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source: orxonox.OLD/branches/ai

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Diff Rev Age Author Log Message
(edit) @10290   18 years tfahrni flush
(edit) @10283   18 years tfahrni
(edit) @10279   18 years tfahrni tralala
(edit) @10275   18 years tfahrni npc can shoot
(edit) @10269   18 years patrick some small refinements
(edit) @10268   18 years patrick now npcs should be able to shoot
(edit) @10266   18 years tfahrni fixed segfault
(edit) @10263   18 years patrick ai is now handeled in npc, weapon manager added
(edit) @10249   18 years tfahrni
(edit) @10244   18 years tfahrni tired
(edit) @10227   18 years tfahrni
(edit) @10226   18 years tfahrni
(edit) @10177   18 years tfahrni
(edit) @10158   18 years tfahrni tried some new ideas for swarming and fixed a bug in Vector.h
(edit) @10138   18 years tfahrni startet to implement swarming
(edit) @10137   18 years tfahrni discoverd std::map and std::set
(edit) @10135   18 years tfahrni
(edit) @10112   18 years tfahrni many AI changes but nothing new
(edit) @10075   18 years tfahrni AI can move without collisions
(edit) @10071   18 years tfahrni made some ai changes..
(edit) @10062   18 years tfahrni
(edit) @10061   18 years tfahrni Makefiles removed
(edit) @10045   18 years tfahrni
(edit) @10041   18 years tfahrni Tried to make some progress with the AI..
(edit) @10040   18 years tfahrni
(edit) @10029   18 years tfahrni the files i forgot to add..
(edit) @10028   18 years tfahrni AI structure finished
(edit) @9947   18 years tfahrni
(copy) @9945   18 years tfahrni new branche AI created (MARK)
copied from trunk:
(edit) @9942   18 years bensch HACK: Checking shader ability @orxonoxers: make this faster
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