|
|
@8737
|
18 years |
snellen |
deleted debug output
|
|
|
@8736
|
18 years |
snellen |
deleted debug output
|
|
|
@8735
|
18 years |
snellen |
script trigger can now be added to a script
|
|
|
@8734
|
18 years |
amaechler |
branches/atmospheric_engine: skydome should get reflected
|
|
|
@8733
|
18 years |
hdavid |
branches/atmospheric_engine:
|
|
|
@8732
|
18 years |
hdavid |
|
|
|
@8730
|
18 years |
hdavid |
branches/atmospheric_engine: created skydome.[h,cc]
|
|
|
@8729
|
18 years |
stefalie |
water: quite everything works…
|
|
|
@8728
|
18 years |
rennerc |
networkfrequency*=2
|
|
|
@8727
|
18 years |
rennerc |
server identifies user by his random byte
|
|
|
@8726
|
18 years |
bensch |
new copy
|
|
|
@8725
|
18 years |
bensch |
delete merged branche
|
|
|
@8723
|
18 years |
rennerc |
added status byte to all packets 2 status bits and 6 random bits
|
|
|
@8722
|
18 years |
bensch |
new copy
|
|
|
@8721
|
18 years |
bensch |
new copy
|
|
|
@8720
|
18 years |
bensch |
delete
|
|
|
@8718
|
18 years |
bensch |
delete gui
|
|
|
@8716
|
18 years |
amaechler |
branches/atmospheric_engine: FogFade finally fixed
|
|
|
@8715
|
18 years |
ponder |
- Added special checks for macosx to acinclude.m4 and configure.ac. …
|
|
|
@8714
|
18 years |
bottac |
Ground walk
|
|
|
@8713
|
18 years |
hdavid |
branches/atmospheric_engine
|
|
|
@8712
|
18 years |
bensch |
delete branche
|
|
|
@8710
|
18 years |
bensch |
new copy
|
|
|
@8709
|
18 years |
bensch |
delete merged branche
|
|
|
@8706
|
18 years |
patrick |
flush
|
|
|
@8705
|
18 years |
patrick |
bsp: work flush, some more npc functions, and a positioning aid
|
|
|
@8704
|
18 years |
amaechler |
|
|
|
@8703
|
18 years |
amaechler |
|
|
|
@8702
|
18 years |
amaechler |
branches/atmospheric_engine: cleanup
|
|
|
@8701
|
18 years |
bensch |
gui:better design
|
|
|
@8700
|
18 years |
amaechler |
branches/atmospheric_engine: …
|
|
|
@8699
|
18 years |
patrick |
bsp: the collision reaction now is adjusted to the object size
|
|
|
@8698
|
18 years |
bensch |
image-button does what it should
|
|
|
@8697
|
18 years |
patrick |
merged the terrain with the new trunk (MARK TERRAIN)
|
|
|
@8696
|
18 years |
bensch |
better image
|
|
|
@8695
|
18 years |
patrick |
fuck… mixed trunk copy with local changes. redo
|
|
|
@8694
|
18 years |
bensch |
nicer look, but still pretty fucked up
|
|
|
@8693
|
18 years |
patrick |
branches: added new branche terrain copy of trunk
|
|
|
@8692
|
18 years |
patrick |
moving old branche terrain
|
|
|
@8691
|
18 years |
bensch |
orxonox/trunk: now one can enter levels with the GUI, and Images …
|
|
|
@8690
|
18 years |
ponder |
|
|
|
@8689
|
18 years |
bensch |
orxonox/gui: image-widget work
|
|
|
@8688
|
18 years |
bensch |
added image-button a speciality of glgui to display buttons, that on …
|
|
|
@8687
|
18 years |
patrick |
bsp: fps player worky
|
|
|
@8686
|
18 years |
patrick |
bsp: fps player extension
|
|
|
@8685
|
18 years |
patrick |
bsp: fps player added, woking on it
|
|
|
@8684
|
18 years |
ponder |
Tried to do the collision detection for the terrain.
|
|
|
@8683
|
18 years |
rennerc |
player can type chatmessages with more than one word without typing "
|
|
|
@8682
|
18 years |
snellen |
made last changes
|
|
|
@8681
|
18 years |
snellen |
added correct header to all files
|
|
|
@8680
|
18 years |
snellen |
removed all testing traces
|
|
|
@8679
|
18 years |
snellen |
all scripts now get loaded from datadir/scripts
|
|
|
@8678
|
18 years |
snellen |
fixed segfault when a script isn't loaded correctly
|
|
|
@8677
|
18 years |
bensch |
new gui implementing work
|
|
|
@8676
|
18 years |
snellen |
copied movechopper.lua into src
|
|
|
@8675
|
18 years |
snellen |
copied movechopper.lua into src
|
|
|
@8674
|
18 years |
bensch |
Game-Menu begin
|
|
|
@8673
|
18 years |
bensch |
added game_menu.cc
|
|
|
@8672
|
18 years |
bensch |
selectables
|
|
|
@8671
|
18 years |
bensch |
selecting with keyboard
|
|
|
@8670
|
18 years |
bensch |
less debug
|
|
|
@8669
|
18 years |
bensch |
orxonox/gui: slider behaves as expected
|
|
|
@8668
|
18 years |
hdavid |
branches/atmospheric_engine: implemented a sky plane with the cloud …
|
|
|
@8667
|
18 years |
bensch |
widgets are selectable now
|
|
|
@8666
|
18 years |
snellen |
removed lunartest2.lua, cleaned all testing code
|
|
|
@8665
|
18 years |
snellen |
movechopper.lua updated
|
|
|
@8664
|
18 years |
bensch |
better handling
|
|
|
@8663
|
18 years |
hdavid |
branches/atmospheric_engine: cloud animation works
|
|
|
@8662
|
18 years |
patrick |
bsp: md3 less debug output
|
|
|
@8661
|
18 years |
patrick |
bsp: hunted the bug down. may this be a sign for all other bugs
|
|
|
@8660
|
18 years |
patrick |
bsp: found the interpolation bug, tracing
|
|
|
@8659
|
18 years |
patrick |
bsp: md3 interkeyframe animation works now
|
|
|
@8658
|
18 years |
patrick |
bsp: md3 bone frame informtions read differently from the binary file, …
|
|
|
@8657
|
18 years |
patrick |
bsp: md3 mesh messing up during animation
|
|
|
@8656
|
18 years |
patrick |
bsp: md3 interpolation less animations working focus
|
|
|
@8655
|
18 years |
patrick |
bsp: found some pretty bugs in the animation code. more to be expected.
|
|
|
@8654
|
18 years |
patrick |
bsp: md3 model:
- traced the segfault, animation now gets …
|
|
|
@8653
|
18 years |
bensch |
select works (more or less)
|
|
|
@8652
|
18 years |
bensch |
renamings
|
|
|
@8651
|
18 years |
bensch |
gui: table drawn correctly
|
|
|
@8650
|
18 years |
bensch |
better draw
|
|
|
@8649
|
18 years |
bensch |
better draw
|
|
|
@8648
|
18 years |
ponder |
Disabled depth test for the skybox. Its not necessary. And this way we …
|
|
|
@8647
|
18 years |
bensch |
correct Values of Boxes
|
|
|
@8646
|
18 years |
rennerc |
++
spelling
|
|
|
@8645
|
18 years |
patrick |
bsp: md3 model animation doesn't work yet ,flush
|
|
|
@8644
|
18 years |
patrick |
bsp: md3 model animation algorithm probably finished
|
|
|
@8643
|
18 years |
rennerc |
chatting works now with right names
|
|
|
@8642
|
18 years |
ponder |
Removed two bugs
1. The indices weren't copied properly to the shared …
|
|
|
@8641
|
18 years |
ponder |
The level four pages are now merged into large buffers. Its not …
|
|
|
@8640
|
18 years |
patrick |
bsp: md3 model animation main alg
|
|
|
@8639
|
18 years |
hdavid |
branches/atmospheric_engine
|
|
|
@8638
|
18 years |
patrick |
bsp: md3 more md3 animation stuff
|
|
|
@8637
|
18 years |
patrick |
bsp: md3 animation work
|
|
|
@8636
|
18 years |
hdavid |
branches/atmospheric_engine: creating clouds with the shader works, …
|
|
|
@8635
|
18 years |
rennerc |
mini shell works
|
|
|
@8634
|
18 years |
patrick |
bsp: all md3 submodels are now correctly drawn, fixed the bug. now …
|
|
|
@8633
|
18 years |
bensch |
getting position test
|
|
|
@8632
|
18 years |
stefalie |
water: mighty reflection is still at the wrong place
|
|
|
@8631
|
18 years |
bensch |
gui: color-animation
|
|
|