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Diff Rev Age Author Log Message
(edit) @2920   16 years landauf renamed LaserGunMunition as LaserMunition
(edit) @2919   16 years landauf removed some debug output, cleanup in WeaponMode
(edit) @2918   16 years landauf Added many new features in the Munition class: - there are now 3 …
(edit) @2917   16 years landauf merged pickup into pickup2
(edit) @2916   16 years bknecht Creating new pickups branche. Changes from old pickups branch need yet …
(edit) @2915   16 years landauf - switched back to std::vector for the WeaponSlots to keep them in the …
(edit) @2914   16 years landauf More changes in the WeaponSystem: - WeaponSets can now contain …
(edit) @2913   16 years Naaduun Added own scenemanager to map, added 2 pointer to contain mapentity …
(edit) @2912   16 years landauf Several small adjustments in the weaponsystem (like additional const …
(edit) @2911   16 years landauf Merged r1-2096 of questsystem5 back to trunk I hope there weren't …
(edit) @2910   16 years landauf reverted r2909 because there were some unwanted files included
(edit) @2909   16 years dafrick Merging the QuestSystem branch to the trunk. Let's hope, this isn't a …
(edit) @2908   16 years dafrick Reverted to revision 2906 (because I'm too stupid to merge correctly, …
(edit) @2907   16 years dafrick Merging of the current QuestSystem branch.
(edit) @2906   16 years landauf removed 3 warnings
(edit) @2905   16 years Aurelian My first version with working triggers in a row…
(edit) @2904   16 years scheusso reverted changes from 2902
(edit) @2903   16 years scheusso merged changes made to trunk (r2902) into branch
(edit) @2902   16 years vmikos this is my first upload of the basematchfile
(edit) @2901   16 years Hagen The class HsW01 was added, but is only a copy of LaserGun
(edit) @2900   16 years danielh - some changes to the base framework - added DroppedItem - implemented …
(edit) @2899   16 years erwin implemented SoundManager class
(edit) @2898   16 years landauf created new weapon branch
(edit) @2897   16 years landauf removed weapon1 branch
(edit) @2896   16 years landauf Merged gui branch back to trunk. I did 2 small changes in …
(edit) @2895   16 years landauf removed miniprojects branch
(edit) @2894   16 years landauf eolstyle
(edit) @2893   16 years landauf merged weaponsystem branch back to trunk
(edit) @2892   16 years bknecht catching CEGUI error to avoid sigabrt. ready for merge
(edit) @2891   16 years bknecht * changed option for inherited members: the list of members is long as …
(edit) @2890   16 years landauf - Added overlay element for the Pong Gametype - Changed the type of …
(edit) @2889   16 years adrfried FDWatcher and GGZClient Objects introduced
(edit) @2888   16 years adrfried cmake install prefix reset, compiler flags fixed
(edit) @2887   16 years bknecht first part of finishing up to merge back. solving some issues I ran …
(edit) @2886   16 years polakma forgot to add a file
(edit) @2885   16 years landauf Extended PongAI: - Random prediction errors depend on the vertical …
(edit) @2884   16 years bknecht Reducing width of class diagrams for nicer images
(edit) @2883   16 years landauf reapplied mingw-patch
(edit) @2882   16 years rgrieder Update from Bullet 2.73 to 2.74.
(edit) @2881   16 years bknecht Added directories and paths so we can also display images (using the …
(edit) @2880   16 years bknecht Now we also have the version number and name displayed on the main page
(edit) @2879   16 years bknecht Found another way to produce a great doxygen output
(edit) @2878   16 years bknecht Modified doxy.config.in to produce nicer HTML output for trac. This …
(edit) @2877   16 years bknecht reverted back everything, sorry KDevelop screws things up sometimes
(edit) @2876   16 years bknecht corrected exclude path and added an exclude pattern which should …
(edit) @2875   16 years bknecht (Doxygen) Documentation added for GUIManager and some GameState classes.
(edit) @2874   16 years bknecht Changes in Doxygen to check if it works on nautilus to compile it together
(edit) @2873   16 years bknecht Doxygen fixes. Please advise me on better places or methods to fix it. …
(edit) @2872   16 years landauf some small adjustments in PongAI and related classes
(edit) @2871   16 years rgrieder Removed other piece of setting the install prefix as well.
(edit) @2870   16 years bknecht additional commentary to my last commit. maybe useful in the future, …
(edit) @2869   16 years bknecht Including some features to use only mouse or keys in a GUI, also …
(edit) @2868   16 years adrfried cmake install prefix reset, compiler flags fixed
(edit) @2867   16 years bknecht Magician Beni on what he does best: Fixed the problem with the large …
(edit) @2866   16 years erwin Added src/sound and some files
(edit) @2865   16 years FelixSchulthess created branch for weapon development
(edit) @2864   16 years danielh first commit of pickup system - working PickupCollection - working …
(edit) @2863   16 years rgrieder -Wno-deprecated is only available for C++, but fortunately the …
(edit) @2862   16 years rgrieder quote: "Fixed some bugs. Please do not break the code, when working …
(edit) @2861   16 years scheusso - moved serialise functions from …
(edit) @2860   16 years landauf Improved PongAI - it tries to predict the position of the ball (but …
(edit) @2859   16 years rgrieder Infinite loop bugfix if orxonox_dev_build.keep_me is missing.
(edit) @2858   16 years dafrick Done some documenting, and resolved some (possible) issues. So the …
(edit) @2857   16 years landauf added configurable PongAI-strength
(edit) @2856   16 years Naaduun implemented Map::openMap()
(edit) @2855   16 years rgrieder Two small fixes.
(edit) @2854   16 years rgrieder small fixes with game states.
(edit) @2853   16 years bknecht Fixed some bugs. Please do not break the code, when working with other …
(edit) @2852   16 years polakma added unlimited munition, reverted shared munition and fixed some bugs
(edit) @2851   16 years landauf Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
(edit) @2850   16 years rgrieder - Started working on cleaning up the GameState mess ;) - Cleaned out …
(edit) @2849   16 years rgrieder Bug fix in the InputManager.
(edit) @2848   16 years rgrieder Exported showsGraphics, etc. to a new class named GameMode in the core.
(edit) @2847   16 years rgrieder De initialisation bugfix in GSGraphics.
(edit) @2846   16 years rgrieder Moving game clock from Core to Game. Other small fixes.
(edit) @2845   16 years rgrieder - Moved some code from Game to Main and GSRoot - Renamed "gui" …
(edit) @2844   16 years rgrieder Implemented new GameState concept. It doesn't differ that much from …
(edit) @2843   16 years rgrieder Exported TimeFactorListener to separate file in the tools folder.
(edit) @2842   16 years rgrieder Header file fixes (reduced some dependencies).
(edit) @2841   16 years rgrieder Using loadGUI_2.lua in this branch now.
(edit) @2840   16 years bknecht GUIManager now behaves how it should. Most things seem to work fine. …
(edit) @2839   16 years landauf added AI for the Pong gametype improved Pong gameplay
(edit) @2838   16 years Naaduun Added PKGBUILD for building package in Archlinux. See …
(edit) @2837   16 years Naaduun added Map class
(edit) @2836   16 years scheusso merge old netp branch to netp2 (still because of multiplayer pong…)
(edit) @2835   16 years scheusso create new netp branch (in order to play multiplayer pong )
(edit) @2834   16 years bknecht When you change the camera, the GUI is now newly set. Also: the GUI …
(edit) @2833   16 years scheusso some bugfixes (client crashed when server was killed 2 times)
(edit) @2832   16 years scheusso further improvements in network (eliminated double calls of …
(edit) @2831   16 years danielh removed old pickup system
(edit) @2830   16 years landauf created new branch for the particles-project
(edit) @2829   16 years landauf created new branch for the sound-project
(edit) @2828   16 years landauf created new branch for the pickup-project
(edit) @2827   16 years landauf created new branch for all 3 gametype-projects
(edit) @2826   16 years landauf merged miniprojects branch back to trunk
(edit) @2825   16 years landauf eol-style:native
(edit) @2824   16 years landauf Added "Pong" minigame
(edit) @2823   16 years rgrieder Further optimisations by using std::vector instead of std::list for …
(edit) @2822   16 years scheusso reduced overhead/load of Synchronisable::getSize quite a lot
(edit) @2821   16 years landauf renamed TeamGametype to TeamDeathmatch.
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