|
|
@8049
|
19 years |
patrick |
cr: physics interface used as real interface.
|
|
|
@8047
|
19 years |
patrick |
cr: flush to switch platforms
|
|
|
@8046
|
19 years |
snellen |
added new lua test script. use this one with the current version
|
|
|
@8045
|
19 years |
snellen |
added some security checks
|
|
|
@8044
|
19 years |
snellen |
calling scriptfunctions from c++ works now (includeing adding parameters)
|
|
|
@8043
|
19 years |
patrick |
cr: more reaction framework
|
|
|
@8041
|
19 years |
bensch |
created new copy of the trunk
|
|
|
@8040
|
19 years |
bensch |
created new copy of the trunk
|
|
|
@8039
|
19 years |
bensch |
deleted obsolete branche
|
|
|
@8038
|
19 years |
bensch |
deleted obsolete branche
|
|
|
@8036
|
19 years |
patrick |
cr: network spawning points implemented and new group introduced
|
|
|
@8034
|
19 years |
stefalie |
water: refraction doesnt work with reflection
|
|
|
@8033
|
19 years |
bensch |
orxonox/gui: executor-with return-type Stage 1
|
|
|
@8032
|
19 years |
snellen |
finished Script.cc
|
|
|
@8031
|
19 years |
stefalie |
water: ok, so far
|
|
|
@8030
|
19 years |
bottac |
bsp_manager now knows the normals of the planes into which an obj …
|
|
|
@8029
|
19 years |
patrick |
cr: more collision, new interface
|
|
|
@8028
|
19 years |
patrick |
cr: renice
|
|
|
@8027
|
19 years |
stefalie |
water: renderToTexture
|
|
|
@8026
|
19 years |
hdavid |
branches/atmospheric_engine: billboard
|
|
|
@8025
|
19 years |
stefalie |
water: activate texture unit…
|
|
|
@8024
|
19 years |
rennerc |
added two missing files
|
|
|
@8023
|
19 years |
hdavid |
branches/atmospheric_engine: activating/deactivating fogEffect in the …
|
|
|
@8022
|
19 years |
hdavid |
branches/atmospheric_engine: activating/deactivating snowEffect in the …
|
|
|
@8021
|
19 years |
snellen |
started writing wrapper class
|
|
|
@8020
|
19 years |
hdavid |
branches/atmospheric_engine: activating/deactivating rainEffect in the …
|
|
|
@8019
|
19 years |
stefalie |
branches/water: refraction render pass
|
|
|
@8018
|
19 years |
stefalie |
branches/water: under/over water?
|
|
|
@8017
|
19 years |
bensch |
gui: Vertical/Horizontral Box
|
|
|
@8016
|
19 years |
bensch |
box scales with its children
|
|
|
@8015
|
19 years |
rennerc |
simplified bandwidth calculation
|
|
|
@8014
|
19 years |
rennerc |
new NetworkGameManager works now
|
|
|
@8013
|
19 years |
bensch |
gui: nicer, just nicer …
|
|
|
@8012
|
19 years |
bensch |
orxonox/gui: texture Handling mush better
|
|
|
@8011
|
19 years |
bensch |
gui: nicer, better ImageViewer
|
|
|
@8010
|
19 years |
bensch |
gui: HOLY COW… The magical texture-viewer is here
|
|
|
@8009
|
19 years |
bensch |
orxonox/gui: image is loaded and displayed
|
|
|
@8008
|
19 years |
bensch |
orxonox/gui: image-implementation
|
|
|
@8007
|
19 years |
bensch |
gui: new Element2D functionality
|
|
|
@8006
|
19 years |
patrick |
cr: working on the collision reactions itself
|
|
|
@8005
|
19 years |
bensch |
gui: more cool movements
|
|
|
@8004
|
19 years |
bensch |
gui: box works pretty good now
|
|
|
@8003
|
19 years |
bensch |
gui: introducing a Box
|
|
|
@8002
|
19 years |
bensch |
gui: multiple Connections also work
|
|
|
@8001
|
19 years |
bensch |
gui: connected a new Signal, man it is so easy now
|
|
|
@8000
|
19 years |
patrick |
cr: another bug removed
|
|
|
@7999
|
19 years |
patrick |
cr: collision/collision event creation and resycling works now
|
|
|
@7998
|
19 years |
bensch |
orxonox/gui: more Signal Definitions
|
|
|
@7997
|
19 years |
bensch |
gui: more Signals
|
|
|
@7996
|
19 years |
patrick |
cr: a list cleanup bug cleaned out. still one remaining. one very sticky.
|
|
|
@7995
|
19 years |
bensch |
gui: MultiType update and Cursor is better visible
|
|
|
@7994
|
19 years |
bensch |
gui: doxytags, and returning reference to temporary resolved
|
|
|
@7993
|
19 years |
stefalie |
branches/water: 5 textures
|
|
|
@7992
|
19 years |
bensch |
doxytags
|
|
|
@7991
|
19 years |
bensch |
gui: all up to 5 opts are accepted fo real
|
|
|
@7990
|
19 years |
bensch |
gui: all up to 5 opts are accepted
|
|
|
@7989
|
19 years |
patrick |
cr: other interface, no stdarg
|
|
|
@7988
|
19 years |
bensch |
gui: \fixed a bug when clicking a Widget
|
|
|
@7987
|
19 years |
bensch |
gui: smoothed movement
|
|
|
@7986
|
19 years |
stefalie |
branches/water: everything fine so far, but i need another TextureUnit
|
|
|
@7985
|
19 years |
bensch |
EVENTS WORK
|
|
|
@7984
|
19 years |
rennerc |
new NetworkGameManager
|
|
|
@7983
|
19 years |
stefalie |
branches/water: …
|
|
|
@7982
|
19 years |
stefalie |
branches/water: light!
|
|
|
@7981
|
19 years |
hdavid |
branches/atmospheric_engine: billboard
|
|
|
@7980
|
19 years |
bensch |
orxonox/trunk: Better Signal definition
|
|
|
@7979
|
19 years |
rennerc |
fixed bug in client-client synchronisation
|
|
|
@7978
|
19 years |
amaechler |
branches/atmospheric_engine: update
|
|
|
@7977
|
19 years |
amaechler |
branches/atmospheric_engine: update
|
|
|
@7976
|
19 years |
amaechler |
branches/atmospheric_engine
|
|
|
@7975
|
19 years |
snellen |
works finally
|
|
|
@7974
|
19 years |
rennerc |
network traffic is measured correctly now
added PlayerStats class
|
|
|
@7973
|
19 years |
patrick |
cr: commiting over our new adsl link
|
|
|
@7972
|
19 years |
bensch |
gui: first signal is connected, althought the algorithm is not perfect yet
|
|
|
@7971
|
19 years |
bensch |
preparing for Signal-Slot algo
|
|
|
@7970
|
19 years |
patrick |
cr: registering first reactions
|
|
|
@7969
|
19 years |
patrick |
cr: collision and collision events should now be registered correctly
|
|
|
@7968
|
19 years |
patrick |
cr: process call line almost clear now
|
|
|
@7967
|
19 years |
patrick |
cr: more memory handling now
|
|
|
@7966
|
19 years |
patrick |
cr: collision registration processes
|
|
|
@7965
|
19 years |
hdavid |
branches/atmospheric_engine: work on the billboard
|
|
|
@7964
|
19 years |
patrick |
cr: deep structure with Collision and CollisionEvent created. list …
|
|
|
@7963
|
19 years |
snellen |
Works… well almost
|
|
|
@7962
|
19 years |
snellen |
Works… well almost
|
|
|
@7961
|
19 years |
bensch |
atmos: QT: fixed the compile-bug
|
|
|
@7960
|
19 years |
patrick |
cr: list handling fuck up. better stuff to come… but after a big …
|
|
|
@7959
|
19 years |
patrick |
cr: introducing CollisionEvent and some cleanup
|
|
|
@7958
|
19 years |
patrick |
cr: collision reactance introduced
|
|
|
@7957
|
19 years |
patrick |
cr: new collision check, less false trues
|
|
|
@7956
|
19 years |
patrick |
newtork: creating new branche network (MARK_NET)
|
|
|
@7955
|
19 years |
patrick |
network: removed old network branche
|
|
|
@7953
|
19 years |
rennerc |
added todo
|
|
|
@7952
|
19 years |
rennerc |
less output on telnet console
|
|
|
@7951
|
19 years |
hdavid |
branches/atmospheric_engine: work on the billboard
|
|
|
@7950
|
19 years |
patrick |
cr: found and removed bug - finaly go to sleep
|
|
|
@7949
|
19 years |
patrick |
cr: got segfault in the cleanup function: list manipulation. flush …
|
|
|
@7948
|
19 years |
patrick |
cr: cr cleanup
|
|
|
@7947
|
19 years |
patrick |
cr: integraged the collision reaction into the main loop
|
|
|
@7946
|
19 years |
patrick |
cr: more cr cleanup
|
|
|
@7945
|
19 years |
patrick |
cr: collision objects handling
|
|
|