Opened 9 years ago
Closed 8 years ago
#424 closed PPS_project (fixed)
New Waepons/Improve the weapon class
Reported by: | fvultier | Owned by: | sagerj |
---|---|---|---|
Priority: | minor | Milestone: | Version 0.2 Codename: Bellatrix |
Component: | GameContent | Version: | 0.0.4 |
Keywords: | PPS | Cc: | |
Referenced By: | References: |
Description (last modified by fvultier)
The Weapon class of Orxonox is very limited. The procedure of shooting is always the same: You click a button. Then if you have enough munition a projectile flies away. It would be nice to have weapons that the player/AI can charge up: The longer the shoot button is pressed the more powerful the attack get. Or a weapon that launches a rocket if the player clicks and explodes only if the user clicks a second time.
Steps:
- Understand how the weapon system of orxonox works.
- Implement you new weapon types in C++
- Design a simple weapon that uses the new weapon type
- Change the template of an existing space ship such that it uses your new weapons
- Create a Model and/or a particle effect for the new weapons
Change History (3)
comment:1 Changed 9 years ago by fvultier
- Component changed from AI to GameContent
- Description modified (diff)
- Summary changed from New Waepons to New Waepons/Improve the weapon class
- Type changed from task to PPS_project
comment:2 Changed 9 years ago by sagerj
- Owner changed from nobody to sagerj
- Status changed from new to assigned
comment:3 Changed 8 years ago by maxima
- Resolution set to fixed
- Status changed from assigned to closed
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