to readd
(edit) @6192   16 years scheusso some cleaning up and improvements in synchronisation of vector2,3,4 …
(edit) @6191   16 years rgrieder Moved sound listener to the active camera and fixed the ambient …
(edit) @6190   16 years rgrieder Small style changes (no code changes).
(edit) @6189   16 years rgrieder Didn't see that the compiler threw some errors after all. Fixed.
(edit) @6188   16 years rgrieder Fixed a bug in BaseSound that caused every sound to play immediately …
(edit) @6187   16 years rgrieder Added better engine effects: you can still add any WorldEntity to the …
(edit) @6186   16 years dafrick Some cleanup in SoundManager and related classes. Overrall volume …
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