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Diff Rev Age Author Log Message
(edit) @1761   16 years rgrieder double commit problem
(edit) @1760   16 years rgrieder bugfixed another include problem
(edit) @1759   16 years rgrieder bugfix with an include.
(edit) @1758   16 years scheusso cant remember ;)
(edit) @1757   16 years landauf added ClassTreeMaskObjectIterator this iterator iterates through all …
(edit) @1756   16 years rgrieder Fixed a bug in Core.cc when creating it via getInstance directly for …
(edit) @1755   16 years rgrieder merged gui back to trunk. update the media repository!
(edit) @1754   16 years rgrieder Bugfix that didn't show with msvc.
(edit) @1753   16 years rgrieder Updated Convert.h comments and structure. Added …
(edit) @1752   16 years landauf - removed #include "core/CoreIncludes.h" from Gamestate.h and put it …
(edit) @1751   16 years scheusso merged network branch back into trunk
(edit) @1750   16 years rgrieder - fixed a problem cause by svn merge in orxonox.vcproj - removed …
(edit) @1749   16 years scheusso one memory problem less (enetpacket freeCallback should work find now)
(edit) @1748   16 years scheusso backsync should now work correctly (server can move again ;) )
(edit) @1747   16 years landauf merged core3 back to trunk
(edit) @1746   16 years rgrieder Gcc detected a few typos.
(edit) @1745   16 years rgrieder - Extended convert a little bit support template specialisations as …
(edit) @1744   16 years rgrieder gcc doesn't like ellipsis, replaced it with a template
(edit) @1743   16 years rgrieder Modified Convert.h to choose the right conversion function itself. It …
(edit) @1742   16 years scheusso compressing and diffing works now (also shipCache on client). server …
(edit) @1741   16 years scheusso compressing doesnt work yet (maybe rather decompressing)
(edit) @1740   16 years landauf removed 3 warnings: - Host.cc was twice in CMakeLists.txt - virtual …
(edit) @1739   16 years scheusso further fixes (diff/undiff not working yet)
(edit) @1738   16 years scheusso +++++++++++++++ create new network branch =====================
(edit) @1737   16 years scheusso delete old network branch
(edit) @1736   16 years landauf Super.h: - removed some commented lines - removed testfunction
(edit) @1735   16 years scheusso network branch merged into trunk
(edit) @1734   16 years scheusso small change in spaceship
(edit) @1733   16 years rgrieder updated msvc files
(edit) @1732   16 years scheusso another fixed
(edit) @1731   16 years rgrieder Tried fixing autorepeat issue.
(edit) @1730   16 years scheusso more progress (still not ok)
(edit) @1729   16 years rgrieder Suppressing compiler warnings is not anymore necessary in MultiType …
(edit) @1728   16 years landauf Added getXXX() functions to MultiType, where XXX stands for any …
(edit) @1727   16 years landauf small change to satisfy gcc4
(edit) @1726   16 years landauf several changes in MultiType: - added a const char* constructor to …
(edit) @1725   16 years rgrieder generally added long long and unsigned long long.
(edit) @1724   16 years rgrieder - changed library dependency dir to lib_precompiled/include/ in msvc …
(edit) @1723   16 years rgrieder Added types long long and unsigned long long to Convert.h
(edit) @1722   16 years landauf moved type_ from MultiType into MT_Value to avoid a possible …
(edit) @1721   16 years rgrieder fixed in issue with precompiled header files: MultiTypeMath.h doesn't …
(edit) @1720   16 years landauf bugfix + cleanup
(edit) @1719   16 years rgrieder updated msvc files for new MultiType
(edit) @1718   16 years rgrieder msvc adaption of code ;)
(edit) @1717   16 years landauf several changes to avoid compiler errors with gcc4
(edit) @1716   16 years landauf Added new 'MultiType', replacing MultiTypePrimitive, MultiTypeString …
(edit) @1715   16 years scheusso further bugfixes concerning packet handling
(edit) @1714   16 years scheusso fixed a problem with classid
(edit) @1713   16 years scheusso some bugs fixed (packet handling)
(edit) @1712   16 years scheusso enet callback disabled
(edit) @1711   16 years scheusso we use enetcallback for destroying packets now (unfortunately there …
(edit) @1710   16 years scheusso further errors corrected (mostly double frees, etc)
(edit) @1709   16 years scheusso fixed messing up with enet
(edit) @1708   16 years scheusso small error in classid.cc
(edit) @1707   16 years scheusso forgot some files
(edit) @1706   16 years scheusso forgot some files
(edit) @1705   16 years scheusso further changes
(edit) @1704   16 years rgrieder fixed a stupid bug in Timer
(edit) @1703   16 years rgrieder Updated msvc files.
(edit) @1702   16 years scheusso some missing files
(edit) @1701   16 years scheusso some missing files
(edit) @1699   16 years scheusso some missing files
(edit) @1698   16 years scheusso further adds/changes
(edit) @1697   16 years rgrieder Minor gcc/CMake 'adjustments'
(edit) @1696   16 years rgrieder - Actually set the Settings::showsGraphics and Settings::hasServer. - …
(edit) @1695   16 years rgrieder Changed internal Timer clock from float to uint64_t
(edit) @1694   16 years rgrieder Added Dedicated game state (name: "dedicated", class: GSDedicated). It …
(edit) @1693   16 years bknecht Trigger delay queue is working, DistanceTrigger can be added to level …
(edit) @1692   16 years rgrieder bugfix in InputManager
(edit) @1691   16 years rgrieder - Server GameState works. But the Client has problems that don't seem …
(edit) @1690   16 years rgrieder Added support to specify the command line arguments in start.ini (uses …
(edit) @1689   16 years rgrieder - renamed: GameState —> GameStateBase GameStateTyped<T> —> GameState …
(edit) @1688   16 years rgrieder Modified the GameState hierarchy so that you can get the parent with …
(edit) @1687   16 years landauf simplified the declaration of a new super-function by replacing 2 …
(edit) @1686   16 years rgrieder Moved most of the GraphicsEngine code to GSRoot and GSGraphics. …
(edit) @1685   16 years landauf removed some debug and test code
(edit) @1684   16 years landauf - packed all super-function-related code into a bunch of macros and …
(edit) @1683   16 years landauf removed some outcommented lines (I did this in a separate commit …
(edit) @1682   16 years landauf - added several "delete"s to the destructors of some core classes. - …
(edit) @1681   16 years rgrieder - updated msvc files - removed annoying run-time check error. Variable …
(edit) @1680   16 years landauf added AI ships to the levelfile
(edit) @1679   16 years landauf removed some warnings on other versions of gcc
(edit) @1678   16 years landauf removed an older compiler error caused by removing the PRINTF macro …
(edit) @1677   16 years landauf added Super.h… looks like I'm out of practice ;)
(edit) @1676   16 years landauf a first test-version of my super-macro tested with a testfunction in …
(edit) @1675   16 years rgrieder Please always set svn property eol-style to 'native'. That avoids …
(edit) @1674   16 years rgrieder - Wrote Clock() class: It starts an internal clock when GSRoot starts …
(edit) @1673   16 years rgrieder changes default state to "gui" instead of "standalone". That shows the …
(edit) @1672   16 years rgrieder - Changed GameState so that the new RootGameState can override 2 …
(edit) @1671   16 years bknecht Only some minor changes in the Trigger. I need to acclimatize to …
(edit) @1670   16 years rgrieder Still working on the GameStates, but I have to save the work because …
(edit) @1669   16 years scheusso forgot something ;)
(edit) @1668   16 years scheusso removed an include
(edit) @1667   16 years scheusso not needed
(edit) @1666   16 years scheusso a hole lot of changes: - changes in structure concerning client/server …
(edit) @1665   16 years rgrieder gcc and CMake adjustments
(edit) @1664   16 years rgrieder - Finished CommandLineArgument completely. You can also use …
(edit) @1663   16 years rgrieder Added CommandLine class. You can now call SetCommandLineArgument like …
(edit) @1662   16 years rgrieder - Changed static Executor/Functor in ConsoleCommand to generic one …
(edit) @1661   16 years rgrieder started implementing the GameStates. Not much for now, but most of the …
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