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@11153
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9 years |
sagerj |
added release functions in various classes: weaponmode, weaponsystem, …
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@11152
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9 years |
plehmann |
took the event functions out of the tick function
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@11151
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9 years |
tgidron |
New Level Up
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@11150
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9 years |
binderm |
tried consoleCommand, doesn't work yet. Please have a look;)
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@11149
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9 years |
binderm |
new files for campaign menu
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@11142
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9 years |
sagerj |
first commit, added discharger weaponclass
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@11141
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9 years |
plehmann |
added a comment
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@11140
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9 years |
fvultier |
New branch for PPS FS16
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@11139
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9 years |
fvultier |
New branch for PPS FS16
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@11138
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9 years |
fvultier |
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@11137
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9 years |
plehmann |
new branch for pps
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@11136
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9 years |
fvultier |
Made tutorial compatible with the new core.
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@11135
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9 years |
fvultier |
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@11134
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9 years |
fvultier |
Files needed for the tutorial added.
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@11133
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9 years |
fvultier |
branch for new tutorial
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@11132
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9 years |
landauf |
fixed overlays with ogre 1.9.
OverlaySystem must be initialized once …
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@11131
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9 years |
landauf |
initialize overlay component
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@11130
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9 years |
landauf |
forgot to commit 2 files in my previous commit:
orxonox now compiles …
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@11129
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9 years |
landauf |
orxonox now compiles with ogre 1.9 (but still needs some other changes)
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@11128
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9 years |
landauf |
let Planet inherit from Model to avoid code duplication (especially …
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@11127
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9 years |
landauf |
in ogre 1.9, overlays were moved into a separate component (i.e. a …
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@11126
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9 years |
landauf |
small refactoring: make variables in Model private
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@11125
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9 years |
landauf |
new branch to add support for ogre 1.9 to orxonox
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@11124
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9 years |
landauf |
fixed some more errors: use 0.8-notation for images
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@11121
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9 years |
landauf |
updated xsd files
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@11118
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9 years |
bknecht |
initial commit to get orxonox to find and compile and start with …
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@11110
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9 years |
bknecht |
Create CEGUI v0.8 migration branch
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@11102
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9 years |
landauf |
removed merged branches from HS15
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@11079
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9 years |
landauf |
bugfix: the attached objects are stored in a set, so there's no …
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@11078
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9 years |
landauf |
fixed numerous issues:
- fixed memory leaks (delete allocated heap …
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@11075
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9 years |
landauf |
fixed author and added some c++11 features
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@11074
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9 years |
landauf |
eol-style native
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@11073
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9 years |
landauf |
merged branch 'shaders' into branch 'shaders_merge'
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@11072
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9 years |
landauf |
created branch to merge 'shaders' branch (from pps HS 2012)
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@11070
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9 years |
landauf |
return collections directly instead of begin and end iterators.
this …
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@11069
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9 years |
landauf |
fixed enums
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@11068
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9 years |
landauf |
merged remaining commits from cpp11_v2 to cpp11_v3 (for some reason …
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@11067
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9 years |
landauf |
shortened code
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@11066
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9 years |
landauf |
fixed unittests (IdentifierManager doesn't always exist in tests)
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@11065
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9 years |
landauf |
added c++11 features to code that was added in presentationHS15
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@11064
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9 years |
landauf |
made some functions non-virtual
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@11063
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9 years |
landauf |
ups, forgot to commit a file
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@11062
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9 years |
landauf |
added c++11 features to code that was modified in presentationHS15
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@11061
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9 years |
landauf |
made some functions non-virtual
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@11060
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9 years |
landauf |
made some functions non-virtual
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@11059
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9 years |
landauf |
return const-ref to collections instead of pointer
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@11058
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9 years |
landauf |
removed empty tick functions
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@11057
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9 years |
landauf |
removed empty XMLPort functions
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@11055
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9 years |
landauf |
reverted r11051 because apparently overlays DOES depend on weapons …
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@11054
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9 years |
landauf |
merged branch cpp11_v2 into cpp11_v3
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@11053
|
9 years |
landauf |
created new branch to merge cpp11_v2 with trunk
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@11051
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9 years |
landauf |
overlays module doesn't need to depend on weapons module since only …
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@11050
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9 years |
landauf |
some cleanup in data files
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@11049
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9 years |
landauf |
reverted particle effect in pong.oxw to old value
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@11048
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9 years |
landauf |
fixed material in particle effects
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@11047
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9 years |
landauf |
fixed weapon setting include
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@11046
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9 years |
landauf |
added argument completion function for active gui sheets.
a) …
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@11045
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9 years |
landauf |
added argument completion function for overlay groups
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@11044
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9 years |
landauf |
fixed visibility of weapon hud:
- propagate changedVisibility to all …
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@11043
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9 years |
landauf |
more cleanup & deleting member objects in destructor
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@11042
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9 years |
landauf |
use only default constructor (with context, but no other arguments)
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@11041
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9 years |
landauf |
cleanup in hover module
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@11040
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9 years |
landauf |
hover: maze size is now fully configurable in xml
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@11039
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9 years |
landauf |
some cleanup in planetLevelHS15.oxw. using a directional light & …
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@11036
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9 years |
landauf |
fixed credits, added credit for MazeGenerator
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@11035
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9 years |
landauf |
moved maze-generator-code into separate class. made all static …
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@11034
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9 years |
fvultier |
Merge latest changes from fabienHS15 to presentationHS15.
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@11033
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9 years |
fvultier |
Bug in Munition.cc fixed.
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@11032
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9 years |
landauf |
fixed another situation where a timer may keep existing after the …
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@11031
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9 years |
landauf |
bugfix: due to a limitation of the framework, timers are not …
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@11030
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9 years |
landauf |
fixed some compiler warnings (MSVC)
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@11029
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9 years |
landauf |
fixed compiler errors (MSVC): StaticEntity has no tick() function + …
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@11028
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9 years |
landauf |
fixed compiler error (MSVC): static members with non-integral type …
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@11027
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9 years |
fvultier |
Implemented a feature that was requested during PPS: Vulnerability can …
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@11026
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9 years |
landauf |
eol-style:native
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@11025
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9 years |
landauf |
tabs → spaces
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@11024
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9 years |
landauf |
removed old branches
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@11010
|
9 years |
muemart |
Remove std::string forward declaration, conflicted with new libstdc++
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@11008
|
9 years |
landauf |
and finally some strongly typed enums in util.
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@11007
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9 years |
landauf |
made some enums in core library strongly typed. for other enums in …
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@11006
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9 years |
landauf |
made some enums in network library strongly typed. for most other …
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@11005
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9 years |
landauf |
using strongly typed enum in various classes in orxonox-library
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@11004
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9 years |
landauf |
using strongly typed enum class in WorldEntity
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@11003
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9 years |
landauf |
using strongly typed enum class in notifications. …
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@11002
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9 years |
landauf |
MultiType now supports strongly typed enum classes. Their values are …
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@11001
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9 years |
landauf |
removed spezializations for MultiType::get≠(), using type-traits instead.
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@11000
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9 years |
landauf |
using strongly typed enum classes for RadarViewable::Shape
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@10999
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9 years |
landauf |
using strongly typed enum classes in various modules
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@10998
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9 years |
landauf |
using strongly typed enum class in pickups and triggers.
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@10997
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9 years |
landauf |
using strongly typed enum class in questsystem.
this also revealed a …
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@10996
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9 years |
landauf |
using a strongly typed enum class for Light-Type.
added support for …
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@10995
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9 years |
landauf |
bugfix: LANDiscoverable was not registered (and thus it wasn't …
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@10994
|
9 years |
landauf |
using some constexpr
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@10993
|
9 years |
landauf |
using constructor delegation
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@10992
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9 years |
landauf |
for all non-copyable classes (i.e. those with deleted …
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@10991
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9 years |
landauf |
fix for the previous commit
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@10990
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9 years |
landauf |
use '= delete' to explicitly delete unimplemented copy-constructors …
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@10989
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9 years |
landauf |
using the c++11 chrono library to add milliseconds to the timestamp in …
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@10988
|
9 years |
landauf |
use an unordered map and type_index to store identifiers by typeid
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@10987
|
9 years |
landauf |
now it also works with MSVC to wrap an std::function in a Functor
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