Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/orxonox/trunk/src

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @4930   19 years bensch orxonox/trunk: adapted the Factory algorithm to ObjectManager… still …
(edit) @4929   19 years patrick orxonox/trunk: implemented a point in triangle function
(edit) @4927   19 years bensch orxonox/trunk: some smaller fixes, to make Weapon more local
(edit) @4926   19 years bensch orxonox/trunk: the activation and deactivation-phase of the Weapon …
(edit) @4925   19 years patrick orxonox/trunk: cleaned out the segfaults and some other problems that …
(edit) @4924   19 years patrick orxonox/trunk: the last cleanups, now the classes look better
(edit) @4923   19 years patrick orxonox/trunk: more cleanup, and more cleanup to come
(edit) @4922   19 years patrick orxonox/trunk: started cleaning up the code a little and making the …
(edit) @4921   19 years patrick orxonox/trunk: the way, where the fighter flights though is now drawn …
(edit) @4920   19 years patrick orxonox/trunk: now the right quadtree is selected, position to …
(edit) @4919   19 years patrick orxonox/trunk: CDEngine knows player and gets the array offsets
(edit) @4918   19 years patrick orxonox/trunk: the CDEngine now knows the terrain
(edit) @4917   19 years patrick orxonox/trunk: some very little cleanup in the World - make it a …
(edit) @4916   19 years patrick oxonox/trunk: now swapping the coordinates
(edit) @4915   19 years patrick oxonox/trunk: now swapping the coordinates
(edit) @4914   19 years patrick orxonox/trunk: the hashing function now works perfect
(edit) @4913   19 years patrick orxonox/trunk: working on the hash table alg
(edit) @4912   19 years patrick orxonox/trunk: some problems with the hash alg
(edit) @4911   19 years patrick orxonox/trunk: creating lookup table with a very fancy algorithm
(edit) @4910   19 years bensch orxonox/trunk: flush
(edit) @4909   19 years bensch orxonox/trunk: removed subproject gui, as it is not anymore a …
(edit) @4908   19 years bensch orxonox/trunk: subprojects (without gui) work again
(edit) @4907   19 years patrick orxonox/trunk: hash table preparation for quadtree nodes lookup
(edit) @4906   19 years bensch orxonox/trunk: states are now flow'n through
(edit) @4905   19 years patrick orxonox/trunk: minor change - quadtree is not drawn anymore
(edit) @4904   19 years patrick orxonox/trunk: prepeared the CDEngine check for collision s with the …
(edit) @4903   19 years patrick orxonox/trunk: wanted to test the terrain quadtree in the subproject …
(edit) @4902   19 years patrick orxonox/trunk: debug draw implemented successfuly
(edit) @4901   19 years patrick orxonox/trunk: added indexing algorithm and material drawing functions
(edit) @4900   19 years patrick orxonox/trunk: the separation now works correctly again. tree index …
(edit) @4899   19 years patrick orxonox/trunk: again some very fundamental changes in the tree spawing …
(edit) @4898   19 years patrick orxonox/trunk: again some very fundamental changes in the tree spawing …
(edit) @4897   19 years patrick orxonox/trunk: changed the QuadtreeNode interface deeply and altered …
(edit) @4896   19 years patrick orxonox/trunk: extended the constructor interface to force the …
(edit) @4895   19 years bensch orxonox/trunk: messed things up a bit, try fixing
(edit) @4894   19 years bensch orxonox/trunk: seg-fault prevention thanks to the ClassList. The …
(edit) @4893   19 years bensch orxonox/trunk: animations can now be stored inside of the Weapon-base-class
(edit) @4892   19 years bensch orxonox/trunk: brought logic to the execution-cycle. There are now …
(edit) @4891   19 years bensch orxonox/trunk: more elaborate execute function
(edit) @4890   19 years bensch orxonox/trunk: remake of the Projectile and TestBullet
(edit) @4889   19 years patrick orxonox/trunk: added the debug draw function to the quadtree
(edit) @4888   19 years patrick orxonox/trunk: some more debug information, nicer output now
(edit) @4887   19 years patrick orxonox/trunk: center now gets calculated correctly, some nicer debug …
(edit) @4885   19 years bensch orxonox/trunk: merged the weaponSystem back to the trunk, because it …
(edit) @4875   19 years bensch orxonox/trunk: prepare to create the new Weapon-System
(edit) @4874   19 years bensch orxonox/trunk: whatIs implemented in ClassList is better than in BaseObject
(edit) @4873   19 years bensch orxonox/trunk: temporary fix in the EvenetHandler EVENT_NUMBER is not …
(edit) @4872   19 years bensch orxonox/trunk: debug-information for EventSystem
(edit) @4871   19 years bensch orxonox/trunk: classList is now able to show Information on single Classes
(edit) @4870   19 years bensch orxonox/trunk: fixed major bug in PNode deletion cycle. The Node did …
(edit) @4869   19 years patrick orxonox/trunk: cleaned out another segfault again… now its the last …
(edit) @4868   19 years patrick orxonox/trunk: cleaned out a segfault in the getDimension function
(edit) @4867   19 years patrick orxonox/trunk: implemented the tree stepping functions and some minor …
(edit) @4866   19 years bensch orxonox/trunk: Iniparser is passed on to the EvenetHandler over orxonox
(edit) @4865   19 years bensch orxonox/trunk: some segfault should not occure anymore
(edit) @4864   19 years bensch orxonox/trunk: merging minor nice fixes from laptop
(edit) @4863   19 years bensch orxonox/trunk: glowing particles
(edit) @4862   19 years bensch orxonox/trunk: introducing Layers
(edit) @4861   19 years bensch orxonox/trunk: all elements visible
(edit) @4860   19 years bensch orxonox/trunk: made bool's loadable
(edit) @4859   19 years patrick orxonox/trunk: implemented a first draw function and some commented …
(edit) @4858   19 years bensch orxonox/trunk: loadParam functions implemented
(edit) @4857   19 years bensch orxonox/trunk: taken out the extremely useless debug-information
(edit) @4856   19 years bensch orxonox/trunk: text renders as good as before, but now as Element2D
(edit) @4855   19 years patrick orxonox/trunk: reimplemented the array creation process, now there are …
(edit) @4854   19 years patrick orxonox/trunk: temp removed the spatial separation structures from the …
(edit) @4853   19 years patrick orxonox/trunk: progressing in quadtree separation process: list is …
(edit) @4852   19 years patrick split the constructor into init and both constr. some debug output
(edit) @4851   19 years patrick orxonox/trunk: start of the separation algorithm
(edit) @4850   19 years bensch orxonox/trunk: Text is now too a Element2D, and it does not need the …
(edit) @4849   19 years bensch orxonox/trunk: the crosshair now renders as element2d
(edit) @4848   19 years bensch orxonox/trunk: more 2D-definitions, better draw function
(edit) @4847   19 years bensch orxonox/trunk: more functions to the elem-2d-renderer
(edit) @4846   19 years patrick orxonox/trunk: flushing work state to repos - some smaller changes in …
(edit) @4845   19 years patrick orxonox/trunk: added the rectangle to the vector file, since it is a …
(edit) @4844   19 years patrick orxonox/trunk: debuged the getDimension funciton, some mods on …
(edit) @4843   19 years bensch orxonox/trunk: included libORXquadtree.a
(edit) @4842   19 years patrick orxonox/trunk: calculating dimension of an object. not linking now
(edit) @4841   19 years patrick orxonox/trunk: introduced new class Rectangle representing…
(edit) @4840   19 years bensch orxonox/trunk: more definitions for element2D
(edit) @4839   19 years bensch orxonox/trunk: render2D-class definition
(edit) @4838   19 years bensch orxonox/trunk: Element2D added → will be moved to lib/graphics …
(edit) @4837   19 years bensch orxonox/trunk: derivation of superclasses is more clear now. lets see, …
(edit) @4836   19 years bensch orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
(edit) @4835   19 years bensch orxonox/trunk: resolution is loaded again. This time for real
(edit) @4834   19 years bensch orxonox/trunk: crosshair in WeaponManager (instead of World) and …
(edit) @4833   19 years bensch orxonox/trunk: fight against the mighty segfault
(edit) @4832   19 years bensch orxonox/trunk: loadParams and timing
(edit) @4831   19 years bensch orxonox/trunk: hiding the mouse through the graphicsEngine
(edit) @4830   19 years bensch orxonox/trunk: implemented aim
(edit) @4829   19 years bensch orxonox/trunk: shoots are visible again :)
(edit) @4828   19 years bensch orxonox/trunk: less includes
(edit) @4827   19 years bensch orxonox/trunk: state is no more singleton, but static class. This is …
(edit) @4826   19 years bensch orxonox/trunk: moved the weaponManager out of Weapon we have files …
(edit) @4824   19 years bensch orxonox/trunk: cleaned out the crosshair of the Player
(edit) @4823   19 years bensch orxonox/trunk: better algorithm to get the position of the crosshair
(edit) @4822   19 years bensch orxonox/trunk: Singleton-Classes are now refered to as such in World …
(edit) @4821   19 years bensch orxonox/trunk: spatial-separation Makefiles added
(edit) @4820   19 years bensch orxonox/trunk: crosshair in world
(edit) @4819   19 years patrick orxonox/trunk: some more function definitions
Note: See TracRevisionLog for help on using the revision log.