Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Opened 14 years ago

Last modified 7 years ago

#370 new task

System for interactive dialogue

Reported by: dafrick Owned by: nobody
Priority: minor Milestone: Version 0.1 Codename: Arcturus
Component: misc Version: 0.0.4
Keywords: PPS Cc:
Referenced By: References:

Description (last modified by patricwi)

Many games have a way to talk to NPCs (non player characters) to deliver the story, integrate Quests and Hints more seamlessly into the gaming experience and do many more things.

Your task would be to develop a simple system to talk to an NPC via a scripted dialogue, that can, depending on what you say also have side effects on the game.

Look at other games and see how this is done, think about what you like and dislike about the different dialogue systems and implement a system that you think offers the most to the player. Here is an example screenshot from "Gothic 3":

There has already been an implementation of such a system, which, however, remained very basic. Your task would be (based on the existing system) to add more functionalities.

Attachments (1)

interactive_dialogue.jpg (30.6 KB) - added by fvultier 8 years ago.

Download all attachments as: .zip

Change History (4)

comment:1 Changed 13 years ago by jo

  • Description modified (diff)

Changed 8 years ago by fvultier

comment:2 Changed 8 years ago by fvultier

  • Description modified (diff)

comment:3 Changed 7 years ago by patricwi

  • Description modified (diff)
Note: See TracTickets for help on using tickets.