Opened 14 years ago
#369 new task
Make Static Collisionshapes a shield against weapons
Reported by: | jo | Owned by: | |
---|---|---|---|
Priority: | minor | Milestone: | Future Engine Features |
Component: | CollisionDetection | Version: | 0.0.4 |
Keywords: | collisionshapes weapons | Cc: | |
Referenced By: | References: |
Description
Currently you can't hide behind an asteroid with a collisionshape, since all kind of weapons do not interact with static collisionshapes. (The kind of collisionshapes that are attached to static worldentities. In contrast to that collisions of rockets/ laser & co. with dynamic collisionshapes are properly detected.)
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