|
|
@10471
|
18 years |
patrick |
gattling str
|
|
|
@10468
|
18 years |
patrick |
added scriptable stuff to the now finished scrollertext. thx silvan …
|
|
|
@10467
|
18 years |
patrick |
better implementation, scalable in both dim
|
|
|
@10466
|
18 years |
patrick |
better implementation, scalable in both dim
|
|
|
@10465
|
18 years |
patrick |
much better now
|
|
|
@10464
|
18 years |
patrick |
more on scrolling stuff
|
|
|
@10463
|
18 years |
patrick |
camera stuff
|
|
|
@10462
|
18 years |
snellen |
camera has now relcoord (0,0,0) to tracknode
|
|
|
@10461
|
18 years |
patrick |
small change in camera.
|
|
|
@10460
|
18 years |
patrick |
some texture attributes, camera target fix
|
|
|
@10459
|
18 years |
snellen |
npc: fire is scriptable
|
|
|
@10458
|
18 years |
snellen |
camera has now relcoord (0,0,0) to tracknode
|
|
|
@10457
|
18 years |
patrick |
almost done scrolling
|
|
|
@10456
|
18 years |
patrick |
double tick removed for camera, scroll board
|
|
|
@10455
|
18 years |
patrick |
scroller und debug
|
|
|
@10454
|
18 years |
patrick |
track now got constant speed
|
|
|
@10453
|
18 years |
patrick |
scrolling screen prototype
|
|
|
@10452
|
18 years |
snellen |
position output hack
|
|
|
@10449
|
18 years |
patrick |
drawing track is now loadable, merge from branche playability
|
|
|
@10448
|
18 years |
snellen |
npc now go along with the track
|
|
|
@10447
|
18 years |
snellen |
debugdraw track in npc
|
|
|
@10445
|
18 years |
patrick |
merged blinki back to trunk
|
|
|
@10444
|
18 years |
snellen |
…
|
|
|
@10443
|
18 years |
patrick |
weapon now added to the main model
|
|
|
@10441
|
18 years |
snellen |
fixed moon
|
|
|
@10440
|
18 years |
patrick |
making weapons loadable
|
|
|
@10439
|
18 years |
snellen |
npc is now trackable
|
|
|
@10438
|
18 years |
patrick |
switch completed
|
|
|
@10437
|
18 years |
patrick |
weapon slot is now moved outside
|
|
|
@10433
|
18 years |
patrick |
merged blinki into trunk
|
|
|
@10432
|
18 years |
patrick |
more on planets. no atmo
|
|
|
@10430
|
18 years |
patrick |
game world show text
|
|
|
@10428
|
18 years |
patrick |
added a script interface to game world for displaying txt
|
|
|
@10424
|
18 years |
patrick |
more on planet atmos, fading and track
|
|
|
@10423
|
18 years |
patrick |
and the door files
|
|
|
@10422
|
18 years |
patrick |
patch from fabian landau: moving doors
|
|
|
@10421
|
18 years |
patrick |
gui texts
|
|
|
@10420
|
18 years |
patrick |
maps ⇒ textures
|
|
|
@10419
|
18 years |
patrick |
vocals ⇒ voices
|
|
|
@10418
|
18 years |
patrick |
new names
|
|
|
@10417
|
18 years |
patrick |
the texture door patch from fabian
|
|
|
@10416
|
18 years |
snellen |
added method atachCameraToWorldEntity
|
|
|
@10415
|
18 years |
patrick |
changed the path names to reflect the new data repos
|
|
|
@10414
|
18 years |
snellen |
fixed segfault if syntax error in xml
|
|
|
@10413
|
18 years |
snellen |
added method detachCurrCamera
|
|
|
@10412
|
18 years |
patrick |
fixed the translation bug and space ship drawing
|
|
|
@10411
|
18 years |
patrick |
fixed a bug causing the camman to segfault
|
|
|
@10410
|
18 years |
patrick |
the track now is been drawn for the camera
|
|
|
@10409
|
18 years |
snellen |
cameras now work with the track
|
|
|
@10408
|
18 years |
snellen |
changed loadParam in cameraman
|
|
|
@10406
|
18 years |
snellen |
NPC is now scriptabel, added method atachCurrCameraToWorldEntity to …
|
|
|
@10405
|
18 years |
patrick |
some work on the makefiles
|
|
|
@10404
|
18 years |
patrick |
correct fading
|
|
|
@10403
|
18 years |
patrick |
fading now works
|
|
|
@10401
|
18 years |
snellen |
last checkin
|
|
|
@10400
|
18 years |
snellen |
update
|
|
|
@10399
|
18 years |
snellen |
levels without CameraMan tag work again
|
|
|
@10398
|
18 years |
snellen |
removed debug output
|
|
|
@10397
|
18 years |
bknecht |
changed a minor mistake. track should work now
|
|
|
@10396
|
18 years |
snellen |
camer scripting WORKS
|
|
|
@10395
|
18 years |
snellen |
CameraMan gets created by the gameworld.. and deleted correctly
|
|
|
@10394
|
18 years |
snellen |
CameraMan gets created by the gameworld
|
|
|
@10393
|
18 years |
snellen |
made cameraman xml-loadable second try, added method setCamera(const …
|
|
|
@10392
|
18 years |
patrick |
better cloud options, clouds are optional now
|
|
|
@10391
|
18 years |
patrick |
more on camera loading and many planet properties
|
|
|
@10390
|
18 years |
snellen |
made cameraman xml-loadable (hopefully)
|
|
|
@10389
|
18 years |
bknecht |
made the camera able to follow a track
|
|
|
@10388
|
18 years |
snellen |
made camera and cameraman scriptable
|
|
|
@10387
|
18 years |
patrick |
removed the segfault for npcs, adding clouds to planets
|
|
|
@10386
|
18 years |
patrick |
camera is a WE and some other stuff
|
|
|
@10385
|
18 years |
bknecht |
you're now able to set the track's mode
|
|
|
@10384
|
18 years |
patrick |
removed mantawing as default model
|
|
|
@10381
|
18 years |
patrick |
merged script branche to turnk
|
|
|
@10379
|
18 years |
patrick |
merged branche camera to trunk. resolved many conflicts as in the …
|
|
|
@10376
|
18 years |
patrick |
merged branche ai to trunk
|
|
|
@10374
|
18 years |
patrick |
merged branche gui
|
|
|
@10368
|
18 years |
patrick |
merged the branche playability into the trunk
|
|
|
@10351
|
18 years |
patrick |
more sound entity
|
|
|
@10340
|
18 years |
patrick |
got gravity and no banking anymore
|
|
|
@10337
|
18 years |
patrick |
fixed a floating point problem
|
|
|
@10331
|
18 years |
patrick |
more fixes
|
|
|
@10329
|
18 years |
patrick |
fix
|
|
|
@10326
|
18 years |
patrick |
fixed a segfault in the fps player
|
|
|
@10321
|
18 years |
patrick |
silvans complete patch
|
|
|
@10320
|
18 years |
patrick |
fixed some more problems with the new repos
|
|
|
@10319
|
18 years |
patrick |
injected silvans patch
|
|
|
@10317
|
18 years |
patrick |
merged branche data-fix back to trunk. this breaks compatibility with …
|
|
|
@10316
|
18 years |
patrick |
fixed the fps loading problem. shaking still on
|
|
|
@10314
|
18 years |
patrick |
merged branche mount_point to trunk. this will add mount point …
|
|
|
@10280
|
18 years |
bknecht |
fixed something minor
|
|
|
@10276
|
18 years |
bknecht |
added a rotateable element class
|
|
|
@10161
|
18 years |
patrick |
fixed the compile bug
|
|
|
@10151
|
18 years |
bensch |
removed unused file (gtk is no more supported in Orxonox
|
|
|
@10150
|
18 years |
bensch |
The Orxonox LOGO is shown again when the application is started
|
|
|
@10147
|
18 years |
patrick |
merged the mount_point branche back to trunk to use the new std::* …
|
|
|
@10143
|
18 years |
bensch |
Shader fixing
|
|
|
@10142
|
18 years |
bensch |
orxonox/trunk: Fixed the most complicated Shader bug.
Wow this was …
|
|
|
@10141
|
18 years |
bensch |
orxonox/trunk: ported the static_model to std::vectort.
Took me 90 …
|
|
|
@10118
|
18 years |
patrick |
added the copy construtor and tried fixing the shader resource bug. no …
|
|
|
@10114
|
18 years |
patrick |
merged network back to trunk
|
|
|