|
|
@8437
|
18 years |
bensch |
gui: Coloring-sceme much improved
|
|
|
@8436
|
18 years |
patrick |
bsp: md3 data gets loaded correctly as it seems
|
|
|
@8435
|
18 years |
bensch |
orxonox/trunk: fade to colors
now the gui can be looked at
at least …
|
|
|
@8434
|
18 years |
amaechler |
atmospheric_engine: fade work
|
|
|
@8433
|
18 years |
patrick |
bsp: fixed another bug. no comments…
|
|
|
@8432
|
18 years |
patrick |
bsp: fixed a bad md3 reading bug, forgot to read one character and the …
|
|
|
@8431
|
18 years |
bensch |
gui: more Color functionality (maths)
|
|
|
@8430
|
18 years |
bensch |
print-stuff better
|
|
|
@8429
|
18 years |
bensch |
orxonox/gui: better draw to CheckButton
|
|
|
@8428
|
18 years |
patrick |
bsp: texvecs, textures and triangles read well
|
|
|
@8427
|
18 years |
patrick |
bsp: textures read out better
|
|
|
@8426
|
18 years |
patrick |
bsp: fixed some bugs in the data reading. there is still one in the …
|
|
|
@8425
|
18 years |
bensch |
nicer updates
|
|
|
@8424
|
18 years |
bensch |
gui: new style
|
|
|
@8423
|
18 years |
patrick |
bsp: data reading algorithm completed. almost impossible, that it runs …
|
|
|
@8422
|
18 years |
bensch |
orxonox/gui: Coloring sceme adapted to image
|
|
|
@8421
|
18 years |
bensch |
orxonox/trunk: more widgets updated
|
|
|
@8420
|
18 years |
patrick |
bsp: reading the tex vecs informations
|
|
|
@8419
|
18 years |
bensch |
Better coloring sceme
|
|
|
@8418
|
18 years |
patrick |
bsp: reading the material/texture informations
|
|
|
@8417
|
18 years |
snellen |
helicopter is scripted!
|
|
|
@8416
|
18 years |
patrick |
bsp: reading in the triangle informations
|
|
|
@8415
|
18 years |
bensch |
new copy
|
|
|
@8414
|
18 years |
bensch |
delete again:
|
|
|
@8412
|
18 years |
bensch |
new copy
|
|
|
@8411
|
18 years |
bensch |
delete again:
|
|
|
@8410
|
18 years |
bensch |
new copy
|
|
|
@8409
|
18 years |
bensch |
delete merged branche
|
|
|
@8407
|
18 years |
snellen |
scripting WORKS
|
|
|
@8406
|
18 years |
bensch |
cleanup
|
|
|
@8405
|
18 years |
bensch |
hups doubly defined
|
|
|
@8404
|
18 years |
bensch |
all functions added
|
|
|
@8403
|
18 years |
bensch |
methods should work
|
|
|
@8402
|
18 years |
snellen |
added comments
|
|
|
@8401
|
18 years |
bensch |
see this
|
|
|
@8400
|
18 years |
bensch |
no assertion anymore
|
|
|
@8399
|
18 years |
bensch |
passing along scriptmethods
|
|
|
@8398
|
18 years |
bensch |
better includes
|
|
|
@8397
|
18 years |
bensch |
fixed out the T::ClassName
|
|
|
@8396
|
18 years |
snellen |
addapted comment
|
|
|
@8395
|
18 years |
snellen |
changed order of returnvalues of the get… functions in script
|
|
|
@8394
|
18 years |
bensch |
restructure step 1.
|
|
|
@8393
|
18 years |
bensch |
orxonox/trunk: scriptMethod much better implemented
|
|
|
@8392
|
18 years |
snellen |
changes in lunartest2.lua
|
|
|
@8391
|
18 years |
snellen |
commented unessecary debug output
|
|
|
@8390
|
18 years |
bensch |
script: added scriptMethod, for better handling of …
|
|
|
@8389
|
18 years |
snellen |
executor removes the userdata after getting it from lua
|
|
|
@8388
|
18 years |
bensch |
script: security precaution
|
|
|
@8387
|
18 years |
snellen |
executor removes the userdata after getting it from lua
|
|
|
@8386
|
18 years |
snellen |
executor removes the userdata after getting it from lua
|
|
|
@8385
|
18 years |
snellen |
executor_lua shuould now be able to handle orxonox objects
|
|
|
@8384
|
18 years |
snellen |
Scripting works now fully integrated with the orxonox framework
|
|
|
@8383
|
18 years |
patrick |
bsp: fixed a compiler error
|
|
|
@8382
|
18 years |
patrick |
bsp: md3 work flush
|
|
|
@8381
|
18 years |
snellen |
obj now works
|
|
|
@8380
|
18 years |
snellen |
obj now works
|
|
|
@8379
|
18 years |
snellen |
Obj is now correctly inserted into the script
|
|
|
@8378
|
18 years |
bensch |
gui: step 1: remove frontMat
|
|
|
@8377
|
18 years |
bensch |
created new branche
|
|
|
@8375
|
18 years |
patrick |
bsp: md3 mesh reading progress
|
|
|
@8374
|
18 years |
patrick |
bsp: md3 mesh header structure introduced
|
|
|
@8373
|
18 years |
amaechler |
branches/atmospheric_engine
|
|
|
@8372
|
18 years |
patrick |
bsp: started loading md3 mesh data, the last of the data structures
|
|
|
@8371
|
18 years |
patrick |
bsp: md3 tag data gets read
|
|
|
@8365
|
18 years |
bensch |
new copy
|
|
|
@8364
|
18 years |
bensch |
delete stuff
|
|
|
@8359
|
18 years |
patrick |
bsp: started reading in the data tagas
|
|
|
@8358
|
18 years |
patrick |
bsp: bone informations get read
|
|
|
@8357
|
18 years |
patrick |
bsp: more data reading again
|
|
|
@8356
|
18 years |
amaechler |
branches/atmospheric_engine: fadeins generalized
|
|
|
@8355
|
18 years |
patrick |
bsp: more loading functionality
|
|
|
@8354
|
18 years |
patrick |
bsp: outputting the file informations and checking for valid header …
|
|
|
@8353
|
18 years |
patrick |
bsp: worldentities now are able to load md3 models. but md3 models are …
|
|
|
@8352
|
18 years |
patrick |
bsp: adding the md model structure
|
|
|
@8351
|
18 years |
patrick |
bsp: md3 more source files
|
|
|
@8349
|
18 years |
ponder |
- I changend the tesselation method. Now the tesselation level of the …
|
|
|
@8348
|
18 years |
patrick |
bsp: compiles again
|
|
|
@8347
|
18 years |
patrick |
bsp: completing md3 base framework
|
|
|
@8346
|
18 years |
patrick |
bsp: the md2 model moved to subdir md2, mode md3 structural data
|
|
|
@8345
|
18 years |
patrick |
bsp: adding md2 subfolder
|
|
|
@8344
|
18 years |
patrick |
bsp: md data structures separated
|
|
|
@8343
|
18 years |
patrick |
bsp: md3 model adding skelettons
|
|
|
@8342
|
18 years |
patrick |
bsp: adding md3 model structues, for more and better model. just spare …
|
|
|
@8341
|
18 years |
patrick |
bsp: better debug output
|
|
|
@8338
|
18 years |
patrick |
bsp: debugging: adding collision probe for better testing
|
|
|
@8337
|
18 years |
patrick |
bsp: collision detection still not working perfectly
|
|
|
@8336
|
18 years |
patrick |
bsp: better collision ground reaction: now it jumps back. but there …
|
|
|
@8334
|
18 years |
patrick |
bsp: just a very little cleanup to make it more readable. no change in …
|
|
|
@8331
|
18 years |
rennerc |
players can change teams while playing
|
|
|
@8329
|
18 years |
bottac |
colision detection again.
|
|
|
@8328
|
18 years |
ponder |
- Renamed Terrain into TerrainEntity in order to avoid conflicts …
|
|
|
@8327
|
18 years |
amaechler |
branches/atmospheric_engine: better default values
|
|
|
@8326
|
18 years |
hdavid |
branches/atmospheric_engine
|
|
|
@8325
|
18 years |
patrick |
bspmodel: finished work for tonight. switching to sleep state
|
|
|
@8323
|
18 years |
patrick |
bsp_model: new collision reaction for the ground. not yet working completle
|
|
|
@8322
|
18 years |
patrick |
bsp_model: added antialiasing to the orxonox grpahics engine, …
|
|
|
@8321
|
18 years |
ponder |
Added a getAltitude() method to the Terrain class to retrieve the …
|
|
|
@8320
|
18 years |
ponder |
Added a bunch of comments to the terrain_page.h file
|
|
|
@8319
|
18 years |
ponder |
I know this is a big commit. I'm sorry about that. Anyway…
- Added …
|
|
|
@8318
|
18 years |
bottac |
collision detection again.
|
|
|