Opened 19 years ago
Closed 19 years ago
#112 closed defect (fixed)
Power Ups
Reported by: | bensch | Owned by: | manuel |
---|---|---|---|
Priority: | minor | Milestone: | 0.3.5_playability orx-v0 |
Component: | GeneralFramework | Version: | |
Keywords: | Cc: | ||
Referenced By: | References: |
Description
PowerUps
The basics of getting new Stuff for your ships are encapsulated in PowerUps. Some of them are already implemented in source:/trunk/src/world_entities/power_ups
Todo
- More and better looking power-ups
- Power-UP system
Implementation
- The Power ups should be handled over a general System (maybe in power_up.h).
- each power up does something else like more energy new weapon, invisibility… think of it.
- The PowerUp-Engine should on power-up-grab relay the effect it has onto the destinationEntity
Change History (2)
comment:1 Changed 19 years ago by manuel
- Owner changed from nobody to manuel
- Status changed from new to assigned
comment:2 Changed 19 years ago by bensch
- Resolution set to fixed
- Status changed from assigned to closed
Note: See
TracTickets for help on using
tickets.