|
|
@10099
|
18 years |
muellmic |
conflict at end of movement switch resolved for 10012312112th time =S. …
|
|
|
@10098
|
18 years |
marcscha |
addition of local travel speed, removal of path hacks
|
|
|
@10097
|
18 years |
patrick |
parsing the xml stuff for the track
|
|
|
@10096
|
18 years |
bknecht |
connected the track with the worldentities and the spaceship
|
|
|
@10095
|
18 years |
marcscha |
velocity fix
|
|
|
@10094
|
18 years |
gfilip |
no errors
|
|
|
@10093
|
18 years |
gfilip |
iterations
|
|
|
@10092
|
18 years |
muellmic |
work of last week: radar set-up, Gui- Widget class draws itself …
|
|
|
@10091
|
18 years |
bknecht |
a few more steps fusing TrackElement and TrackManager to Track.. not …
|
|
|
@10090
|
18 years |
patrick |
mount points found but not yet parsed
|
|
|
@10089
|
18 years |
patrick |
working on mountpoint extraction
|
|
|
@10088
|
18 years |
patrick |
added the track subsystem to the buildprocess again, integrated it …
|
|
|
@10087
|
18 years |
nicolasc |
smoother drawing, or not
|
|
|
@10086
|
18 years |
nicolasc |
updated drawing function
|
|
|
@10085
|
18 years |
bknecht |
filled the files with half of the needed methods and stuff
|
|
|
@10084
|
18 years |
bknecht |
just the creation of the files. Nothing is written in yet.
|
|
|
@10083
|
18 years |
bknecht |
didn't compile, sorry. working on this branch now as well
|
|
|
@10082
|
18 years |
marcscha |
Addition changelog entry
|
|
|
@10081
|
18 years |
marcscha |
Some surprises for comming wednesday
|
|
|
@10080
|
18 years |
nicolasc |
Working SwarmMissile guidance system
CD/CR needs update
|
|
|
@10079
|
18 years |
nicolasc |
guiding system (somewhat not working)
minor cleanup in pnode.h
cd/cr …
|
|
|
@10078
|
18 years |
marcscha |
Update in swarm launcher, swarm missile, mbolt
|
|
|
@10077
|
18 years |
marcscha |
missing emitter node class
|
|
|
@10075
|
18 years |
tfahrni |
AI can move without collisions
|
|
|
@10074
|
18 years |
nicolasc |
house cleaning
|
|
|
@10073
|
18 years |
marcscha |
Emitter Node implemented, first steps for swarm missile in
|
|
|
@10072
|
18 years |
nicolasc |
bump
|
|
|
@10071
|
18 years |
tfahrni |
made some ai changes..
|
|
|
@10070
|
18 years |
patrick |
small change in obj grouping
|
|
|
@10069
|
18 years |
hejja |
grobe version nr1
|
|
|
@10068
|
18 years |
gfilip |
little update2
|
|
|
@10067
|
18 years |
snellen |
adapted the proto_world_entity.* to the classlistframework, start …
|
|
|
@10066
|
18 years |
hejja |
Herumspielen am design
|
|
|
@10065
|
18 years |
gfilip |
little update
|
|
|
@10064
|
18 years |
marcscha |
weapon, collision, particles
|
|
|
@10063
|
18 years |
nicolasc |
halo effects
|
|
|
@10062
|
18 years |
tfahrni |
|
|
|
@10061
|
18 years |
tfahrni |
Makefiles removed
|
|
|
@10060
|
18 years |
patrick |
oif is a xml file, loading precedures implemented
|
|
|
@10059
|
18 years |
patrick |
some renicements
|
|
|
@10058
|
18 years |
patrick |
mount point interaction
|
|
|
@10057
|
18 years |
patrick |
mount point connection
|
|
|
@10056
|
18 years |
patrick |
mount point handling
|
|
|
@10055
|
18 years |
patrick |
flush
|
|
|
@10054
|
18 years |
patrick |
further implementation of the oif modules, resource schlacht
|
|
|
@10053
|
18 years |
patrick |
more oif starting procedures
|
|
|
@10052
|
18 years |
patrick |
integrating loading to we
|
|
|
@10051
|
18 years |
patrick |
added the oif ground classes including their resource management system
|
|
|
@10050
|
18 years |
patrick |
added some files for ground working
|
|
|
@10049
|
18 years |
nicolasc |
bump
|
|
|
@10048
|
18 years |
patrick |
creating new branche for Mounting Points (MARK)
|
|
|
@10047
|
18 years |
nicolasc |
R playability/src/world_entities/projectiles/hbolt.cc
R …
|
|
|
@10046
|
18 years |
nicolasc |
bump
|
|
|
@10045
|
18 years |
tfahrni |
|
|
|
@10044
|
18 years |
nicolasc |
moved bolt.* to lbolt.* for maning consistency, plz rebuild
messing …
|
|
|
@10043
|
18 years |
muellmic |
updated accel / maxSpeed calculation, updated burst-emitter calculation
|
|
|
@10042
|
18 years |
marcscha |
mBolt related
|
|
|
@10041
|
18 years |
tfahrni |
Tried to make some progress with the AI..
|
|
|
@10040
|
18 years |
tfahrni |
|
|
|
@10039
|
18 years |
nicolasc |
solved problem, by setting target = NULL in constructor
|
|
|
@10038
|
18 years |
nicolasc |
added some div by zero checkings; problem still exists
|
|
|
@10037
|
18 years |
nicolasc |
added some comments
made swarm missile spin
|
|
|
@10036
|
18 years |
nicolasc |
equalized energy usage of all blasters
solved the fire echo problem, …
|
|
|
@10035
|
18 years |
nicolasc |
updated swarm_projectile, model included in data
TE2 tests
|
|
|
@10032
|
18 years |
muellmic |
changed roll- handling at left/right translation
|
|
|
@10031
|
18 years |
hejja |
Quest-Dialog mit Weissem Bild gecodet
|
|
|
@10030
|
18 years |
marcscha |
Second Weapon Ammo Widget Support
|
|
|
@10029
|
18 years |
tfahrni |
the files i forgot to add..
|
|
|
@10028
|
18 years |
tfahrni |
AI structure finished
|
|
|
@10027
|
18 years |
hejja |
fixed the compilation problem
|
|
|
@10026
|
18 years |
hejja |
added new quest gui
|
|
|
@10025
|
18 years |
hejja |
new quest dir
|
|
|
@10024
|
18 years |
marcscha |
electronic addition
|
|
|
@10023
|
18 years |
marcscha |
little modifications to swarm launcher
|
|
|
@10022
|
18 years |
nicolasc |
finished systemFailure(), included RNG
|
|
|
@10021
|
18 years |
nicolasc |
cleaned space_ship.cc
|
|
|
@10020
|
18 years |
nicolasc |
|
|
|
@10019
|
18 years |
muellmic |
finally: vertical scroller moves implemented
|
|
|
@10018
|
18 years |
gfilip |
first up
|
|
|
@10017
|
18 years |
muellmic |
implementing new scroller controls but still probs with camera
|
|
|
@10016
|
18 years |
nicolasc |
space_ship cleanup, ChangeLog update
|
|
|
@10012
|
18 years |
patrick |
now the attractor mines collide with the spaceshipt too, and vice versa
|
|
|
@10011
|
18 years |
patrick |
collision detection is working again, completely
|
|
|
@10010
|
18 years |
patrick |
merged the temp branch
|
|
|
@10009
|
18 years |
patrick |
create copy-merge-move branche
|
|
|
@10008
|
18 years |
patrick |
debug change
|
|
|
@10007
|
18 years |
patrick |
cd with bsp model works again
|
|
|
@10006
|
18 years |
patrick |
removed many very heavy segfaults
|
|
|
@10005
|
18 years |
nicolasc |
textured test_entity2, minor changes in hbolt
|
|
|
@10004
|
18 years |
marcscha |
see changelog
|
|
|
@10003
|
18 years |
nicolasc |
hbolt rotates
|
|
|
@10002
|
18 years |
nicolasc |
minor cleanup
|
|
|
@10001
|
18 years |
nicolasc |
reactivated rotation in hbolt.cc
|
|
|
@10000
|
18 years |
patrick |
this is a great moment: commit nr 10k! We will celebrate this on …
|
|
|
@9999
|
18 years |
marcscha |
added missing mbolt
|
|
|
@9998
|
18 years |
marcscha |
multiple weapons, crosshair visibility → changelog
|
|
|
@9997
|
18 years |
patrick |
removed most of the segfaults, app running again. but no correct …
|
|
|
@9996
|
18 years |
nicolasc |
updated spaceship to use all 3 blasters, set timing in medium blaster
|
|
|
@9995
|
18 years |
patrick |
first element init problem
|
|
|
@9994
|
18 years |
patrick |
found another two segfaults and removed them
|
|
|