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@8432
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18 years |
patrick |
bsp: fixed a bad md3 reading bug, forgot to read one character and the …
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@8428
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18 years |
patrick |
bsp: texvecs, textures and triangles read well
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@8427
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18 years |
patrick |
bsp: textures read out better
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@8426
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18 years |
patrick |
bsp: fixed some bugs in the data reading. there is still one in the …
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@8423
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18 years |
patrick |
bsp: data reading algorithm completed. almost impossible, that it runs …
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@8420
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18 years |
patrick |
bsp: reading the tex vecs informations
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@8418
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18 years |
patrick |
bsp: reading the material/texture informations
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@8416
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18 years |
patrick |
bsp: reading in the triangle informations
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@8383
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18 years |
patrick |
bsp: fixed a compiler error
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@8382
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18 years |
patrick |
bsp: md3 work flush
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@8375
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18 years |
patrick |
bsp: md3 mesh reading progress
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@8374
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18 years |
patrick |
bsp: md3 mesh header structure introduced
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@8372
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18 years |
patrick |
bsp: started loading md3 mesh data, the last of the data structures
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@8371
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18 years |
patrick |
bsp: md3 tag data gets read
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@8359
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18 years |
patrick |
bsp: started reading in the data tagas
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@8358
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18 years |
patrick |
bsp: bone informations get read
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@8357
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18 years |
patrick |
bsp: more data reading again
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@8355
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18 years |
patrick |
bsp: more loading functionality
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@8354
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18 years |
patrick |
bsp: outputting the file informations and checking for valid header …
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@8353
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18 years |
patrick |
bsp: worldentities now are able to load md3 models. but md3 models are …
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@8352
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18 years |
patrick |
bsp: adding the md model structure
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@8351
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18 years |
patrick |
bsp: md3 more source files
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@8348
|
18 years |
patrick |
bsp: compiles again
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@8347
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18 years |
patrick |
bsp: completing md3 base framework
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@8346
|
18 years |
patrick |
bsp: the md2 model moved to subdir md2, mode md3 structural data
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@8344
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18 years |
patrick |
bsp: md data structures separated
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@8343
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18 years |
patrick |
bsp: md3 model adding skelettons
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@8342
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18 years |
patrick |
bsp: adding md3 model structues, for more and better model. just spare …
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