Opened 14 years ago
Last modified 7 years ago
#370 new task
System for interactive dialogue — at Version 2
Reported by: | dafrick | Owned by: | nobody |
---|---|---|---|
Priority: | minor | Milestone: | Version 0.1 Codename: Arcturus |
Component: | misc | Version: | 0.0.4 |
Keywords: | PPS | Cc: | |
Referenced By: | References: |
Description (last modified by fvultier)
Many games have a way to talk to NPCs (non player characters) to deliver the story, integrate Quests and Hints more seamlessly into the gaming experience and do many more things.
Your task would be to develop a simple system to talk to an NPC via a scripted dialogue, that can, depending on what you say also have side effects on the game.
Look at other games and see how this is done, think about what you like and dislike about the different dialogue systems and implement a system that you think offers the most to the player. Here is an example screenshot from "Gothic 3":
Change History (3)
comment:1 Changed 13 years ago by jo
- Description modified (diff)
Changed 8 years ago by fvultier
comment:2 Changed 8 years ago by fvultier
- Description modified (diff)
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