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Diff Rev Age Author Log Message
(edit) @2943   16 years scheusso fixed a problem with copying function pointers
(edit) @2942   16 years Naaduun =added dynamic libs to orxonox/tools. changed humancontroller to use …
(edit) @2941   16 years rgrieder Small mvsc build fix.
(edit) @2940   16 years scheusso fixed bug for bidirectional variables
(edit) @2939   16 years stefalie ugly hacks to get shaders up runnin
(edit) @2938   16 years scheusso forgot two files
(edit) @2937   16 years scheusso commit for testing reasons - added possibility to transfer function …
(edit) @2936   16 years Aurelian Checkpoints in a row working with final destination→ end of game
(edit) @2935   16 years mockm new revision of gametype UnderAttack
(edit) @2934   16 years vmikos fast endversion TeamBaseMatch
(edit) @2933   16 years mockm Gametype UnderAttack added
(edit) @2932   16 years erwin Sound: implemented sample file loading via alut
(edit) @2931   16 years erwin Sound: SoundBase complete
(edit) @2930   16 years erwin Sound: Added building things, corrected some typos
(edit) @2929   16 years stefalie new branch for toon/cell shading… lets go comic
(edit) @2928   16 years rgrieder Deleting console commands currently seems to be a rather bad idea …
(edit) @2927   16 years rgrieder Fixed three memory leaks and a bug. @beni: Is deleting the "startGame" …
(edit) @2926   16 years rgrieder - Using class { static const float foo = 3.2; }; is non standard C++, …
(edit) @2925   16 years rgrieder Moving some CMake variables to the advanced section of the cache when …
(edit) @2924   16 years landauf fixed a small bug concerning the muzzle offset. it makes much more …
(edit) @2923   16 years landauf adjusted weaponsystem-path in (hopefully) all files.
(edit) @2922   16 years landauf Renamed directory 'weaponSystem' as 'weaponsystem' to avoid …
(edit) @2921   16 years landauf renamed directory "weapons" as "weaponmodes"
(edit) @2920   16 years landauf renamed LaserGunMunition as LaserMunition
(edit) @2919   16 years landauf removed some debug output, cleanup in WeaponMode
(edit) @2918   16 years landauf Added many new features in the Munition class: - there are now 3 …
(edit) @2917   16 years landauf merged pickup into pickup2
(edit) @2916   16 years bknecht Creating new pickups branche. Changes from old pickups branch need yet …
(edit) @2915   16 years landauf - switched back to std::vector for the WeaponSlots to keep them in the …
(edit) @2914   16 years landauf More changes in the WeaponSystem: - WeaponSets can now contain …
(edit) @2913   16 years Naaduun Added own scenemanager to map, added 2 pointer to contain mapentity …
(edit) @2912   16 years landauf Several small adjustments in the weaponsystem (like additional const …
(edit) @2911   16 years landauf Merged r1-2096 of questsystem5 back to trunk I hope there weren't …
(edit) @2910   16 years landauf reverted r2909 because there were some unwanted files included
(edit) @2909   16 years dafrick Merging the QuestSystem branch to the trunk. Let's hope, this isn't a …
(edit) @2908   16 years dafrick Reverted to revision 2906 (because I'm too stupid to merge correctly, …
(edit) @2907   16 years dafrick Merging of the current QuestSystem branch.
(edit) @2906   16 years landauf removed 3 warnings
(edit) @2905   16 years Aurelian My first version with working triggers in a row…
(edit) @2904   16 years scheusso reverted changes from 2902
(edit) @2903   16 years scheusso merged changes made to trunk (r2902) into branch
(edit) @2902   16 years vmikos this is my first upload of the basematchfile
(edit) @2901   16 years Hagen The class HsW01 was added, but is only a copy of LaserGun
(edit) @2900   16 years danielh - some changes to the base framework - added DroppedItem - implemented …
(edit) @2899   16 years erwin implemented SoundManager class
(edit) @2898   16 years landauf created new weapon branch
(edit) @2897   16 years landauf removed weapon1 branch
(edit) @2896   16 years landauf Merged gui branch back to trunk. I did 2 small changes in …
(edit) @2895   16 years landauf removed miniprojects branch
(edit) @2894   16 years landauf eolstyle
(edit) @2893   16 years landauf merged weaponsystem branch back to trunk
(edit) @2892   16 years bknecht catching CEGUI error to avoid sigabrt. ready for merge
(edit) @2891   16 years bknecht * changed option for inherited members: the list of members is long as …
(edit) @2890   16 years landauf - Added overlay element for the Pong Gametype - Changed the type of …
(edit) @2889   16 years adrfried FDWatcher and GGZClient Objects introduced
(edit) @2888   16 years adrfried cmake install prefix reset, compiler flags fixed
(edit) @2887   16 years bknecht first part of finishing up to merge back. solving some issues I ran …
(edit) @2886   16 years polakma forgot to add a file
(edit) @2885   16 years landauf Extended PongAI: - Random prediction errors depend on the vertical …
(edit) @2884   16 years bknecht Reducing width of class diagrams for nicer images
(edit) @2883   16 years landauf reapplied mingw-patch
(edit) @2882   16 years rgrieder Update from Bullet 2.73 to 2.74.
(edit) @2881   16 years bknecht Added directories and paths so we can also display images (using the …
(edit) @2880   16 years bknecht Now we also have the version number and name displayed on the main page
(edit) @2879   16 years bknecht Found another way to produce a great doxygen output
(edit) @2878   16 years bknecht Modified doxy.config.in to produce nicer HTML output for trac. This …
(edit) @2877   16 years bknecht reverted back everything, sorry KDevelop screws things up sometimes
(edit) @2876   16 years bknecht corrected exclude path and added an exclude pattern which should …
(edit) @2875   16 years bknecht (Doxygen) Documentation added for GUIManager and some GameState classes.
(edit) @2874   16 years bknecht Changes in Doxygen to check if it works on nautilus to compile it together
(edit) @2873   16 years bknecht Doxygen fixes. Please advise me on better places or methods to fix it. …
(edit) @2872   16 years landauf some small adjustments in PongAI and related classes
(edit) @2871   16 years rgrieder Removed other piece of setting the install prefix as well.
(edit) @2870   16 years bknecht additional commentary to my last commit. maybe useful in the future, …
(edit) @2869   16 years bknecht Including some features to use only mouse or keys in a GUI, also …
(edit) @2868   16 years adrfried cmake install prefix reset, compiler flags fixed
(edit) @2867   16 years bknecht Magician Beni on what he does best: Fixed the problem with the large …
(edit) @2866   16 years erwin Added src/sound and some files
(edit) @2865   16 years FelixSchulthess created branch for weapon development
(edit) @2864   16 years danielh first commit of pickup system - working PickupCollection - working …
(edit) @2863   16 years rgrieder -Wno-deprecated is only available for C++, but fortunately the …
(edit) @2862   16 years rgrieder quote: "Fixed some bugs. Please do not break the code, when working …
(edit) @2861   16 years scheusso - moved serialise functions from …
(edit) @2860   16 years landauf Improved PongAI - it tries to predict the position of the ball (but …
(edit) @2859   16 years rgrieder Infinite loop bugfix if orxonox_dev_build.keep_me is missing.
(edit) @2858   16 years dafrick Done some documenting, and resolved some (possible) issues. So the …
(edit) @2857   16 years landauf added configurable PongAI-strength
(edit) @2856   16 years Naaduun implemented Map::openMap()
(edit) @2855   16 years rgrieder Two small fixes.
(edit) @2854   16 years rgrieder small fixes with game states.
(edit) @2853   16 years bknecht Fixed some bugs. Please do not break the code, when working with other …
(edit) @2852   16 years polakma added unlimited munition, reverted shared munition and fixed some bugs
(edit) @2851   16 years landauf Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
(edit) @2850   16 years rgrieder - Started working on cleaning up the GameState mess ;) - Cleaned out …
(edit) @2849   16 years rgrieder Bug fix in the InputManager.
(edit) @2848   16 years rgrieder Exported showsGraphics, etc. to a new class named GameMode in the core.
(edit) @2847   16 years rgrieder De initialisation bugfix in GSGraphics.
(edit) @2846   16 years rgrieder Moving game clock from Core to Game. Other small fixes.
(edit) @2845   16 years rgrieder - Moved some code from Game to Main and GSRoot - Renamed "gui" …
(edit) @2844   16 years rgrieder Implemented new GameState concept. It doesn't differ that much from …
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