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source: orxonox.OLD/orxonox

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Diff Rev Age Author Log Message
(edit) @4914   20 years patrick orxonox/trunk: the hashing function now works perfect
(edit) @4913   20 years patrick orxonox/trunk: working on the hash table alg
(edit) @4912   20 years patrick orxonox/trunk: some problems with the hash alg
(edit) @4911   20 years patrick orxonox/trunk: creating lookup table with a very fancy algorithm
(edit) @4910   20 years bensch orxonox/trunk: flush
(edit) @4909   20 years bensch orxonox/trunk: removed subproject gui, as it is not anymore a …
(edit) @4908   20 years bensch orxonox/trunk: subprojects (without gui) work again
(edit) @4907   20 years patrick orxonox/trunk: hash table preparation for quadtree nodes lookup
(edit) @4906   20 years bensch orxonox/trunk: states are now flow'n through
(edit) @4905   20 years patrick orxonox/trunk: minor change - quadtree is not drawn anymore
(edit) @4904   20 years patrick orxonox/trunk: prepeared the CDEngine check for collision s with the …
(edit) @4903   20 years patrick orxonox/trunk: wanted to test the terrain quadtree in the subproject …
(edit) @4902   20 years patrick orxonox/trunk: debug draw implemented successfuly
(edit) @4901   20 years patrick orxonox/trunk: added indexing algorithm and material drawing functions
(edit) @4900   20 years patrick orxonox/trunk: the separation now works correctly again. tree index …
(edit) @4899   20 years patrick orxonox/trunk: again some very fundamental changes in the tree spawing …
(edit) @4898   20 years patrick orxonox/trunk: again some very fundamental changes in the tree spawing …
(edit) @4897   20 years patrick orxonox/trunk: changed the QuadtreeNode interface deeply and altered …
(edit) @4896   20 years patrick orxonox/trunk: extended the constructor interface to force the …
(edit) @4895   20 years bensch orxonox/trunk: messed things up a bit, try fixing
(edit) @4894   20 years bensch orxonox/trunk: seg-fault prevention thanks to the ClassList. The …
(edit) @4893   20 years bensch orxonox/trunk: animations can now be stored inside of the Weapon-base-class
(edit) @4892   20 years bensch orxonox/trunk: brought logic to the execution-cycle. There are now …
(edit) @4891   20 years bensch orxonox/trunk: more elaborate execute function
(edit) @4890   20 years bensch orxonox/trunk: remake of the Projectile and TestBullet
(edit) @4889   20 years patrick orxonox/trunk: added the debug draw function to the quadtree
(edit) @4888   20 years patrick orxonox/trunk: some more debug information, nicer output now
(edit) @4887   20 years patrick orxonox/trunk: center now gets calculated correctly, some nicer debug …
(edit) @4886   20 years bensch orxonox/branches: deleted branche weaponSytem. reason: merged into trunk
(edit) @4885   20 years bensch orxonox/trunk: merged the weaponSystem back to the trunk, because it …
(edit) @4884   20 years bensch orxonox/trunk: saver implementation of state-variables. this step …
(edit) @4883   20 years bensch orxonox/branches/weaponSystem: connecting sounds to the weapon works …
(edit) @4882   20 years bensch orxonox/trunk: the energy system works
(edit) @4881   20 years bensch orxonox/trunk: shooting works, with interval-handling :) now after 2 …
(edit) @4880   20 years bensch orxonox/branches/weaponSystem: more functionality, but firing does not …
(edit) @4879   20 years bensch orxonox/branches/weaponSystem: some more definitions
(edit) @4878   20 years bensch orxonox/branches/weaponSystem: some definitions of the Weapon
(edit) @4877   20 years bensch orxonox/branches/weaponSystem: cleanup WorldEntity and Player (or at …
(edit) @4876   20 years bensch orxonox/branches: added branche weaponSystem also deleted now obsolete …
(edit) @4875   20 years bensch orxonox/trunk: prepare to create the new Weapon-System
(edit) @4874   20 years bensch orxonox/trunk: whatIs implemented in ClassList is better than in BaseObject
(edit) @4873   20 years bensch orxonox/trunk: temporary fix in the EvenetHandler EVENT_NUMBER is not …
(edit) @4872   20 years bensch orxonox/trunk: debug-information for EventSystem
(edit) @4871   20 years bensch orxonox/trunk: classList is now able to show Information on single Classes
(edit) @4870   20 years bensch orxonox/trunk: fixed major bug in PNode deletion cycle. The Node did …
(edit) @4869   20 years patrick orxonox/trunk: cleaned out another segfault again… now its the last …
(edit) @4868   20 years patrick orxonox/trunk: cleaned out a segfault in the getDimension function
(edit) @4867   20 years patrick orxonox/trunk: implemented the tree stepping functions and some minor …
(edit) @4866   20 years bensch orxonox/trunk: Iniparser is passed on to the EvenetHandler over orxonox
(edit) @4865   20 years bensch orxonox/trunk: some segfault should not occure anymore
(edit) @4864   20 years bensch orxonox/trunk: merging minor nice fixes from laptop
(edit) @4863   20 years bensch orxonox/trunk: glowing particles
(edit) @4862   20 years bensch orxonox/trunk: introducing Layers
(edit) @4861   20 years bensch orxonox/trunk: all elements visible
(edit) @4860   20 years bensch orxonox/trunk: made bool's loadable
(edit) @4859   20 years patrick orxonox/trunk: implemented a first draw function and some commented …
(edit) @4858   20 years bensch orxonox/trunk: loadParam functions implemented
(edit) @4857   20 years bensch orxonox/trunk: taken out the extremely useless debug-information
(edit) @4856   20 years bensch orxonox/trunk: text renders as good as before, but now as Element2D
(edit) @4855   20 years patrick orxonox/trunk: reimplemented the array creation process, now there are …
(edit) @4854   20 years patrick orxonox/trunk: temp removed the spatial separation structures from the …
(edit) @4853   20 years patrick orxonox/trunk: progressing in quadtree separation process: list is …
(edit) @4852   20 years patrick split the constructor into init and both constr. some debug output
(edit) @4851   20 years patrick orxonox/trunk: start of the separation algorithm
(edit) @4850   20 years bensch orxonox/trunk: Text is now too a Element2D, and it does not need the …
(edit) @4849   20 years bensch orxonox/trunk: the crosshair now renders as element2d
(edit) @4848   20 years bensch orxonox/trunk: more 2D-definitions, better draw function
(edit) @4847   20 years bensch orxonox/trunk: more functions to the elem-2d-renderer
(edit) @4846   20 years patrick orxonox/trunk: flushing work state to repos - some smaller changes in …
(edit) @4845   20 years patrick orxonox/trunk: added the rectangle to the vector file, since it is a …
(edit) @4844   20 years patrick orxonox/trunk: debuged the getDimension funciton, some mods on …
(edit) @4843   20 years bensch orxonox/trunk: included libORXquadtree.a
(edit) @4842   20 years patrick orxonox/trunk: calculating dimension of an object. not linking now
(edit) @4841   20 years patrick orxonox/trunk: introduced new class Rectangle representing…
(edit) @4840   20 years bensch orxonox/trunk: more definitions for element2D
(edit) @4839   20 years bensch orxonox/trunk: render2D-class definition
(edit) @4838   20 years bensch orxonox/trunk: Element2D added → will be moved to lib/graphics …
(edit) @4837   20 years bensch orxonox/trunk: derivation of superclasses is more clear now. lets see, …
(edit) @4836   20 years bensch orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
(edit) @4835   20 years bensch orxonox/trunk: resolution is loaded again. This time for real
(edit) @4834   20 years bensch orxonox/trunk: crosshair in WeaponManager (instead of World) and …
(edit) @4833   20 years bensch orxonox/trunk: fight against the mighty segfault
(edit) @4832   20 years bensch orxonox/trunk: loadParams and timing
(edit) @4831   20 years bensch orxonox/trunk: hiding the mouse through the graphicsEngine
(edit) @4830   20 years bensch orxonox/trunk: implemented aim
(edit) @4829   20 years bensch orxonox/trunk: shoots are visible again :)
(edit) @4828   20 years bensch orxonox/trunk: less includes
(edit) @4827   20 years bensch orxonox/trunk: state is no more singleton, but static class. This is …
(edit) @4826   20 years bensch orxonox/trunk: moved the weaponManager out of Weapon we have files …
(edit) @4825   20 years bensch orxonox/trunk: compile with the ogg, and vorbis lib again
(edit) @4824   20 years bensch orxonox/trunk: cleaned out the crosshair of the Player
(edit) @4823   20 years bensch orxonox/trunk: better algorithm to get the position of the crosshair
(edit) @4822   20 years bensch orxonox/trunk: Singleton-Classes are now refered to as such in World …
(edit) @4821   20 years bensch orxonox/trunk: spatial-separation Makefiles added
(edit) @4820   20 years bensch orxonox/trunk: crosshair in world
(edit) @4819   20 years patrick orxonox/trunk: some more function definitions
(edit) @4818   20 years patrick orxonox/trunk: crosshair gets deleted also, now all event listeners …
(edit) @4817   20 years patrick orxonox/trunk: orxonox is now baseobject, graphicsengine handles …
(edit) @4816   20 years patrick orxonox/trunk: the story entities now get deleted properly on shutdown
(edit) @4815   20 years patrick orxonox/trunk: now some other singletons get deleted at the end of the …
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