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Opened 20 years ago

Closed 19 years ago

#84 closed defect (fixed)

Loadability-Identifiers

Reported by: bensch Owned by: bensch
Priority: major Milestone: 0.3.5_playability orx-v0
Component: GameLoader Version:
Keywords: Cc:
Referenced By: References:

Description

All loadable objects must be identifiable through the BaseObject-class (or WorldEntity).

somehow one must be able to identify an object, Pathnode or whatever by a unique identifier.

Change History (4)

comment:1 Changed 20 years ago by bensch

  • Milestone changed from 0.3.1-pre-alpha to Playability (beta)

comment:2 Changed 19 years ago by bensch

Made this via the new BaseObject/ClassList identifier, and it works as long as the Name is instanticed (loaded) before it is called

comment:3 Changed 19 years ago by bensch

  • Owner changed from patrick to bensch

comment:4 Changed 19 years ago by bensch

  • Resolution set to fixed
  • Status changed from new to closed
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