|
|
@8794
|
18 years |
patrick |
removed old mountain lake branche
|
|
|
@8791
|
18 years |
stefalie |
water: some hacks… and 3 fade functions… but not done yet
|
|
|
@8790
|
18 years |
hdavid |
branches/atmospheric_engine: activating rain effect changes the cloud- …
|
|
|
@8789
|
18 years |
hdavid |
branches/atmospheric_engine: activating rain effect changes the cloud- …
|
|
|
@8788
|
18 years |
stefalie |
water: param reset functions work, the fade functions are next
|
|
|
@8787
|
18 years |
hdavid |
branches/atmospheric_engine: activating rain effect changes the cloud- …
|
|
|
@8786
|
18 years |
rennerc |
-= 2
|
|
|
@8785
|
18 years |
patrick |
creating a new branche singple_player_map (MARK SP)
|
|
|
@8784
|
18 years |
patrick |
removing old branche script engine
|
|
|
@8782
|
18 years |
rennerc |
MultiplayerTeamDeathmatch: added functions to handle kills/respawns
|
|
|
@8781
|
18 years |
hdavid |
branches/atmospheric_engine: cloud effect
|
|
|
@8780
|
18 years |
bottac |
bbox collision.
|
|
|
@8775
|
18 years |
ponder |
- Applied a small change to sounrd_buffer and ogg_player in order to …
|
|
|
@8774
|
18 years |
rennerc |
frag table can be hidden with f1 now
|
|
|
@8773
|
18 years |
rennerc |
true stats sould be shown now
|
|
|
@8772
|
18 years |
rennerc |
removed old deathScreen from MultiplayerTeamDeathmatch
|
|
|
@8771
|
18 years |
amaechler |
branches/atmospheric_engine: rainsound fade working and comments
|
|
|
@8770
|
18 years |
ponder |
Added some checks and assertions.
|
|
|
@8762
|
18 years |
bensch |
deleted merged branche
|
|
|
@8760
|
18 years |
bensch |
orxonox/font: nicer implementation
|
|
|
@8759
|
18 years |
bensch |
orxonox/trunk: Material Copy constructor as should be
|
|
|
@8758
|
18 years |
bensch |
font is a Material now
|
|
|
@8757
|
18 years |
bensch |
font: looks same as before
|
|
|
@8756
|
18 years |
bensch |
orxonox/font: ok, the font is rendering again
|
|
|
@8755
|
18 years |
bensch |
better with fonts
|
|
|
@8754
|
18 years |
bensch |
better, but still not running, yet
|
|
|
@8753
|
18 years |
bensch |
orxonox/trunk: non-compiling new Version of the Data-Font
|
|
|
@8752
|
18 years |
bensch |
new copy
|
|
|
@8748
|
18 years |
ponder |
Small changes to help debug
|
|
|
@8747
|
18 years |
ponder |
Added a boundary check to the getAltitude() method
|
|
|
@8746
|
18 years |
ponder |
Removed an if-statement from configure.ac
|
|
|
@8745
|
18 years |
ponder |
- Optimized the multi-layer renderings. pages which do not show a …
|
|
|
@8744
|
18 years |
ponder |
- A few more properties can be specified in the .oxw file for the …
|
|
|
@8741
|
18 years |
ponder |
- Finally, I got the terrain working completly. What a hard work… It …
|
|
|
@8739
|
18 years |
rennerc |
showing/hiding frags works now
|
|
|
@8738
|
18 years |
rennerc |
started implementing frag table
|
|
|
@8737
|
18 years |
snellen |
deleted debug output
|
|
|
@8736
|
18 years |
snellen |
deleted debug output
|
|
|
@8735
|
18 years |
snellen |
script trigger can now be added to a script
|
|
|
@8734
|
18 years |
amaechler |
branches/atmospheric_engine: skydome should get reflected
|
|
|
@8733
|
18 years |
hdavid |
branches/atmospheric_engine:
|
|
|
@8732
|
18 years |
hdavid |
|
|
|
@8730
|
18 years |
hdavid |
branches/atmospheric_engine: created skydome.[h,cc]
|
|
|
@8729
|
18 years |
stefalie |
water: quite everything works…
|
|
|
@8728
|
18 years |
rennerc |
networkfrequency*=2
|
|
|
@8727
|
18 years |
rennerc |
server identifies user by his random byte
|
|
|
@8726
|
18 years |
bensch |
new copy
|
|
|
@8725
|
18 years |
bensch |
delete merged branche
|
|
|
@8723
|
18 years |
rennerc |
added status byte to all packets 2 status bits and 6 random bits
|
|
|
@8722
|
18 years |
bensch |
new copy
|
|
|
@8721
|
18 years |
bensch |
new copy
|
|
|
@8720
|
18 years |
bensch |
delete
|
|
|
@8718
|
18 years |
bensch |
delete gui
|
|
|
@8716
|
18 years |
amaechler |
branches/atmospheric_engine: FogFade finally fixed
|
|
|
@8715
|
18 years |
ponder |
- Added special checks for macosx to acinclude.m4 and configure.ac. …
|
|
|
@8714
|
18 years |
bottac |
Ground walk
|
|
|
@8713
|
18 years |
hdavid |
branches/atmospheric_engine
|
|
|
@8712
|
18 years |
bensch |
delete branche
|
|
|
@8710
|
18 years |
bensch |
new copy
|
|
|
@8709
|
18 years |
bensch |
delete merged branche
|
|
|
@8706
|
18 years |
patrick |
flush
|
|
|
@8705
|
18 years |
patrick |
bsp: work flush, some more npc functions, and a positioning aid
|
|
|
@8704
|
18 years |
amaechler |
|
|
|
@8703
|
18 years |
amaechler |
|
|
|
@8702
|
18 years |
amaechler |
branches/atmospheric_engine: cleanup
|
|
|
@8701
|
18 years |
bensch |
gui:better design
|
|
|
@8700
|
18 years |
amaechler |
branches/atmospheric_engine: …
|
|
|
@8699
|
18 years |
patrick |
bsp: the collision reaction now is adjusted to the object size
|
|
|
@8698
|
18 years |
bensch |
image-button does what it should
|
|
|
@8697
|
18 years |
patrick |
merged the terrain with the new trunk (MARK TERRAIN)
|
|
|
@8696
|
18 years |
bensch |
better image
|
|
|
@8695
|
18 years |
patrick |
fuck… mixed trunk copy with local changes. redo
|
|
|
@8694
|
18 years |
bensch |
nicer look, but still pretty fucked up
|
|
|
@8693
|
18 years |
patrick |
branches: added new branche terrain copy of trunk
|
|
|
@8692
|
18 years |
patrick |
moving old branche terrain
|
|
|
@8691
|
18 years |
bensch |
orxonox/trunk: now one can enter levels with the GUI, and Images …
|
|
|
@8690
|
18 years |
ponder |
|
|
|
@8689
|
18 years |
bensch |
orxonox/gui: image-widget work
|
|
|
@8688
|
18 years |
bensch |
added image-button a speciality of glgui to display buttons, that on …
|
|
|
@8687
|
18 years |
patrick |
bsp: fps player worky
|
|
|
@8686
|
18 years |
patrick |
bsp: fps player extension
|
|
|
@8685
|
18 years |
patrick |
bsp: fps player added, woking on it
|
|
|
@8684
|
18 years |
ponder |
Tried to do the collision detection for the terrain.
|
|
|
@8683
|
18 years |
rennerc |
player can type chatmessages with more than one word without typing "
|
|
|
@8682
|
18 years |
snellen |
made last changes
|
|
|
@8681
|
18 years |
snellen |
added correct header to all files
|
|
|
@8680
|
18 years |
snellen |
removed all testing traces
|
|
|
@8679
|
18 years |
snellen |
all scripts now get loaded from datadir/scripts
|
|
|
@8678
|
18 years |
snellen |
fixed segfault when a script isn't loaded correctly
|
|
|
@8677
|
18 years |
bensch |
new gui implementing work
|
|
|
@8676
|
18 years |
snellen |
copied movechopper.lua into src
|
|
|
@8675
|
18 years |
snellen |
copied movechopper.lua into src
|
|
|
@8674
|
18 years |
bensch |
Game-Menu begin
|
|
|
@8673
|
18 years |
bensch |
added game_menu.cc
|
|
|
@8672
|
18 years |
bensch |
selectables
|
|
|
@8671
|
18 years |
bensch |
selecting with keyboard
|
|
|
@8670
|
18 years |
bensch |
less debug
|
|
|
@8669
|
18 years |
bensch |
orxonox/gui: slider behaves as expected
|
|
|
@8668
|
18 years |
hdavid |
branches/atmospheric_engine: implemented a sky plane with the cloud …
|
|
|
@8667
|
18 years |
bensch |
widgets are selectable now
|
|
|