|
|
@6545
|
19 years |
hdavid |
branches/avi_play: removed material
|
|
|
@6544
|
19 years |
snellen |
space_ship.cc updated
|
|
|
@6543
|
19 years |
rennerc |
maybe fixed bug with relative model file names
|
|
|
@6542
|
19 years |
rennerc |
habe now two offsets
|
|
|
@6541
|
19 years |
rennerc |
changed offset
|
|
|
@6540
|
19 years |
bensch |
movement
|
|
|
@6539
|
19 years |
rennerc |
dont output flags
|
|
|
@6538
|
19 years |
rennerc |
spaceship
|
|
|
@6537
|
19 years |
bknecht |
Control: Minimumspeed for SpaceShip
|
|
|
@6536
|
19 years |
rennerc |
pnode
|
|
|
@6535
|
19 years |
manuel |
param- and weaponpowerup debugged and working
|
|
|
@6534
|
19 years |
rennerc |
sync: check if model loaded
|
|
|
@6533
|
19 years |
hdavid |
branches: added a copy of the trunk again
|
|
|
@6531
|
19 years |
hdavid |
|
|
|
@6530
|
19 years |
rennerc |
debug objectname
|
|
|
@6529
|
19 years |
bottac |
Some bugs fixed
|
|
|
@6528
|
19 years |
rennerc |
dont sync md2
|
|
|
@6527
|
19 years |
patrick |
network: spaceship has no focus anymore
|
|
|
@6526
|
19 years |
rennerc |
pnode can sync now
|
|
|
@6525
|
19 years |
patrick |
network: the gamemenu now looks quite nice. but there is more to come! …
|
|
|
@6524
|
19 years |
patrick |
network: added the planet to the menu
|
|
|
@6521
|
19 years |
patrick |
network: the background of the menu is now rotating (or the other way …
|
|
|
@6520
|
19 years |
patrick |
network: the simple menu now works. now i need more graphics, more …
|
|
|
@6516
|
19 years |
patrick |
network: imageentity working
|
|
|
@6515
|
19 years |
patrick |
network: added the ImageEntity WorldEntity class which will soon …
|
|
|
@6514
|
19 years |
patrick |
network: added the ImageEntity WorldEntity class which will soon …
|
|
|
@6513
|
19 years |
hdavid |
branches\avi_play: disable lighting for the movie_entity
|
|
|
@6511
|
19 years |
patrick |
network: skybox is now fixed, there is no seam on the border anymore, …
|
|
|
@6510
|
19 years |
hdavid |
branches/avi_play: fixed loading
|
|
|
@6509
|
19 years |
bknecht |
Control: Major changes in Spaceshipcontrol. Go check it out! It's not …
|
|
|
@6508
|
19 years |
hdavid |
|
|
|
@6507
|
19 years |
hdavid |
branches/avi_play: basic implementation of the world entity movie_entity
|
|
|
@6506
|
19 years |
bknecht |
Control: Some keys for SpaceShip and Helicopter can now be altered in …
|
|
|
@6505
|
19 years |
bknecht |
Control: Helicopter and SpaceShip Control
|
|
|
@6504
|
19 years |
patrick |
network: some more menu work. There is no menu visible yet (only for …
|
|
|
@6503
|
19 years |
rennerc |
networkGameManager now copies data to one buffer for each client
|
|
|
@6502
|
19 years |
patrick |
network: the simple menu is a game world, that is a little more …
|
|
|
@6501
|
19 years |
patrick |
network: prepearing the game menu
|
|
|
@6500
|
19 years |
patrick |
network: added branche network again: fresh copy of the trunk
|
|
|
@6499
|
19 years |
patrick |
removed the network branche
|
|
|
@6497
|
19 years |
bknecht |
Control: Helicoptercontrol updated
|
|
|
@6493
|
19 years |
patrick |
network: playable creation fix
|
|
|
@6491
|
19 years |
bensch |
moved branches/avi-play-merge to branches/avi_play
|
|
|
@6490
|
19 years |
bensch |
deleted avi_play
|
|
|
@6489
|
19 years |
stefalie |
avi_play_merge: fastfactory works
|
|
|
@6488
|
19 years |
stefalie |
avi_play_merge: movie_entity added
|
|
|
@6487
|
19 years |
manuel |
moved pickup from spaceship to playable. playable can now pickup …
|
|
|
@6486
|
19 years |
bensch |
orxonox/branches/avi_play_merge: merged the trunk, commit for testing
|
|
|
@6485
|
19 years |
bknecht |
uint corrections
|
|
|
@6484
|
19 years |
bensch |
copy of the trunk for merging the avi_player into the trunk
|
|
|
@6483
|
19 years |
rennerc |
base_object.cc: fixed bug with sync
|
|
|
@6482
|
19 years |
bensch |
control: copy trunk again
|
|
|
@6481
|
19 years |
bensch |
delete
|
|
|
@6479
|
19 years |
bensch |
new copy of the trunk
|
|
|
@6478
|
19 years |
bensch |
delete again
|
|
|
@6476
|
19 years |
bensch |
branches: copied the trunk to spaceshipcontrol AGAIN
|
|
|
@6475
|
19 years |
bensch |
deleted branche/spaceshipcontrol
|
|
|
@6474
|
19 years |
bensch |
branches: created branche powerups as a copy of the trunk
|
|
|
@6473
|
19 years |
bensch |
delete branche powerups
|
|
|
@6472
|
19 years |
bottac |
Added Class Tile to HeightMap (allows a primitive LOD Implementation).
|
|
|
@6469
|
19 years |
rennerc |
space_ship: tried to implement control synchronization
entities will …
|
|
|
@6466
|
19 years |
patrick |
network: the spaceship spawning bug has been fixed, but no there is no …
|
|
|
@6464
|
19 years |
patrick |
network: MultiPlayerWorld debug now switches between to playabilities. …
|
|
|
@6463
|
19 years |
patrick |
network: implemented a better debug function
|
|
|
@6462
|
19 years |
patrick |
network: work flush
|
|
|
@6461
|
19 years |
patrick |
network: changed the network synchronizeable design slighlty
|
|
|
@6460
|
19 years |
patrick |
network: skybox parenting fix
|
|
|
@6459
|
19 years |
patrick |
network: skybox parenting fix
|
|
|
@6451
|
19 years |
bensch |
branches: copy trunk to cd_merge
|
|
|
@6450
|
19 years |
bensch |
cd: correctness
|
|
|
@6449
|
19 years |
patrick |
cd: draw fix
|
|
|
@6448
|
19 years |
patrick |
collisiondetection: some small changes
|
|
|
@6447
|
19 years |
patrick |
collision: some more debug work on the collision detection framework
|
|
|
@6429
|
19 years |
bensch |
branches: spaceshipcontrol: added as copy of the trunk again
|
|
|
@6428
|
19 years |
bensch |
branches: copied the trunk again to network
|
|
|
@6427
|
19 years |
bensch |
branches: deleted branche spaceshipcontrol
reason: merged into the trunk
|
|
|
@6425
|
19 years |
bensch |
deleted branche network
reason: merged to the trunk
|
|
|
@6424
|
19 years |
bensch |
orxonox/trunk: merged the branche network back to the trunk
merged …
|
|
|
@6423
|
19 years |
bensch |
trunk: staticModel now uses vector instead of tArray (more portable)
|
|
|
@6422
|
19 years |
rennerc |
|
|
|
@6421
|
19 years |
rennerc |
ParamPowerUp now syncs state correctly
fixed a bug in worldEntity
|
|
|
@6420
|
19 years |
rennerc |
tried to place ParamPowerUp
|
|
|
@6419
|
19 years |
rennerc |
some more entities should sync now
|
|
|
@6418
|
19 years |
bensch |
network: scaling: warn instead of just set to 1.0 if the value of …
|
|
|
@6417
|
19 years |
bensch |
network: scale to ALLWAY 1
|
|
|
@6416
|
19 years |
bensch |
network: PNodes visible again
|
|
|
@6415
|
19 years |
bensch |
network: some debug functions
|
|
|
@6414
|
19 years |
rennerc |
|
|
|
@6413
|
19 years |
bensch |
better includeds
|
|
|
@6412
|
19 years |
bensch |
ParamPowerUp is now also loaded correctly
|
|
|
@6411
|
19 years |
bensch |
trunk: sync
|
|
|
@6410
|
19 years |
rennerc |
removed argp
|
|
|
@6409
|
19 years |
patrick |
network: the network loading now works again, couldn't test it over …
|
|
|
@6408
|
19 years |
patrick |
network: MultiPlayerWorld does load again
|
|
|
@6407
|
19 years |
patrick |
network: the worlds get loaded again in the new framework
|
|
|
@6406
|
19 years |
hdavid |
branches\avi_play: some cleanup
|
|
|
@6405
|
19 years |
bensch |
prefs: compile uint on windows (as unsigned int)
|
|
|
@6404
|
19 years |
patrick |
network: working on the last steps, completion is in reach. sadly the …
|
|
|
@6403
|
19 years |
rennerc |
argp.h tells you now if it is compiled as C or as C++ maybe this helps …
|
|
|
@6402
|
19 years |
patrick |
network: more modularity for the GameWorld: data and process are now …
|
|
|