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Diff Rev Age Author Log Message
(edit) @7015   15 years scheusso adding ScreenshotManager in order to be able to make high-resolution …
(edit) @7014   15 years scheusso small fix in hudnavigation (making sure we don't remove the players …
(edit) @7013   15 years dafrick Added some config value to the menu and greyed-out the reset button, …
(edit) @7012   15 years dafrick Config values can now be changed in a menu.
(edit) @7011   15 years scheusso merged a fix from presentation3 in order to be able to test with network
(edit) @7010   15 years dafrick Loading PickupInventory when the PickupManager gets created to avoid …
(edit) @7009   15 years dafrick Enabled the ChatBox to be closed by pressing the close button in the …
(edit) @7008   15 years dafrick Fixed a bug in pickups that caused the clone method of Pickup.h not to …
(edit) @7007   15 years dafrick Tested and cleaned all levels (except for the ones that someone is …
(edit) @7006   15 years dafrick Added Menu to display and edit config values. But the list of …
(edit) @7005   15 years scheusso same for ghost and HXY
(edit) @7004   15 years scheusso less damage for the pirate ships
(edit) @7003   15 years scheusso less damage for the H2 ships
(edit) @7002   15 years dafrick Creating new ppspickups branch.
(edit) @7001   15 years dafrick Removing ppspickups3 branch.
(edit) @7000   15 years dafrick Renamed Triple Pickup to Tri Pickup. This was important. Believe me…
(edit) @6999   15 years dafrick Commented some unused variables in RocketController that generated …
(edit) @6998   15 years dafrick Merged pickup branch into presentation3 branch. Seems to be working …
(edit) @6997   15 years solex formationflight as good as finished for now
(edit) @6996   15 years dafrick Loads of changes. 1) PickupInventory should now be working even for …
(edit) @6994   15 years scheusso merged skybox2 branch to presentation merger branch
(edit) @6991   15 years gasserlu drone smooth flight mode & minmaxDistance, multiple drones possible
(edit) @6990   15 years scheusso changed weapon damage and added fire mode 3 (use with fire 3) the …
(edit) @6989   15 years gionc updated particle Effects
(edit) @6988   15 years gionc updated StarCreator level
(edit) @6987   15 years jo additional infomassages, improved level
(edit) @6986   15 years solex nearly finished formationflight
(edit) @6985   15 years ebeier added PickupInventory-definitions for existing pickups.
(edit) @6984   15 years scheusso fix in hudradar which caused sigabrts when using a gametype
(edit) @6982   15 years rgrieder Removed 'openMap' keybinding (it was removed and therefore caused …
(edit) @6981   15 years decapitb added hsw01_reduced to assff, should improve fps
(edit) @6980   15 years ebeier created more pickup representations, prepared pickup-level for …
(edit) @6978   15 years solex consle commands
(edit) @6977   15 years cdaniel Quest level updated
(edit) @6974   15 years gionc added test level for starCreator
(edit) @6973   15 years gionc added particle effect
(edit) @6972   15 years gionc updated StarCreator
(edit) @6971   15 years sfluecki Final changes in HUDNavigation. marker are now working and are …
(edit) @6970   15 years gnadler updated collisionsize but needs more adjustments
(edit) @6969   15 years gnadler
(edit) @6967   15 years dafrick Removing branch, since it's outdated and was never used.
(edit) @6966   15 years gnadler now rocket slows and then finally stops after a given number of ticks …
(edit) @6965   15 years dafrick Cleaned up in PickupInventory, to be able to improve it at a later stage.
(edit) @6964   15 years scheusso fix in ClassID (thanks reto) fix in Rocket small improvements in model …
(edit) @6962   15 years youngk Easter Egg. Yank "setmood eightbit" into the console. Let's hope it …
(edit) @6961   15 years scheusso fixed to make everything network-compliant again
(edit) @6960   15 years scheusso can't imagine how this worked so long
(edit) @6959   15 years jo bug removed - should be playable now
(edit) @6958   15 years solex ai: introduced masteraction and console commands
(edit) @6957   15 years scheusso deleting some unnesseccary files
(edit) @6956   15 years scheusso further improvements
(edit) @6955   15 years jo uploading the dynamicmatch-level
(edit) @6954   15 years jo uploading new created files
(edit) @6953   15 years scheusso now the bots can shoot again
(edit) @6952   15 years scheusso creating new rocket2 branch
(edit) @6951   15 years scheusso merged rocket branch into presentation3 and cleaned up some things …
(edit) @6950   15 years scheusso steering of the rocket now working, but oscilating control parameters …
(edit) @6949   15 years scheusso this should fix the steering function of the SimpleRocket changed size …
(edit) @6948   15 years scheusso somes fixes/changes in NewHumanController
(edit) @6947   15 years scheusso fixed a bug which caused a segfault when shooting a rocket
(edit) @6946   15 years dafrick Small thing that I forgot (and probably should mention as well). …
(edit) @6945   15 years dafrick A lot of cleanup, mostly increasing output levels, which means, that …
(edit) @6944   15 years dafrick No more seg-faults when restarting a game, quests still not working …
(edit) @6943   15 years gnadler
(edit) @6942   15 years scheusso merging hudelements into presentation3 and reducing (or increasing) …
(edit) @6941   15 years scheusso don't exactly know why, but this resolves the problem of the wrong …
(edit) @6940   15 years dafrick Resolved issue with the Questsystem causing a segfault when a level …
(edit) @6939   15 years cdaniel Quest level updated
(edit) @6938   15 years dafrick Resolved issue with lod-template. Now, template inherit the …
(edit) @6937   15 years decapitb Predefined Armature-Animated Models supported.
(edit) @6936   15 years gionc updated StarCreator
(edit) @6935   15 years dafrick Some changed in a level also in Triggers…
(edit) @6934   15 years cdaniel Fixed Include file destination (For Visual Studio under Windows)
(edit) @6933   15 years scheusso make sure this won't happen again
(edit) @6932   15 years scheusso this way the default values will not be set when applying this template
(edit) @6931   15 years erwin Merged changes from local sandbox to sound5
(edit) @6928   15 years scheusso mergine chat2 into presentation merger branch
(edit) @6927   15 years scheusso fix in levelmanager: if a template was assigned to the Level the …
(edit) @6926   15 years scheusso merging lod branch into presentation3 merger branch
(edit) @6924   15 years rgrieder Clean up in HUDNavigation, no actual code changes.
(edit) @6923   15 years rgrieder HUDNavigation: setFontName() when adding an object should resolve the …
(edit) @6922   15 years rgrieder Fixed bug in HUDNavigation destructor again.
(edit) @6921   15 years jo With additional tutorial messages in order to explain how the gametype …
(edit) @6920   15 years stmathia Changes in level files. Addition to TemaDeathmatch, should now be able …
(edit) @6919   15 years solex finally some decent formation flying!
(edit) @6918   15 years gasserlu drone follows in realistic matter
(edit) @6917   15 years scurcio final changes in struct for the objectMap
(edit) @6916   15 years smerkli added some comments, made reasonable-length lines - ready to merge.
(edit) @6915   15 years scheusso fixed gcc error
(edit) @6914   15 years sfluecki changed pair in HUDNavigation activeObjectListMap to Struct
(edit) @6913   15 years scheusso bugfix in HUDRadar which caused a segfault on exit (overlay element …
(edit) @6912   15 years scheusso creating new presentation merger branch
(edit) @6911   15 years kolibri7 *deleted a default values function call
(edit) @6910   15 years smerkli Added final comments, getting ready for merge
(edit) @6909   15 years kolibri7 *fully functional lod implementation *added file …
(edit) @6908   15 years freicy by Cyrill Frei
(edit) @6907   15 years rgrieder Fixed two bugs in HUDNavigation.cc and RadarViewable.
(edit) @6905   15 years gnadler rockets get target but moveToPosition function does not work correctly.
(edit) @6904   15 years scheusso fixed missing include
(edit) @6903   15 years gnadler Cant assign Pawn* to WeakPtr<Pawn>.
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