Opened 16 years ago
Closed 16 years ago
#268 closed enhancement (fixed)
Modular Space Station
Reported by: | FelixSchulthess | Owned by: | mkaiser |
---|---|---|---|
Priority: | minor | Milestone: | Version 0.3 Codename: Castor |
Component: | GameContent | Version: | |
Keywords: | PPS | Cc: | |
Referenced By: | References: |
Description
At the moment, we are not able to land on planets in Orxonox, because there are none yet. For story-telling purposes and interaction with factions or merchants, we will have to rely on space stations for now. Of course, creating many space stations is a ton of work, so what we plan is the creation of modular parts, that can be assembled in many ways. Also, the modules can have several different textures according to the different factions. Like this, we will be able to create many different space stations from the same parts.
The task is, to develop a concept for joining the modules, to create the different modules and to create several textures for the same module. Real world space stations can serve as inspiration as well as objects from your favorite science fiction series. It will also be important to talk a lot with the level designers and coders, to find out what is technically possible and what matches the story.
Change History (4)
comment:1 Changed 16 years ago by FelixSchulthess
- Keywords Blender Modular Space Station removed
comment:2 Changed 16 years ago by bknecht
- Milestone changed from Future Engine Features to Version 0.3 Codename: Castor
comment:3 Changed 16 years ago by landauf
- Owner changed from nobody to mkaiser
comment:4 Changed 16 years ago by landauf
- Resolution set to fixed
- Status changed from new to closed