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@11699
|
7 years |
landauf |
trying to fix build for MSVC but still having trouble with the …
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@11698
|
7 years |
landauf |
still trying to avoid CMP0026… can we define ORXONOX_EXECUTABLE_NAME …
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@11697
|
7 years |
landauf |
reverted r11694, apparently ORXONOX_EXECUTABLE_NAME IS used (for …
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@11696
|
7 years |
landauf |
whoops. must remove the extensions from the library's file name before …
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|
|
@11695
|
7 years |
landauf |
removed useless file that was added in BigShip_HS16
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@11694
|
7 years |
landauf |
CMP0026 is deprecated in recent versions of CMake → moved it to the …
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@11692
|
7 years |
landauf |
with the latest CMake there are a lot of warnings about the usage of …
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|
@11691
|
7 years |
landauf |
bugfix: don't try to unload a DynLib if it doesn't exist (e.g. after …
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|
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@11495
|
7 years |
patricwi |
reverted commit from merge with tgidronFS16 because failed to compile
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@11493
|
7 years |
patricwi |
Merged tgidronFS16
|
|
|
@11451
|
7 years |
patricwi |
Dialogue merged without core modifications
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|
|
@11450
|
7 years |
patricwi |
reverted merge Dialogue
|
|
|
@11449
|
7 years |
patricwi |
SuperOrxoBros added
|
|
|
@11447
|
7 years |
patricwi |
Dialogue merged
|
|
|
@11359
|
8 years |
patricwi |
story mode map merged
|
|
|
@11358
|
8 years |
patricwi |
space race merged
|
|
|
@11357
|
8 years |
patricwi |
big ship merged
|
|
|
@11356
|
8 years |
patricwi |
merged space race with trunk
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|
|
@11355
|
8 years |
patricwi |
deleted comments
|
|
|
@11354
|
8 years |
patricwi |
merged updated HUD branch to trunk
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|
|
@11353
|
8 years |
patricwi |
merged HUD branch to trunk
|
|
|
@11176
|
9 years |
fvultier |
Added a debug console command that allows visualization of the weaponSlots.
|
|
|
@11161
|
9 years |
landauf |
removed another spurious backslash
|
|
|
@11160
|
9 years |
landauf |
removed unnecessary backslashes
|
|
|
@11117
|
9 years |
landauf |
preparing for CEGUI 0.8
|
|
|
@11115
|
9 years |
landauf |
fixed code to compile in 64bit mode
|
|
|
@11114
|
9 years |
landauf |
unfortunately std::put_time and std::get_time are only available in …
|
|
|
@11113
|
9 years |
landauf |
updated build-script to work with mingw-w64 and the new dependency package
|
|
|
@11112
|
9 years |
landauf |
removed unnecessary boost include
|
|
|
@11111
|
9 years |
muemart |
Some simplifications in StringUtils.cc
|
|
|
@11108
|
9 years |
fvultier |
A few modifications in the weapon system: WeaponModes may play a …
|
|
|
@11106
|
9 years |
muemart |
Fix a memory leak. Also fix some potentially invalid references to …
|
|
|
@11105
|
9 years |
fvultier |
Removed wrong comments in Jump minigame. These comments were artifacts …
|
|
|
@11103
|
9 years |
landauf |
fixed warnings (release build).
fixed error in GravityBombField
|
|
|
@11101
|
9 years |
landauf |
fixed build when combining new cegui with old ogre
|
|
|
@11099
|
9 years |
muemart |
Fix loads of doxygen warnings and other documentation issues
|
|
|
@11098
|
9 years |
muemart |
Minor C++11 improvements:
- Drop ImplicitConversion.h in favor of …
|
|
|
@11097
|
9 years |
landauf |
fixed build on tardis.
|
|
|
@11096
|
9 years |
muemart |
Constexpr for some util things
|
|
|
@11095
|
9 years |
landauf |
simplified transparency-check
|
|
|
@11089
|
9 years |
landauf |
glow effect is now visible through transparent elements (e.g. …
|
|
|
@11087
|
9 years |
landauf |
removed duplicate code
|
|
|
@11086
|
9 years |
landauf |
detail
|
|
|
@11085
|
9 years |
landauf |
enable glow shader in all scenes
|
|
|
@11083
|
9 years |
muemart |
Fix some clang-tidy warnings.
Also, Serialise.h was doing some C-style …
|
|
|
@11082
|
9 years |
landauf |
trying to fix bogus warning on gcc [see …
|
|
|
@11080
|
9 years |
landauf |
merged shaders back to trunk (pps project from HS 2012)
|
|
|
@11077
|
9 years |
muemart |
Remove some non-ASCII characters to avoid encoding issues. This only …
|
|
|
@11076
|
9 years |
muemart |
Add CMake configs for Clang. Most of it is reused from GCC.
|
|
|
@11071
|
9 years |
landauf |
merged branch cpp11_v3 back to trunk
|
|
|
@11056
|
9 years |
landauf |
merged last commit from presentationHS15 to trunk
|
|
|
@11052
|
9 years |
landauf |
merged branch presentationHS15 back to trunk
|
|
|
@11023
|
9 years |
landauf |
bugfix: use orxonox_cast instead of c-style-cast and check if the …
|
|
|
@11022
|
9 years |
landauf |
tweaked portal sound a bit
|
|
|
@11021
|
9 years |
landauf |
merged branch soundEffects back to trunk. for some reason it was never …
|
|
|
@11020
|
9 years |
landauf |
fixed some cases where 'delete' was used instead of destroy()
|
|
|
@11019
|
9 years |
landauf |
(re-)added warning when a destroyable gets deleted without using …
|
|
|
@11018
|
9 years |
landauf |
I think it's sufficient if Timer is a Listable. A timer is often used …
|
|
|
@11017
|
9 years |
landauf |
write warning to console if unloading of plugins is disabled
|
|
|
@11016
|
9 years |
landauf |
Added config value to PluginManager to define whether a dereferenced …
|
|
|
@11015
|
9 years |
landauf |
added option to merely deactivate a plugin when its reference count …
|
|
|
@11014
|
9 years |
landauf |
moved code for loading/unloading a plugin into separate functions
|
|
|
@11012
|
9 years |
landauf |
added unittest for plugin loading and unloading
|
|
|
@11011
|
9 years |
landauf |
moved command line argument from Main to Core because it is used there
|
|
|
@11009
|
9 years |
landauf |
merged single revision from cpp11_v2 to trunk to fix multiplayer
|
|
|
@10728
|
9 years |
landauf |
disable LOD for MSVC and ogre version 1.8 because it leads to crashes
|
|
|
@10727
|
9 years |
landauf |
fixed warnings with MSVC14
|
|
|
@10726
|
9 years |
landauf |
fixed alignment warnings in MSVC14 (caused by SSE instructions in bullet)
|
|
|
@10693
|
9 years |
landauf |
fixed undefined reference with msvc14 (only occurred in buildmode …
|
|
|
@10650
|
9 years |
fvultier |
There is now a spaceship that uses the gravity bomb. Minor …
|
|
|
@10648
|
9 years |
fvultier |
Removed EnergyDrink Weapon from SpaceshipASSFF. Improved documentation …
|
|
|
@10632
|
9 years |
fvultier |
Removed useless code (artifacts from copy-paste) in the Jump minigame.
|
|
|
@10631
|
9 years |
landauf |
the AI sometimes selected its own ship as target while it was steering …
|
|
|
@10630
|
9 years |
landauf |
avoid division by zero errors (happened e.g. if 'myposition' and …
|
|
|
@10629
|
9 years |
fvultier |
Merged towerdefenseFabien branch back to trunk. The towerdefense …
|
|
|
@10628
|
9 years |
landauf |
addendum to r10626 → pass the collision shape to Pawn::damage
|
|
|
@10626
|
9 years |
zifloria |
Fixed more of the same bug. Tower defense was also affected
|
|
|
@10625
|
9 years |
zifloria |
Fixed OrxonoxArcade. Points are awarded again. The problem was that I …
|
|
|
@10624
|
9 years |
landauf |
merged branch core7 back to trunk
|
|
|
@10622
|
9 years |
landauf |
merged branch presentationFS15merge back to trunk
|
|
|
@10546
|
9 years |
muemart |
Fix MSVC14/Visual Studio 2015 build: std::less must be constexpr
|
|
|
@10437
|
10 years |
fvultier |
Removed unnecessary output to console in kump minigame. Added a small …
|
|
|
@10318
|
10 years |
smerkli |
fixed destructor (during class hierarchy initialization)
|
|
|
@10317
|
10 years |
smerkli |
fixed compiler warnings
|
|
|
@10316
|
10 years |
smerkli |
only load debug drawer if graphics is enabled
|
|
|
@10299
|
10 years |
landauf |
fixed crash in SimpleRocket (during level-unloading).
improved debug …
|
|
|
@10298
|
10 years |
landauf |
fixed potential crash during level-unloading: Namespace is a context …
|
|
|
@10296
|
10 years |
landauf |
don't add the pawn's velocity to the projectile's velocity. this makes …
|
|
|
@10295
|
10 years |
muemart |
Avoid using the system path variables on windows (also gets rid of two …
|
|
|
@10294
|
10 years |
landauf |
made projectiles slower (and all have the same speed now). makes it …
|
|
|
@10293
|
10 years |
landauf |
avoid collisions between projectiles of a turret and the parent-pawn …
|
|
|
@10292
|
10 years |
landauf |
fixed text size in HUD (marker which shows the enemy's name). the …
|
|
|
@10291
|
10 years |
landauf |
simplified Math: temp is always positive, thus only solution1 is …
|
|
|
@10290
|
10 years |
landauf |
details
|
|
|
@10289
|
10 years |
landauf |
fixed target position calculation:
a) the math was wrong (not sure …
|
|
|
@10288
|
10 years |
landauf |
added bullet settings for CCD (continuous collision detection) to …
|
|
|
@10287
|
10 years |
landauf |
use dynamic physics for projectiles. this seems to avoid 'tunneling' …
|
|
|
@10284
|
10 years |
landauf |
removed some unnecessary module dependencies
|
|
|
@10281
|
10 years |
landauf |
added command 'reloadLevel' (by default on F5) which reloads the level …
|
|
|
@10279
|
10 years |
landauf |
fixed msvc warnings
|
|
|