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@8003
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14 years |
rgrieder |
Fixed ORXONOX_MODULES variable (you don't see it anymore in the CMake …
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@8002
|
14 years |
rgrieder |
Fixed typo resulting in a crash ;(
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@8001
|
14 years |
rgrieder |
Fixed tiny memory leak.
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@8000
|
14 years |
rgrieder |
Destructors can sometimes be very useful for clean up
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@7999
|
14 years |
rgrieder |
Fixing leaks:
- Loading a level and then unloading it doesn't destroy …
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@7998
|
14 years |
rgrieder |
Clean up LevelInfoItem at the end of the program.
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@7997
|
14 years |
rgrieder |
Added warning for the case two Levels had the same identification …
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@7996
|
14 years |
rgrieder |
And I though I specifically paid attention to rounding problems. Brain …
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@7995
|
14 years |
rgrieder |
Changed call to frame rendering in GraphicsManager so that Ogre always …
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@7994
|
14 years |
rgrieder |
Fixed msvc warnings and a typo.
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@7993
|
14 years |
landauf |
moved fpsLimit_ config value to GraphicsSettings (seems more …
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@7992
|
14 years |
landauf |
isFullScreen() can be called on the render window, no need to parse …
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@7991
|
14 years |
rgrieder |
Merged revisions 7975-7977 from kicklib to usability in order to fix …
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@7990
|
14 years |
rgrieder |
Merged revisions 7952-7955 from trunk to usability in order to fix the …
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@7989
|
14 years |
landauf |
added console command to change screen resolution and fullscreen mode …
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@7988
|
14 years |
landauf |
- FOV and pixel aspect ratio are now configurable
- aspect ratio and …
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@7987
|
14 years |
dafrick |
Hopefully fixing two bugs.
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@7986
|
14 years |
landauf |
- deactivate motion blur shader when blur-strength is 0
- made motion …
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@7985
|
14 years |
rgrieder |
Fixed keyESC hack: after opening and closing the console, the first …
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@7978
|
14 years |
rgrieder |
Increased code readability by replacing some BLANKSTRING with plain old "".
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@7976
|
14 years |
landauf |
rewrote parameter changing implementation of Shader
added documentation
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@7972
|
14 years |
landauf |
slight rework of the Shader class:
- correctly loads and initializes …
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@7970
|
14 years |
dafrick |
Fixing stupid bug in QuestManager, its really strange that it worked …
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@7966
|
14 years |
landauf |
some changes related to camera switching:
- added …
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@7963
|
14 years |
rgrieder |
Added "replaceLuaTags" function to the Loader. That allows to load …
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@7939
|
14 years |
rgrieder |
Lua header not required in GUIManager.
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@7938
|
14 years |
rgrieder |
Fixed mingw 3 build and removed a warning due to non-virtual destructors.
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@7936
|
14 years |
landauf |
trying to fix a crash
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@7935
|
14 years |
landauf |
- opening the ingame menu pauses the game, closing the ingame menu …
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@7930
|
14 years |
landauf |
- fixed crash when calling toggleGodMode command without controllable …
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@7929
|
14 years |
landauf |
forgot to call RegisterObject() for AmbientSound - music now again …
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@7915
|
14 years |
landauf |
creating usability branch to work on features which are more than just …
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|
copied from code/trunk/src:
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@7911
|
14 years |
landauf |
Pong gametype should delete the objects it created
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