|
|
@11152
|
9 years |
plehmann |
took the event functions out of the tick function
|
|
|
@11151
|
9 years |
tgidron |
New Level Up
|
|
|
@11150
|
9 years |
binderm |
tried consoleCommand, doesn't work yet. Please have a look;)
|
|
|
@11149
|
9 years |
binderm |
new files for campaign menu
|
|
|
@11142
|
9 years |
sagerj |
first commit, added discharger weaponclass
|
|
|
@11141
|
9 years |
plehmann |
added a comment
|
|
|
@11140
|
9 years |
fvultier |
New branch for PPS FS16
|
|
|
@11139
|
9 years |
fvultier |
New branch for PPS FS16
|
|
|
@11138
|
9 years |
fvultier |
|
|
|
@11137
|
9 years |
plehmann |
new branch for pps
|
|
|
@11136
|
9 years |
fvultier |
Made tutorial compatible with the new core.
|
|
|
@11135
|
9 years |
fvultier |
|
|
|
@11134
|
9 years |
fvultier |
Files needed for the tutorial added.
|
|
|
@11133
|
9 years |
fvultier |
branch for new tutorial
|
|
|
@11132
|
9 years |
landauf |
fixed overlays with ogre 1.9.
OverlaySystem must be initialized once …
|
|
|
@11131
|
9 years |
landauf |
initialize overlay component
|
|
|
@11130
|
9 years |
landauf |
forgot to commit 2 files in my previous commit:
orxonox now compiles …
|
|
|
@11129
|
9 years |
landauf |
orxonox now compiles with ogre 1.9 (but still needs some other changes)
|
|
|
@11128
|
9 years |
landauf |
let Planet inherit from Model to avoid code duplication (especially …
|
|
|
@11127
|
9 years |
landauf |
in ogre 1.9, overlays were moved into a separate component (i.e. a …
|
|
|
@11126
|
9 years |
landauf |
small refactoring: make variables in Model private
|
|
|
@11125
|
9 years |
landauf |
new branch to add support for ogre 1.9 to orxonox
|
|
|
@11124
|
9 years |
landauf |
fixed some more errors: use 0.8-notation for images
|
|
|
@11121
|
9 years |
landauf |
updated xsd files
|
|
|
@11118
|
9 years |
bknecht |
initial commit to get orxonox to find and compile and start with …
|
|
|
@11110
|
9 years |
bknecht |
Create CEGUI v0.8 migration branch
|
|
|
@11102
|
9 years |
landauf |
removed merged branches from HS15
|
|
|
@11079
|
9 years |
landauf |
bugfix: the attached objects are stored in a set, so there's no …
|
|
|
@11078
|
9 years |
landauf |
fixed numerous issues:
- fixed memory leaks (delete allocated heap …
|
|
|
@11075
|
9 years |
landauf |
fixed author and added some c++11 features
|
|
|
@11074
|
9 years |
landauf |
eol-style native
|
|
|
@11073
|
9 years |
landauf |
merged branch 'shaders' into branch 'shaders_merge'
|
|
|
@11072
|
9 years |
landauf |
created branch to merge 'shaders' branch (from pps HS 2012)
|
|
|
@11070
|
9 years |
landauf |
return collections directly instead of begin and end iterators.
this …
|
|
|
@11069
|
9 years |
landauf |
fixed enums
|
|
|
@11068
|
9 years |
landauf |
merged remaining commits from cpp11_v2 to cpp11_v3 (for some reason …
|
|
|
@11067
|
9 years |
landauf |
shortened code
|
|
|
@11066
|
9 years |
landauf |
fixed unittests (IdentifierManager doesn't always exist in tests)
|
|
|
@11065
|
9 years |
landauf |
added c++11 features to code that was added in presentationHS15
|
|
|
@11064
|
9 years |
landauf |
made some functions non-virtual
|
|
|
@11063
|
9 years |
landauf |
ups, forgot to commit a file
|
|
|
@11062
|
9 years |
landauf |
added c++11 features to code that was modified in presentationHS15
|
|
|
@11061
|
9 years |
landauf |
made some functions non-virtual
|
|
|
@11060
|
9 years |
landauf |
made some functions non-virtual
|
|
|
@11059
|
9 years |
landauf |
return const-ref to collections instead of pointer
|
|
|
@11058
|
9 years |
landauf |
removed empty tick functions
|
|
|
@11057
|
9 years |
landauf |
removed empty XMLPort functions
|
|
|
@11055
|
9 years |
landauf |
reverted r11051 because apparently overlays DOES depend on weapons …
|
|
|
@11054
|
9 years |
landauf |
merged branch cpp11_v2 into cpp11_v3
|
|
|
@11053
|
9 years |
landauf |
created new branch to merge cpp11_v2 with trunk
|
|
|
@11051
|
9 years |
landauf |
overlays module doesn't need to depend on weapons module since only …
|
|
|
@11050
|
9 years |
landauf |
some cleanup in data files
|
|
|
@11049
|
9 years |
landauf |
reverted particle effect in pong.oxw to old value
|
|
|
@11048
|
9 years |
landauf |
fixed material in particle effects
|
|
|
@11047
|
9 years |
landauf |
fixed weapon setting include
|
|
|
@11046
|
9 years |
landauf |
added argument completion function for active gui sheets.
a) …
|
|
|
@11045
|
9 years |
landauf |
added argument completion function for overlay groups
|
|
|
@11044
|
9 years |
landauf |
fixed visibility of weapon hud:
- propagate changedVisibility to all …
|
|
|
@11043
|
9 years |
landauf |
more cleanup & deleting member objects in destructor
|
|
|
@11042
|
9 years |
landauf |
use only default constructor (with context, but no other arguments)
|
|
|
@11041
|
9 years |
landauf |
cleanup in hover module
|
|
|
@11040
|
9 years |
landauf |
hover: maze size is now fully configurable in xml
|
|
|
@11039
|
9 years |
landauf |
some cleanup in planetLevelHS15.oxw. using a directional light & …
|
|
|
@11036
|
9 years |
landauf |
fixed credits, added credit for MazeGenerator
|
|
|
@11035
|
9 years |
landauf |
moved maze-generator-code into separate class. made all static …
|
|
|
@11034
|
9 years |
fvultier |
Merge latest changes from fabienHS15 to presentationHS15.
|
|
|
@11033
|
9 years |
fvultier |
Bug in Munition.cc fixed.
|
|
|
@11032
|
9 years |
landauf |
fixed another situation where a timer may keep existing after the …
|
|
|
@11031
|
9 years |
landauf |
bugfix: due to a limitation of the framework, timers are not …
|
|
|
@11030
|
9 years |
landauf |
fixed some compiler warnings (MSVC)
|
|
|
@11029
|
9 years |
landauf |
fixed compiler errors (MSVC): StaticEntity has no tick() function + …
|
|
|
@11028
|
9 years |
landauf |
fixed compiler error (MSVC): static members with non-integral type …
|
|
|
@11027
|
9 years |
fvultier |
Implemented a feature that was requested during PPS: Vulnerability can …
|
|
|
@11026
|
9 years |
landauf |
eol-style:native
|
|
|
@11025
|
9 years |
landauf |
tabs → spaces
|
|
|
@11024
|
9 years |
landauf |
removed old branches
|
|
|
@11010
|
9 years |
muemart |
Remove std::string forward declaration, conflicted with new libstdc++
|
|
|
@11008
|
9 years |
landauf |
and finally some strongly typed enums in util.
|
|
|
@11007
|
9 years |
landauf |
made some enums in core library strongly typed. for other enums in …
|
|
|
@11006
|
9 years |
landauf |
made some enums in network library strongly typed. for most other …
|
|
|
@11005
|
9 years |
landauf |
using strongly typed enum in various classes in orxonox-library
|
|
|
@11004
|
9 years |
landauf |
using strongly typed enum class in WorldEntity
|
|
|
@11003
|
9 years |
landauf |
using strongly typed enum class in notifications. …
|
|
|
@11002
|
9 years |
landauf |
MultiType now supports strongly typed enum classes. Their values are …
|
|
|
@11001
|
9 years |
landauf |
removed spezializations for MultiType::get≠(), using type-traits instead.
|
|
|
@11000
|
9 years |
landauf |
using strongly typed enum classes for RadarViewable::Shape
|
|
|
@10999
|
9 years |
landauf |
using strongly typed enum classes in various modules
|
|
|
@10998
|
9 years |
landauf |
using strongly typed enum class in pickups and triggers.
|
|
|
@10997
|
9 years |
landauf |
using strongly typed enum class in questsystem.
this also revealed a …
|
|
|
@10996
|
9 years |
landauf |
using a strongly typed enum class for Light-Type.
added support for …
|
|
|
@10995
|
9 years |
landauf |
bugfix: LANDiscoverable was not registered (and thus it wasn't …
|
|
|
@10994
|
9 years |
landauf |
using some constexpr
|
|
|
@10993
|
9 years |
landauf |
using constructor delegation
|
|
|
@10992
|
9 years |
landauf |
for all non-copyable classes (i.e. those with deleted …
|
|
|
@10991
|
9 years |
landauf |
fix for the previous commit
|
|
|
@10990
|
9 years |
landauf |
use '= delete' to explicitly delete unimplemented copy-constructors …
|
|
|
@10989
|
9 years |
landauf |
using the c++11 chrono library to add milliseconds to the timestamp in …
|
|
|
@10988
|
9 years |
landauf |
use an unordered map and type_index to store identifiers by typeid
|
|
|
@10987
|
9 years |
landauf |
now it also works with MSVC to wrap an std::function in a Functor
|
|
|
@10986
|
9 years |
landauf |
use the existing class 'FunctorPointer' to store the callable object. …
|
|
|