|
|
@6268
|
15 years |
dafrick |
Added more Keybindings to the KeyBinMenu and the displayed names of …
|
|
|
@6266
|
15 years |
dafrick |
KeyBindMenu is working now. (Apart from some minor faults)
Found some …
|
|
|
@6265
|
15 years |
scheusso |
fixed weapon sound source problem
|
|
|
@6262
|
15 years |
cmueri |
Fullscreen and resolution changes are now available in the menu.
|
|
|
@6261
|
15 years |
rgrieder |
Tolua interface for GameMode that has functions like playsSound, …
|
|
|
@6260
|
15 years |
rgrieder |
Audio sources seem to be very limited resources. If we create more …
|
|
|
@6259
|
15 years |
scheusso |
menu automatically reads ogre config path
|
|
|
@6258
|
15 years |
cmueri |
The fullscreen button is now available, but you have to change the …
|
|
|
@6257
|
15 years |
decapitb |
new level presentationHS09b with asteroid field fog and most …
|
|
|
@6256
|
15 years |
rgrieder |
Removed debug output.
|
|
|
@6255
|
15 years |
rgrieder |
Temporarily resolved problem of sounds only playing once.
|
|
|
@6254
|
15 years |
rgrieder |
Added sound effects pooling. This should avoid long respawns (due to …
|
|
|
@6252
|
15 years |
decapitb |
Fog and asteroid Tests in Level presentationHS09
|
|
|
@6251
|
15 years |
cmueri |
The menu is now able to switch between normal and derive mouse input.
|
|
|
@6250
|
15 years |
rgrieder |
Fixed a pseudo memory leak.
|
|
|
@6248
|
15 years |
youngk |
Adjusted Sound level to play with Cross-Fading
|
|
|
@6247
|
15 years |
youngk |
Implemented exhaust sound for rocket. Explosion sounds of any sort …
|
|
|
@6245
|
15 years |
youngk |
Implemented Firing sounds in Weapons HsW01, LightningGun and …
|
|
|
@6244
|
15 years |
rgrieder |
Enhanced startup and shutdown sequence of the SoundManager in respect …
|
|
|
@6243
|
15 years |
rgrieder |
Modified config value macros so you can use them as one-liner.
And the …
|
|
|
@6241
|
15 years |
youngk |
Changed COUT level from three to four, because showing volume change …
|
|
|
@6239
|
15 years |
scheusso |
setting bDeriveMouseInput_ now possible from withing the mouse control menu
|
|
|
@6238
|
15 years |
cmueri |
The mouse controls menu has some new buttons and the sensitivity …
|
|
|
@6237
|
15 years |
rgrieder |
Removed (commented) everything related to ALC (OpenAL library part). …
|
|
|
@6236
|
15 years |
scheusso |
showing and hiding of overlays should now work correct with respawning …
|
|
|
@6235
|
15 years |
cmueri |
Small bug in audio menu fixed.
|
|
|
@6234
|
15 years |
rgrieder |
Fixed the sound bug where it didn't play when setting the source too …
|
|
|
@6233
|
15 years |
cmueri |
The audio menu and all its functions are now enabled.
|
|
|
@6232
|
15 years |
rgrieder |
Fixed two problems in the sound system: Buffers did not get removed …
|
|
|
@6231
|
15 years |
dafrick |
Removed a warning in BaseSound.
|
|
|
@6230
|
15 years |
cdaniel |
modified rocketfire.particle
|
|
|
@6228
|
15 years |
cdaniel |
Camera position is now closer to the Rocket (which is now a bit …
|
|
|
@6227
|
15 years |
youngk |
Inserted a firing sound into HsW01. Sound plays only once on …
|
|
|
@6226
|
15 years |
youngk |
At least managed to fix the "not-playing-sound-on-first-load" bug: …
|
|
|
@6224
|
15 years |
scheusso |
adding keybind menu files
|
|
|
@6223
|
15 years |
scheusso |
fixed some uninitialised variables
|
|
|
@6222
|
15 years |
youngk |
Cleaned up the code a little
|
|
|
@6219
|
15 years |
rgrieder |
Don't really know, but the last revision could in same cases lead to …
|
|
|
@6218
|
15 years |
rgrieder |
Fixed at least 8 unitialised value problems though not all of them are …
|
|
|
@6217
|
15 years |
dafrick |
Improved GUI. (Especially IngameMenu)
|
|
|
@6216
|
15 years |
scheusso |
fixed a bug in NewHumanControlled which caused the controller to show …
|
|
|
@6215
|
15 years |
scheusso |
fix in GUI system
|
|
|
@6214
|
15 years |
scheusso |
a small fix in IOConsole
some changes in GUI-system and preparation …
|
|
|
@6213
|
15 years |
rgrieder |
Fixed particle system bug: effects were not shown because the level of …
|
|
|
@6212
|
15 years |
scheusso |
changed arrows because michi didn't upload the arrow pictures
|
|
|
@6210
|
15 years |
wirthmi |
Buggy version!
|
|
|
@6209
|
15 years |
cmueri |
Unused menu files have been deleted.
|
|
|
@6208
|
15 years |
dafrick |
Small error in SoundManager. Compiles now.
|
|
|
@6207
|
15 years |
youngk |
Speed dependent pitching of the sounds works now for engine states: …
|
|
|
@6206
|
15 years |
cmueri |
The new menus (but not all functions of the menu) are now available.
|
|
|
@6205
|
15 years |
youngk |
Resolved Conflicts, edited a few COUTs and commented out a …
|
|
|
@6204
|
15 years |
rgrieder |
Better error handling for sound.
|
|
|
@6203
|
15 years |
rgrieder |
Added buffer buffering: Sounds are only loaded into one buffer and …
|
|
|
@6202
|
15 years |
youngk |
Implemented speed dependent audio pitch. pitching doesn't …
|
|
|
@6201
|
15 years |
cdaniel |
default Key for launching the Rocket is now "T".
|
|
|
@6199
|
15 years |
scheusso |
hide controller overlay when in gui mode
|
|
|
@6197
|
15 years |
dafrick |
Small adjustments, better code re-use, added getConfig() function to …
|
|
|
@6196
|
15 years |
landauf |
fixed some warnings in IOConsole
|
|
|
@6195
|
15 years |
wirthmi |
More camera easing, new center overlay and pauseControl/resumeControl
|
|
|
@6194
|
15 years |
dafrick |
Some adjustments regarding tolua export and sound menu.
|
|
|
@6193
|
15 years |
scheusso |
forgot to readd
|
|
|
@6192
|
15 years |
scheusso |
some cleaning up and improvements in synchronisation of vector2,3,4 …
|
|
|
@6191
|
15 years |
rgrieder |
Moved sound listener to the active camera and fixed the ambient …
|
|
|
@6190
|
15 years |
rgrieder |
Small style changes (no code changes).
|
|
|
@6189
|
15 years |
rgrieder |
Didn't see that the compiler threw some errors after all.
Fixed.
|
|
|
@6188
|
15 years |
rgrieder |
Fixed a bug in BaseSound that caused every sound to play immediately …
|
|
|
@6187
|
15 years |
rgrieder |
Added better engine effects: you can still add any WorldEntity to the …
|
|
|
@6186
|
15 years |
dafrick |
Some cleanup in SoundManager and related classes. Overrall volume …
|
|
|
@6185
|
15 years |
rgrieder |
Extended ExprParser to support arbitrary variables. You can set them …
|
|
|
@6184
|
15 years |
dafrick |
Created capability in SoundManager to set an overall volume, and to …
|
|
|
@6183
|
15 years |
rgrieder |
Added preUpdate and postUpdate methods for all classes inheriting …
|
|
|
@6182
|
15 years |
rgrieder |
Singleton pointer initialisation should be part of the …
|
|
|
@6181
|
15 years |
rgrieder |
Fixed Linux IOConsole
|
|
|
@6180
|
15 years |
rgrieder |
Extended Shell line colouring in order to distinguish output from …
|
|
|
@6179
|
15 years |
rgrieder |
Fixed Linux build and removed a warning
|
|
|
@6178
|
15 years |
rgrieder |
IOConsole: Restructured some code and added more documentation.
|
|
|
@6177
|
15 years |
rgrieder |
Performance and robustness improvements for the IOConsole under …
|
|
|
@6176
|
15 years |
dafrick |
Made NewMultiplayerMenu and NewSingleplayerMenu work. Also added …
|
|
|
@6175
|
15 years |
rgrieder |
And I thought I really though this one through…
The frame rate was …
|
|
|
@6174
|
15 years |
rgrieder |
Moved fps hack to the right position. I still have no idea why the fps …
|
|
|
@6173
|
15 years |
wirthmi |
Working permanent acceleration.
|
|
|
@6172
|
15 years |
scheusso |
actually i think it's nicer this way
|
|
|
@6171
|
15 years |
scheusso |
fixed problem with ioconsole not restoring terminal settings when a …
|
|
|
@6170
|
15 years |
rgrieder |
Reduced camera lag induced by occasional high delta times.
|
|
|
@6169
|
15 years |
rgrieder |
Fixed config value not setting problem in Core and Game.
|
|
|
@6168
|
15 years |
landauf |
tweaked rocketfire a little
|
|
|
@6167
|
15 years |
landauf |
- you don't have to set the syncMode of the CameraPosition to 0x0, …
|
|
|
@6166
|
15 years |
rgrieder |
Fixed auto completion:
- When completing for instance "KeyBin", it was …
|
|
|
@6165
|
15 years |
landauf |
"Fixed" 'Can't assign NULL identifier' error message and replaced it …
|
|
|
@6164
|
15 years |
landauf |
bots now also hit their target
|
|
|
@6162
|
15 years |
landauf |
fixed build, we have to link network into tools since r6160 (maybe …
|
|
|
@6161
|
15 years |
rgrieder |
Fixed uninitialised value problem with the statistics (at least for …
|
|
|
@6160
|
15 years |
scheusso |
server may now pause/slow the game (also on clients) with commands …
|
|
|
@6159
|
15 years |
rgrieder |
Fixed bug in HumanController introduced with the virtual functions.
|
|
|
@6158
|
15 years |
rgrieder |
Fixed mouse look in slow motion.
|
|
|
@6157
|
15 years |
scheusso |
fix in NewHumanController which caused the spaceship to shoot always …
|
|
|
@6156
|
15 years |
scheusso |
cleanup in GUIManager
most functionality now in lua
|
|
|
@6155
|
15 years |
rgrieder |
Fixed mouse position problem: Internal value could still be larger than 1.
|
|
|
@6154
|
15 years |
dafrick |
Didn't compile because Pawn.h wasn't included in LightningGun.cc, …
|
|
|
@6153
|
15 years |
scheusso |
some fixes in weapon system / weapons
fabian: projectiles also spawn …
|
|
|