|
|
@10070
|
18 years |
patrick |
small change in obj grouping
|
|
|
@10069
|
18 years |
hejja |
grobe version nr1
|
|
|
@10068
|
18 years |
gfilip |
little update2
|
|
|
@10067
|
18 years |
snellen |
adapted the proto_world_entity.* to the classlistframework, start …
|
|
|
@10066
|
18 years |
hejja |
Herumspielen am design
|
|
|
@10065
|
18 years |
gfilip |
little update
|
|
|
@10064
|
18 years |
marcscha |
weapon, collision, particles
|
|
|
@10063
|
18 years |
nicolasc |
halo effects
|
|
|
@10062
|
18 years |
tfahrni |
|
|
|
@10061
|
18 years |
tfahrni |
Makefiles removed
|
|
|
@10060
|
18 years |
patrick |
oif is a xml file, loading precedures implemented
|
|
|
@10059
|
18 years |
patrick |
some renicements
|
|
|
@10058
|
18 years |
patrick |
mount point interaction
|
|
|
@10057
|
18 years |
patrick |
mount point connection
|
|
|
@10056
|
18 years |
patrick |
mount point handling
|
|
|
@10055
|
18 years |
patrick |
flush
|
|
|
@10054
|
18 years |
patrick |
further implementation of the oif modules, resource schlacht
|
|
|
@10053
|
18 years |
patrick |
more oif starting procedures
|
|
|
@10052
|
18 years |
patrick |
integrating loading to we
|
|
|
@10051
|
18 years |
patrick |
added the oif ground classes including their resource management system
|
|
|
@10050
|
18 years |
patrick |
added some files for ground working
|
|
|
@10049
|
18 years |
nicolasc |
bump
|
|
|
@10048
|
18 years |
patrick |
creating new branche for Mounting Points (MARK)
|
|
|
@10047
|
18 years |
nicolasc |
R playability/src/world_entities/projectiles/hbolt.cc
R …
|
|
|
@10046
|
18 years |
nicolasc |
bump
|
|
|
@10045
|
18 years |
tfahrni |
|
|
|
@10044
|
18 years |
nicolasc |
moved bolt.* to lbolt.* for maning consistency, plz rebuild
messing …
|
|
|
@10043
|
18 years |
muellmic |
updated accel / maxSpeed calculation, updated burst-emitter calculation
|
|
|
@10042
|
18 years |
marcscha |
mBolt related
|
|
|
@10041
|
18 years |
tfahrni |
Tried to make some progress with the AI..
|
|
|
@10040
|
18 years |
tfahrni |
|
|
|
@10039
|
18 years |
nicolasc |
solved problem, by setting target = NULL in constructor
|
|
|
@10038
|
18 years |
nicolasc |
added some div by zero checkings; problem still exists
|
|
|
@10037
|
18 years |
nicolasc |
added some comments
made swarm missile spin
|
|
|
@10036
|
18 years |
nicolasc |
equalized energy usage of all blasters
solved the fire echo problem, …
|
|
|
@10035
|
18 years |
nicolasc |
updated swarm_projectile, model included in data
TE2 tests
|
|
|
@10032
|
18 years |
muellmic |
changed roll- handling at left/right translation
|
|
|
@10031
|
18 years |
hejja |
Quest-Dialog mit Weissem Bild gecodet
|
|
|
@10030
|
18 years |
marcscha |
Second Weapon Ammo Widget Support
|
|
|
@10029
|
18 years |
tfahrni |
the files i forgot to add..
|
|
|
@10028
|
18 years |
tfahrni |
AI structure finished
|
|
|
@10027
|
18 years |
hejja |
fixed the compilation problem
|
|
|
@10026
|
18 years |
hejja |
added new quest gui
|
|
|
@10025
|
18 years |
hejja |
new quest dir
|
|
|
@10024
|
18 years |
marcscha |
electronic addition
|
|
|
@10023
|
18 years |
marcscha |
little modifications to swarm launcher
|
|
|
@10022
|
18 years |
nicolasc |
finished systemFailure(), included RNG
|
|
|
@10021
|
18 years |
nicolasc |
cleaned space_ship.cc
|
|
|
@10020
|
18 years |
nicolasc |
|
|
|
@10019
|
18 years |
muellmic |
finally: vertical scroller moves implemented
|
|
|
@10018
|
18 years |
gfilip |
first up
|
|
|
@10017
|
18 years |
muellmic |
implementing new scroller controls but still probs with camera
|
|
|
@10016
|
18 years |
nicolasc |
space_ship cleanup, ChangeLog update
|
|
|
@10012
|
18 years |
patrick |
now the attractor mines collide with the spaceshipt too, and vice versa
|
|
|
@10011
|
18 years |
patrick |
collision detection is working again, completely
|
|
|
@10010
|
18 years |
patrick |
merged the temp branch
|
|
|
@10009
|
18 years |
patrick |
create copy-merge-move branche
|
|
|
@10008
|
18 years |
patrick |
debug change
|
|
|
@10007
|
18 years |
patrick |
cd with bsp model works again
|
|
|
@10006
|
18 years |
patrick |
removed many very heavy segfaults
|
|
|
@10005
|
18 years |
nicolasc |
textured test_entity2, minor changes in hbolt
|
|
|
@10004
|
18 years |
marcscha |
see changelog
|
|
|
@10003
|
18 years |
nicolasc |
hbolt rotates
|
|
|
@10002
|
18 years |
nicolasc |
minor cleanup
|
|
|
@10001
|
18 years |
nicolasc |
reactivated rotation in hbolt.cc
|
|
|
@10000
|
18 years |
patrick |
this is a great moment: commit nr 10k! We will celebrate this on …
|
|
|
@9999
|
18 years |
marcscha |
added missing mbolt
|
|
|
@9998
|
18 years |
marcscha |
multiple weapons, crosshair visibility → changelog
|
|
|
@9997
|
18 years |
patrick |
removed most of the segfaults, app running again. but no correct …
|
|
|
@9996
|
18 years |
nicolasc |
updated spaceship to use all 3 blasters, set timing in medium blaster
|
|
|
@9995
|
18 years |
patrick |
first element init problem
|
|
|
@9994
|
18 years |
patrick |
found another two segfaults and removed them
|
|
|
@9993
|
18 years |
patrick |
removed some segfaults
|
|
|
@9992
|
18 years |
patrick |
colrect now compiles
|
|
|
@9991
|
18 years |
nicolasc |
rotating TE2, hbolt still not working
|
|
|
@9990
|
18 years |
patrick |
removed more bugs, should compile now
|
|
|
@9989
|
18 years |
nicolasc |
loads of tests, not really working
|
|
|
@9988
|
18 years |
patrick |
removed most of the compiler bugs. more to come
|
|
|
@9987
|
18 years |
nicolasc |
update regen(); add new model for hbolt
|
|
|
@9986
|
18 years |
patrick |
fixed a compile bug… more to come but not today:)
|
|
|
@9985
|
18 years |
patrick |
giving the crengine the ability to check for collisions itself, …
|
|
|
@9984
|
18 years |
patrick |
freeing collision reaction engine from unused functions
|
|
|
@9983
|
18 years |
patrick |
collision object adjustements
|
|
|
@9982
|
18 years |
patrick |
collision reaction classes adapted to new structure
|
|
|
@9981
|
18 years |
patrick |
closed the collision reaction loop
|
|
|
@9980
|
18 years |
patrick |
collision reaction revisited: starting end run
|
|
|
@9979
|
18 years |
nicolasc |
created hbolt.[cc,h], copied from laser, used in heavy blaster …
|
|
|
@9978
|
18 years |
nicolasc |
created bolt.[cc,h], copied from laser, used in light blaster
|
|
|
@9977
|
18 years |
nicolasc |
bump
|
|
|
@9976
|
18 years |
nicolasc |
bump
|
|
|
@9975
|
18 years |
marcscha |
fixes
|
|
|
@9974
|
18 years |
patrick |
test entit2 working
|
|
|
@9973
|
18 years |
hejja |
questGUI getestet
|
|
|
@9972
|
18 years |
marcscha |
CI of missing files (forgot to svn add them sorry)
|
|
|
@9971
|
18 years |
muellmic |
blub
|
|
|
@9970
|
18 years |
marcscha |
modifications done this afternoon
|
|
|
@9969
|
18 years |
nicolasc |
bump
|
|
|
@9968
|
18 years |
gfilip |
|
|
|
@9967
|
18 years |
hejja |
added terminal classes
|
|
|
@9966
|
18 years |
marcscha |
move of HUD update from SpaceShip to Weapon::increaseEnergy
|
|
|