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@2949
|
16 years |
scheusso |
Network Function calls possible now (already used in …
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@2948
|
16 years |
scheusso |
member function calls should work now
argument transfer still untested
|
|
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@2947
|
16 years |
scheusso |
applying change from trunk (r2946)
|
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@2946
|
16 years |
rgrieder |
Fixed a bug when using the LINE macro in Game.h
If you want to …
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@2945
|
16 years |
scheusso |
fixed some bugs
|
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@2944
|
16 years |
scheusso |
this is another commit for testing purpose
still trying to get network …
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|
|
@2943
|
16 years |
scheusso |
fixed a problem with copying function pointers
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@2942
|
16 years |
Naaduun |
=added dynamic libs to orxonox/tools. changed humancontroller to use …
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@2941
|
16 years |
rgrieder |
Small mvsc build fix.
|
|
|
@2940
|
16 years |
scheusso |
fixed bug for bidirectional variables
|
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|
@2939
|
16 years |
stefalie |
ugly hacks to get shaders up runnin
|
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@2938
|
16 years |
scheusso |
forgot two files
|
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@2937
|
16 years |
scheusso |
commit for testing reasons
- added possibility to transfer function …
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|
@2936
|
16 years |
Aurelian |
Checkpoints in a row working with final destination→ end of game
|
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@2935
|
16 years |
mockm |
new revision of gametype UnderAttack
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@2934
|
16 years |
vmikos |
fast endversion TeamBaseMatch
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@2933
|
16 years |
mockm |
Gametype UnderAttack added
|
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@2932
|
16 years |
erwin |
Sound: implemented sample file loading via alut
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@2931
|
16 years |
erwin |
Sound: SoundBase complete
|
|
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@2930
|
16 years |
erwin |
Sound: Added building things, corrected some typos
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@2929
|
16 years |
stefalie |
new branch for toon/cell shading… lets go comic
|
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@2928
|
16 years |
rgrieder |
Deleting console commands currently seems to be a rather bad idea …
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@2927
|
16 years |
rgrieder |
Fixed three memory leaks and a bug.
@beni: Is deleting the "startGame" …
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@2926
|
16 years |
rgrieder |
- Using class { static const float foo = 3.2; }; is non standard C++, …
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@2925
|
16 years |
rgrieder |
Moving some CMake variables to the advanced section of the cache when …
|
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@2924
|
16 years |
landauf |
fixed a small bug concerning the muzzle offset. it makes much more …
|
|
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@2923
|
16 years |
landauf |
adjusted weaponsystem-path in (hopefully) all files.
|
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@2922
|
16 years |
landauf |
Renamed directory 'weaponSystem' as 'weaponsystem' to avoid …
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@2921
|
16 years |
landauf |
renamed directory "weapons" as "weaponmodes"
|
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@2920
|
16 years |
landauf |
renamed LaserGunMunition as LaserMunition
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@2919
|
16 years |
landauf |
removed some debug output, cleanup in WeaponMode
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@2918
|
16 years |
landauf |
Added many new features in the Munition class:
- there are now 3 …
|
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@2917
|
16 years |
landauf |
merged pickup into pickup2
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@2916
|
16 years |
bknecht |
Creating new pickups branche. Changes from old pickups branch need yet …
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@2915
|
16 years |
landauf |
- switched back to std::vector for the WeaponSlots to keep them in the …
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@2914
|
16 years |
landauf |
More changes in the WeaponSystem:
- WeaponSets can now contain …
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@2913
|
16 years |
Naaduun |
Added own scenemanager to map, added 2 pointer to contain mapentity …
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|
@2912
|
16 years |
landauf |
Several small adjustments in the weaponsystem (like additional const …
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|
@2911
|
16 years |
landauf |
Merged r1-2096 of questsystem5 back to trunk
I hope there weren't …
|
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|
@2910
|
16 years |
landauf |
reverted r2909 because there were some unwanted files included
|
|
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@2909
|
16 years |
dafrick |
Merging the QuestSystem branch to the trunk. Let's hope, this isn't a …
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@2908
|
16 years |
dafrick |
Reverted to revision 2906 (because I'm too stupid to merge correctly, …
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@2907
|
16 years |
dafrick |
Merging of the current QuestSystem branch.
|
|
|
@2906
|
16 years |
landauf |
removed 3 warnings
|
|
|
@2905
|
16 years |
Aurelian |
My first version with working triggers in a row…
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|
|
@2904
|
16 years |
scheusso |
reverted changes from 2902
|
|
|
@2903
|
16 years |
scheusso |
merged changes made to trunk (r2902) into branch
|
|
|
@2902
|
16 years |
vmikos |
this is my first upload of the basematchfile
|
|
|
@2901
|
16 years |
Hagen |
The class HsW01 was added, but is only a copy of LaserGun
|
|
|
@2900
|
16 years |
danielh |
- some changes to the base framework
- added DroppedItem
- implemented …
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|
|
@2899
|
16 years |
erwin |
implemented SoundManager class
|
|
|
@2898
|
16 years |
landauf |
created new weapon branch
|
|
|
@2897
|
16 years |
landauf |
removed weapon1 branch
|
|
|
@2896
|
16 years |
landauf |
Merged gui branch back to trunk.
I did 2 small changes in …
|
|
|
@2895
|
16 years |
landauf |
removed miniprojects branch
|
|
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@2894
|
16 years |
landauf |
eolstyle
|
|
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@2893
|
16 years |
landauf |
merged weaponsystem branch back to trunk
|
|
|
@2892
|
16 years |
bknecht |
catching CEGUI error to avoid sigabrt. ready for merge
|
|
|
@2891
|
16 years |
bknecht |
* changed option for inherited members: the list of members is long as …
|
|
|
@2890
|
16 years |
landauf |
- Added overlay element for the Pong Gametype
- Changed the type of …
|
|
|
@2889
|
16 years |
adrfried |
FDWatcher and GGZClient Objects introduced
|
|
|
@2888
|
16 years |
adrfried |
cmake install prefix reset, compiler flags fixed
|
|
|
@2887
|
16 years |
bknecht |
first part of finishing up to merge back. solving some issues I ran …
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|
|
@2886
|
16 years |
polakma |
forgot to add a file
|
|
|
@2885
|
16 years |
landauf |
Extended PongAI:
- Random prediction errors depend on the vertical …
|
|
|
@2884
|
16 years |
bknecht |
Reducing width of class diagrams for nicer images
|
|
|
@2883
|
16 years |
landauf |
reapplied mingw-patch
|
|
|
@2882
|
16 years |
rgrieder |
Update from Bullet 2.73 to 2.74.
|
|
|
@2881
|
16 years |
bknecht |
Added directories and paths so we can also display images (using the …
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|
|
@2880
|
16 years |
bknecht |
Now we also have the version number and name displayed on the main page
|
|
|
@2879
|
16 years |
bknecht |
Found another way to produce a great doxygen output
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|
|
@2878
|
16 years |
bknecht |
Modified doxy.config.in to produce nicer HTML output for trac. This …
|
|
|
@2877
|
16 years |
bknecht |
reverted back everything, sorry KDevelop screws things up sometimes
|
|
|
@2876
|
16 years |
bknecht |
corrected exclude path and added an exclude pattern which should …
|
|
|
@2875
|
16 years |
bknecht |
(Doxygen) Documentation added for GUIManager and some GameState classes.
|
|
|
@2874
|
16 years |
bknecht |
Changes in Doxygen to check if it works on nautilus to compile it together
|
|
|
@2873
|
16 years |
bknecht |
Doxygen fixes. Please advise me on better places or methods to fix it. …
|
|
|
@2872
|
16 years |
landauf |
some small adjustments in PongAI and related classes
|
|
|
@2871
|
16 years |
rgrieder |
Removed other piece of setting the install prefix as well.
|
|
|
@2870
|
16 years |
bknecht |
additional commentary to my last commit. maybe useful in the future, …
|
|
|
@2869
|
16 years |
bknecht |
Including some features to use only mouse or keys in a GUI, also …
|
|
|
@2868
|
16 years |
adrfried |
cmake install prefix reset, compiler flags fixed
|
|
|
@2867
|
16 years |
bknecht |
Magician Beni on what he does best: Fixed the problem with the large …
|
|
|
@2866
|
16 years |
erwin |
Added src/sound and some files
|
|
|
@2865
|
16 years |
FelixSchulthess |
created branch for weapon development
|
|
|
@2864
|
16 years |
danielh |
first commit of pickup system
- working PickupCollection
- working …
|
|
|
@2863
|
16 years |
rgrieder |
-Wno-deprecated is only available for C++, but fortunately the …
|
|
|
@2862
|
16 years |
rgrieder |
quote: "Fixed some bugs. Please do not break the code, when working …
|
|
|
@2861
|
16 years |
scheusso |
- moved serialise functions from …
|
|
|
@2860
|
16 years |
landauf |
Improved PongAI - it tries to predict the position of the ball (but …
|
|
|
@2859
|
16 years |
rgrieder |
Infinite loop bugfix if orxonox_dev_build.keep_me is missing.
|
|
|
@2858
|
16 years |
dafrick |
Done some documenting, and resolved some (possible) issues. So the …
|
|
|
@2857
|
16 years |
landauf |
added configurable PongAI-strength
|
|
|
@2856
|
16 years |
Naaduun |
implemented Map::openMap()
|
|
|
@2855
|
16 years |
rgrieder |
Two small fixes.
|
|
|
@2854
|
16 years |
rgrieder |
small fixes with game states.
|
|
|
@2853
|
16 years |
bknecht |
Fixed some bugs. Please do not break the code, when working with other …
|
|
|
@2852
|
16 years |
polakma |
added unlimited munition, reverted shared munition and fixed some bugs
|
|
|
@2851
|
16 years |
landauf |
Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
|
|
|
@2850
|
16 years |
rgrieder |
- Started working on cleaning up the GameState mess
- Cleaned out …
|
|
|