Opened 20 years ago
Last modified 17 years ago
#30 new enhancement
Level-Editor
Reported by: | bensch | Owned by: | nobody |
---|---|---|---|
Priority: | minor | Milestone: | Old Orxonox tickets orx-v0 |
Component: | misc | Version: | |
Keywords: | Cc: | ||
Referenced By: | References: |
Description
The Idea is to create a Way to easily create a new Level.
- Abilities: (what must be addable)
- Level-Design:
- ground/sky
- Houses/Ground-attack-stuff
- … many other things
- Level-Abstract:
- Path: nodes/forks/joins.
- Points that emmits actions
- Enemies/Bosses
- paths for enemies/enemy-grouping
- Level-Design:
- Interface:
- Engine:
- use the Engine of orxonox to render the editor, like sandbox from FarCry
- use classes of orxonox: WorldEntity/StoryEntity/trackManager/model/hightmap.
- load/save Levels (this is also another Project LevelLoader)
- possibility to test it.
- Camera: rotateable/moveable/ingame
- Engine:
I think, the use of this does not have to be explained.
Important is, that the whole thing stays simple, no fancy stuff like painting on the terrain, or creating new models.
Difficulty: 10 (VERY HARD)
Change History (3)
comment:1 Changed 19 years ago by patrick
- Milestone changed from feature-taks to future-tasks
comment:2 Changed 18 years ago by bensch
- Milestone changed from future-tasks to GUI and Installers
comment:3 Changed 17 years ago by bknecht
- Milestone changed from GUI and Installers to Old Orxonox tickets
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Milestone GUI and Installers deleted