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Aug 4, 2005:

11:19 AM Changeset in orxonox.OLD [4969] by bensch
orxonox/trunk: ability to set a Slots Direction

Jul 29, 2005:

9:34 AM WikiStart edited by patrick
(diff)
9:32 AM WikiStart edited by patrick
(diff)
9:29 AM WikiStart edited by patrick
(diff)
12:20 AM Changeset in orxonox.OLD [4968] by patrick
orxonox/trunk: some fixeds in the quadtree framework. No debug draw anymore

Jul 28, 2005:

9:24 PM Changeset in orxonox.OLD [4967] by bensch
orxonox/trunk: multiple sounds on the turret this does not really …
8:49 PM Changeset [3448] by bensch
orxonox/data: changed names to naming conventions
8:47 PM Changeset [3447] by bensch
orxonox/data: added new Vocals from luke
5:53 PM Changeset in orxonox.OLD [4966] by bensch
orxonox/trunk: Turret is fixed onto the ship as it should. TestGun …
3:56 PM Changeset in orxonox.OLD [4965] by bensch
orxonox/trunk: the direction is now as it should be setAbsDir rocks :)
3:52 PM Changeset in orxonox.OLD [4964] by bensch
orxonox/trunk: Turret now turns into the dirrection of the Target, …
2:43 PM Changeset in orxonox.OLD [4963] by bensch
orxonox/trunk: added class turret, a subclass for turrets, this is not …
2:29 PM Changeset [3446] by bensch
orxonox/data: added a new Turret-model to the repos
1:07 PM Changeset in orxonox.OLD [4962] by bensch
orxonox/trunk: removed TASKS from Makefile.am
1:19 AM Changeset in orxonox.OLD [4961] by bensch
orxonox/trunk: music now plays back, as one would expect, and the …
1:05 AM Changeset [3445] by bensch
orxonox/data: rename
12:22 AM Changeset [3444] by bensch
added new Sound from luke grey

Jul 27, 2005:

6:27 PM Changeset in orxonox.OLD [4960] by bensch
orxonox/trunk: the SoundEngine now gets the SoundBuffer- and …
6:07 PM Changeset in orxonox.OLD [4959] by bensch
orxonox/trunk: orxonox runs again (the TrackManager produces speed)

Jul 26, 2005:

3:16 AM Changeset in orxonox.OLD [4958] by bensch
orxonox/trunk: deleted obsolete branche shadows

Jul 25, 2005:

9:06 PM Changeset in orxonox.OLD [4957] by patrick
orxnox/trunk: resolved a conflict, functions now defined well
9:01 PM Changeset in orxonox.OLD [4956] by patrick
orxonox/trunk: added the last functions needed to get the heigt from …
3:48 PM Changeset in orxonox.OLD [4955] by bensch
orxonox/trunk: extemely stupid aiming, but it works. Had to fix quite …
2:16 AM Changeset in orxonox.OLD [4954] by bensch
orxonox/trunk: doxygen-tags (and flush)
12:22 AM Changeset in orxonox.OLD [4953] by bensch
orxonox/trunk: Slots are now PNodes

Jul 24, 2005:

11:36 PM Changeset in orxonox.OLD [4952] by bensch
orxonox/trunk: changing back and forth works
11:15 PM Changeset in orxonox.OLD [4951] by bensch
orxonox/trunk: the new WeaponManager is online :)
12:36 PM Changeset in orxonox.OLD [4950] by bensch
orxonox/trunk: more loadability functionality in Weapon and FastFactory
3:11 AM Changeset in orxonox.OLD [4949] by bensch
orxonox/trunk: new Definitions in the WeaponManager-class

Jul 23, 2005:

11:50 AM Changeset in orxonox.OLD [4948] by bensch
orxonox/trunk: small cleanup
11:17 AM Changeset in orxonox.OLD [4947] by bensch
orxonox/trunk: ProjectileFactory now handled in Weapon-class
10:46 AM Changeset in orxonox.OLD [4946] by bensch
orxonox/trunk: license with newlines, and it gets displayed in the end
2:31 AM Changeset in orxonox.OLD [4945] by bensch
orxonox/trunk: added the license to the Code, so now it is possible to …
2:18 AM Changeset in orxonox.OLD [4944] by bensch
orxonox/trunk: opened and saved some files, and also rewritten some …
1:56 AM dev/Primer edited by bensch
(diff)
1:55 AM dev/Primer edited by bensch
(diff)
1:32 AM Changeset in orxonox.OLD [4943] by bensch
orxonox/trunk: ChangeLog
1:21 AM Changeset in orxonox.OLD [4942] by bensch
orxonox/trunk: garbage-collection works perfectly. also taken out the …
1:08 AM Changeset in orxonox.OLD [4941] by bensch
orxonox/trunk: new garbage-collection-algorithm works, but the …
12:24 AM Changeset in orxonox.OLD [4940] by bensch
orxonox/trunk: moved the fast_factory to a file of its own. This is …
12:15 AM Changeset in orxonox.OLD [4939] by bensch
orxonox/trunk: now the garbage collector should be ready to store the …

Jul 22, 2005:

11:57 PM Changeset in orxonox.OLD [4938] by bensch
orxonox/trunk: doxygen tags.
7:37 PM Changeset in orxonox.OLD [4937] by bensch
orxonox/trunk: FastFactory: some more movement to the BaseClass. Now …
7:30 PM Changeset in orxonox.OLD [4936] by bensch
orxonox/trunk: FastFactory: gets flushed now → devMail is withdrawn …
7:05 PM Changeset in orxonox.OLD [4935] by bensch
orxonox/trunk: FastFactory: now resurection works from within the …
6:41 PM Changeset in orxonox.OLD [4934] by bensch
orxonox/trunk: resurection of shoots works perfectly… now it is the …
6:20 PM Changeset in orxonox.OLD [4933] by bensch
orxonox/trunk: more elaborate FastFactory, that should work… now i …
12:08 PM Changeset in orxonox.OLD [4932] by bensch
orxonox/trunk: factory optimisations
2:26 AM Changeset in orxonox.OLD [4931] by bensch
orxonox/trunk: more elaborate (see last commit) also a flush…. have …
2:11 AM Changeset in orxonox.OLD [4930] by bensch
orxonox/trunk: adapted the Factory algorithm to ObjectManager… still …

Jul 21, 2005:

6:07 PM Changeset in orxonox.OLD [4929] by patrick
orxonox/trunk: implemented a point in triangle function
6:06 PM Changeset in orxonox.OLD [4928] by bensch
orxonox/trunk: news about the new URL
5:33 PM Changeset in orxonox.OLD [4927] by bensch
orxonox/trunk: some smaller fixes, to make Weapon more local
4:59 PM Changeset in orxonox.OLD [4926] by bensch
orxonox/trunk: the activation and deactivation-phase of the Weapon …
4:54 PM Changeset in orxonox.OLD [4925] by patrick
orxonox/trunk: cleaned out the segfaults and some other problems that …
4:46 PM Changeset in orxonox.OLD [4924] by patrick
orxonox/trunk: the last cleanups, now the classes look better
4:27 PM Changeset in orxonox.OLD [4923] by patrick
orxonox/trunk: more cleanup, and more cleanup to come
3:59 PM Changeset in orxonox.OLD [4922] by patrick
orxonox/trunk: started cleaning up the code a little and making the …
3:32 PM Changeset in orxonox.OLD [4921] by patrick
orxonox/trunk: the way, where the fighter flights though is now drawn …
2:33 PM Changeset in orxonox.OLD [4920] by patrick
orxonox/trunk: now the right quadtree is selected, position to …
12:49 PM Changeset in orxonox.OLD [4919] by patrick
orxonox/trunk: CDEngine knows player and gets the array offsets
12:37 PM Changeset in orxonox.OLD [4918] by patrick
orxonox/trunk: the CDEngine now knows the terrain
12:31 PM Changeset [3443] by patrick
orxonox/data: changed the player models in the other worlds, since …
12:22 PM Changeset in orxonox.OLD [4917] by patrick
orxonox/trunk: some very little cleanup in the World - make it a …
12:03 PM Changeset in orxonox.OLD [4916] by patrick
oxonox/trunk: now swapping the coordinates
12:02 PM Changeset in orxonox.OLD [4915] by patrick
oxonox/trunk: now swapping the coordinates
11:17 AM Changeset in orxonox.OLD [4914] by patrick
orxonox/trunk: the hashing function now works perfect
9:58 AM Changeset in orxonox.OLD [4913] by patrick
orxonox/trunk: working on the hash table alg
1:00 AM Changeset in orxonox.OLD [4912] by patrick
orxonox/trunk: some problems with the hash alg
12:09 AM Changeset in orxonox.OLD [4911] by patrick
orxonox/trunk: creating lookup table with a very fancy algorithm

Jul 20, 2005:

11:26 PM Changeset in orxonox.OLD [4910] by bensch
orxonox/trunk: flush
10:56 PM Changeset in orxonox.OLD [4909] by bensch
orxonox/trunk: removed subproject gui, as it is not anymore a …
10:47 PM Changeset in orxonox.OLD [4908] by bensch
orxonox/trunk: subprojects (without gui) work again
9:33 PM Changeset in orxonox.OLD [4907] by patrick
orxonox/trunk: hash table preparation for quadtree nodes lookup
1:41 AM Changeset in orxonox.OLD [4906] by bensch
orxonox/trunk: states are now flow'n through

Jul 19, 2005:

11:06 PM Changeset in orxonox.OLD [4905] by patrick
orxonox/trunk: minor change - quadtree is not drawn anymore
11:05 PM Changeset in orxonox.OLD [4904] by patrick
orxonox/trunk: prepeared the CDEngine check for collision s with the …
10:50 PM Changeset in orxonox.OLD [4903] by patrick
orxonox/trunk: wanted to test the terrain quadtree in the subproject …
10:44 PM Changeset in orxonox.OLD [4902] by patrick
orxonox/trunk: debug draw implemented successfuly
10:35 PM Changeset in orxonox.OLD [4901] by patrick
orxonox/trunk: added indexing algorithm and material drawing functions
10:28 PM Changeset in orxonox.OLD [4900] by patrick
orxonox/trunk: the separation now works correctly again. tree index …
10:05 PM Changeset in orxonox.OLD [4899] by patrick
orxonox/trunk: again some very fundamental changes in the tree spawing …
9:59 PM Changeset in orxonox.OLD [4898] by patrick
orxonox/trunk: again some very fundamental changes in the tree spawing …
9:33 PM Changeset in orxonox.OLD [4897] by patrick
orxonox/trunk: changed the QuadtreeNode interface deeply and altered …
9:10 PM Changeset in orxonox.OLD [4896] by patrick
orxonox/trunk: extended the constructor interface to force the …
6:27 PM Changeset in orxonox.OLD [4895] by bensch
orxonox/trunk: messed things up a bit, try fixing
5:27 PM Changeset in orxonox.OLD [4894] by bensch
orxonox/trunk: seg-fault prevention thanks to the ClassList. The …
5:16 PM Changeset in orxonox.OLD [4893] by bensch
orxonox/trunk: animations can now be stored inside of the Weapon-base-class
4:59 PM Changeset in orxonox.OLD [4892] by bensch
orxonox/trunk: brought logic to the execution-cycle. There are now …
4:44 PM Changeset [3442] by bensch
orxonox/data: switched the first world with the second one, and …
3:21 PM Changeset in orxonox.OLD [4891] by bensch
orxonox/trunk: more elaborate execute function
12:20 PM Changeset in orxonox.OLD [4890] by bensch
orxonox/trunk: remake of the Projectile and TestBullet

Jul 18, 2005:

10:27 PM Changeset in orxonox.OLD [4889] by patrick
orxonox/trunk: added the debug draw function to the quadtree
10:13 PM Changeset in orxonox.OLD [4888] by patrick
orxonox/trunk: some more debug information, nicer output now
9:56 PM Changeset in orxonox.OLD [4887] by patrick
orxonox/trunk: center now gets calculated correctly, some nicer debug …
3:37 PM Changeset in orxonox.OLD [4886] by bensch
orxonox/branches: deleted branche weaponSytem. reason: merged into trunk
3:36 PM Changeset in orxonox.OLD [4885] by bensch
orxonox/trunk: merged the weaponSystem back to the trunk, because it …
3:26 PM Changeset in orxonox.OLD [4884] by bensch
orxonox/trunk: saver implementation of state-variables. this step …
2:49 PM dev/Windows edited by bensch
new approach moved up (diff)

Jul 17, 2005:

4:02 PM Changeset in orxonox.OLD [4883] by bensch
orxonox/branches/weaponSystem: connecting sounds to the weapon works …
2:37 PM Changeset in orxonox.OLD [4882] by bensch
orxonox/trunk: the energy system works
4:46 AM Changeset in orxonox.OLD [4881] by bensch
orxonox/trunk: shooting works, with interval-handling :) now after 2 …
2:17 AM Changeset in orxonox.OLD [4880] by bensch
orxonox/branches/weaponSystem: more functionality, but firing does not …
12:52 AM Changeset in orxonox.OLD [4879] by bensch
orxonox/branches/weaponSystem: some more definitions
12:37 AM Changeset in orxonox.OLD [4878] by bensch
orxonox/branches/weaponSystem: some definitions of the Weapon

Jul 16, 2005:

10:38 PM Changeset in orxonox.OLD [4877] by bensch
orxonox/branches/weaponSystem: cleanup WorldEntity and Player (or at …
10:04 PM Changeset in orxonox.OLD [4876] by bensch
orxonox/branches: added branche weaponSystem also deleted now obsolete …
10:02 PM Changeset in orxonox.OLD [4875] by bensch
orxonox/trunk: prepare to create the new Weapon-System

Jul 15, 2005:

1:01 PM Changeset in orxonox.OLD [4874] by bensch
orxonox/trunk: whatIs implemented in ClassList is better than in BaseObject
12:37 PM Changeset in orxonox.OLD [4873] by bensch
orxonox/trunk: temporary fix in the EvenetHandler EVENT_NUMBER is not …
1:38 AM Changeset in orxonox.OLD [4872] by bensch
orxonox/trunk: debug-information for EventSystem
1:22 AM Changeset in orxonox.OLD [4871] by bensch
orxonox/trunk: classList is now able to show Information on single Classes
1:02 AM Changeset in orxonox.OLD [4870] by bensch
orxonox/trunk: fixed major bug in PNode deletion cycle. The Node did …
12:21 AM Changeset in orxonox.OLD [4869] by patrick
orxonox/trunk: cleaned out another segfault again… now its the last …
12:17 AM Changeset in orxonox.OLD [4868] by patrick
orxonox/trunk: cleaned out a segfault in the getDimension function

Jul 14, 2005:

11:26 PM Changeset in orxonox.OLD [4867] by patrick
orxonox/trunk: implemented the tree stepping functions and some minor …
10:38 PM Changeset in orxonox.OLD [4866] by bensch
orxonox/trunk: Iniparser is passed on to the EvenetHandler over orxonox
4:58 PM Changeset in orxonox.OLD [4865] by bensch
orxonox/trunk: some segfault should not occure anymore
3:40 PM Changeset in orxonox.OLD [4864] by bensch
orxonox/trunk: merging minor nice fixes from laptop
3:14 PM code/doc/ModulesDescription edited by bensch
(diff)
3:06 PM Changeset in orxonox.OLD [4863] by bensch
orxonox/trunk: glowing particles
2:49 PM Changeset in orxonox.OLD [4862] by bensch
orxonox/trunk: introducing Layers
2:08 PM Changeset in orxonox.OLD [4861] by bensch
orxonox/trunk: all elements visible
1:04 AM Changeset in orxonox.OLD [4860] by bensch
orxonox/trunk: made bool's loadable
12:46 AM Changeset in orxonox.OLD [4859] by patrick
orxonox/trunk: implemented a first draw function and some commented …
12:43 AM Changeset in orxonox.OLD [4858] by bensch
orxonox/trunk: loadParam functions implemented
12:16 AM Changeset in orxonox.OLD [4857] by bensch
orxonox/trunk: taken out the extremely useless debug-information
12:15 AM Changeset in orxonox.OLD [4856] by bensch
orxonox/trunk: text renders as good as before, but now as Element2D

Jul 13, 2005:

11:27 PM Changeset in orxonox.OLD [4855] by patrick
orxonox/trunk: reimplemented the array creation process, now there are …
10:38 PM Changeset in orxonox.OLD [4854] by patrick
orxonox/trunk: temp removed the spatial separation structures from the …
10:26 PM Changeset in orxonox.OLD [4853] by patrick
orxonox/trunk: progressing in quadtree separation process: list is …
9:58 PM Changeset in orxonox.OLD [4852] by patrick
split the constructor into init and both constr. some debug output
9:07 PM Changeset in orxonox.OLD [4851] by patrick
orxonox/trunk: start of the separation algorithm
7:23 PM Changeset in orxonox.OLD [4850] by bensch
orxonox/trunk: Text is now too a Element2D, and it does not need the …
7:03 PM Changeset in orxonox.OLD [4849] by bensch
orxonox/trunk: the crosshair now renders as element2d
6:36 PM Changeset in orxonox.OLD [4848] by bensch
orxonox/trunk: more 2D-definitions, better draw function
6:25 PM Changeset in orxonox.OLD [4847] by bensch
orxonox/trunk: more functions to the elem-2d-renderer

Jul 12, 2005:

11:55 PM Changeset in orxonox.OLD [4846] by patrick
orxonox/trunk: flushing work state to repos - some smaller changes in …
11:48 PM Changeset in orxonox.OLD [4845] by patrick
orxonox/trunk: added the rectangle to the vector file, since it is a …
11:25 PM Changeset in orxonox.OLD [4844] by patrick
orxonox/trunk: debuged the getDimension funciton, some mods on …
11:00 PM Changeset in orxonox.OLD [4843] by bensch
orxonox/trunk: included libORXquadtree.a
10:55 PM Changeset in orxonox.OLD [4842] by patrick
orxonox/trunk: calculating dimension of an object. not linking now
9:47 PM Changeset in orxonox.OLD [4841] by patrick
orxonox/trunk: introduced new class Rectangle representing…
3:32 PM Changeset in orxonox.OLD [4840] by bensch
orxonox/trunk: more definitions for element2D
1:54 PM Changeset in orxonox.OLD [4839] by bensch
orxonox/trunk: render2D-class definition
12:09 PM Changeset in orxonox.OLD [4838] by bensch
orxonox/trunk: Element2D added → will be moved to lib/graphics …
3:11 AM Changeset in orxonox.OLD [4837] by bensch
orxonox/trunk: derivation of superclasses is more clear now. lets see, …
12:33 AM Changeset in orxonox.OLD [4836] by bensch
orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
12:23 AM Changeset in orxonox.OLD [4835] by bensch
orxonox/trunk: resolution is loaded again. This time for real

Jul 11, 2005:

5:48 PM Changeset [3441] by bensch
orxonox/data: added aim and moved player(please do not ask why…)
5:47 PM Changeset in orxonox.OLD [4834] by bensch
orxonox/trunk: crosshair in WeaponManager (instead of World) and …
5:46 PM Changeset in orxonox.OLD [4833] by bensch
orxonox/trunk: fight against the mighty segfault
5:45 PM Changeset in orxonox.OLD [4832] by bensch
orxonox/trunk: loadParams and timing
5:44 PM Changeset in orxonox.OLD [4831] by bensch
orxonox/trunk: hiding the mouse through the graphicsEngine
5:43 PM Changeset in orxonox.OLD [4830] by bensch
orxonox/trunk: implemented aim

Jul 9, 2005:

1:11 AM Changeset in orxonox.OLD [4829] by bensch
orxonox/trunk: shoots are visible again :)
12:51 AM Changeset in orxonox.OLD [4828] by bensch
orxonox/trunk: less includes
12:48 AM Changeset in orxonox.OLD [4827] by bensch
orxonox/trunk: state is no more singleton, but static class. This is …

Jul 8, 2005:

11:21 PM code edited by bensch
(diff)
7:02 PM Changeset in orxonox.OLD [4826] by bensch
orxonox/trunk: moved the weaponManager out of Weapon we have files …
4:58 PM Changeset in orxonox.OLD [4825] by bensch
orxonox/trunk: compile with the ogg, and vorbis lib again
1:24 PM Changeset in orxonox.OLD [4824] by bensch
orxonox/trunk: cleaned out the crosshair of the Player
12:30 PM Changeset in orxonox.OLD [4823] by bensch
orxonox/trunk: better algorithm to get the position of the crosshair
11:19 AM Changeset in orxonox.OLD [4822] by bensch
orxonox/trunk: Singleton-Classes are now refered to as such in World …
10:55 AM Changeset in orxonox.OLD [4821] by bensch
orxonox/trunk: spatial-separation Makefiles added
10:49 AM Changeset in orxonox.OLD [4820] by bensch
orxonox/trunk: crosshair in world

Jul 7, 2005:

11:10 PM Changeset in orxonox.OLD [4819] by patrick
orxonox/trunk: some more function definitions
5:28 PM Ticket #98 (Deleting object also for forced quit) closed by patrick
fixed
5:24 PM Changeset in orxonox.OLD [4818] by patrick
orxonox/trunk: crosshair gets deleted also, now all event listeners …
5:12 PM Changeset in orxonox.OLD [4817] by patrick
orxonox/trunk: orxonox is now baseobject, graphicsengine handles …
4:24 PM Changeset in orxonox.OLD [4816] by patrick
orxonox/trunk: the story entities now get deleted properly on shutdown
3:55 PM Ticket #98 (Deleting object also for forced quit) created by patrick
If orxonox is forced to shutdown by using ESC key, the objects don't …
3:49 PM Changeset in orxonox.OLD [4815] by patrick
orxonox/trunk: now some other singletons get deleted at the end of the …
3:27 PM Changeset in orxonox.OLD [4814] by patrick
orxonox/trunk: the vertices data and the obb trees now get deleted, in …
2:44 PM Changeset in orxonox.OLD [4813] by patrick
orxonox/trunk: some smaller quadtree changes, changes in the …
2:31 PM Changeset in orxonox.OLD [4812] by patrick
orxonox/trunk: implemented some new functions for the quadtree(node) …
2:25 PM Changeset in orxonox.OLD [4811] by patrick
orxonox/trunk: some quadtree additions and changelog entries
2:15 PM Changeset in orxonox.OLD [4810] by patrick
orxonox/trunk: prepearing the quadtree framework to process
1:23 PM Changeset in orxonox.OLD [4809] by patrick
orxonox/trunk: debug module support implemented
11:51 AM Changeset in orxonox.OLD [4808] by patrick
orxonox/trunk: debug module support implemented
11:47 AM Changeset in orxonox.OLD [4807] by patrick
orxonox/trunk: added quadtree_node to the project some other minor changes
11:44 AM Changeset in orxonox.OLD [4806] by patrick
orxonox/trunk: the important interface functions are now implemented …
11:42 AM Changeset in orxonox.OLD [4805] by patrick
orxonox/trunk: some modifications in spatial separation, made Model …
11:17 AM Changeset in orxonox.OLD [4804] by patrick
orxonox/trunk: introduced the modelInfo struct which contains …

Jul 6, 2005:

10:52 PM Ticket #97 (Installation Guides) created by bensch
Write some really good, and comprehensive Instalation Guides, so that …
4:31 PM Changeset in orxonox.OLD [4803] by patrick
orxonox/trunk: orxonox now renders again the old way with glLists, …
4:28 PM Changeset in orxonox.OLD [4802] by patrick
orxonox/trunk: ok, the normals are included now and just work fine. …
4:02 PM Changeset in orxonox.OLD [4801] by patrick
orxonox/trunk: the missing triangles are fixed now, as you can see, …
3:59 PM Changeset in orxonox.OLD [4800] by patrick
orxonox/trunk: found the problem, got the offsets wrong in the …
3:55 PM Changeset in orxonox.OLD [4799] by patrick
orxonox/trunk: the triangle data should be constructed correctly now, …
2:22 PM Changeset in orxonox.OLD [4798] by patrick
orxonox/trunk: some more stability in triangle count calculation
1:54 PM Changeset in orxonox.OLD [4797] by patrick
orxonox/trunk: whiped out a segfault, that is produced, when the …
1:48 PM Changeset in orxonox.OLD [4796] by patrick
orxonox/trunk: now counting the number of triangles to allocate the …
1:39 PM Changeset in orxonox.OLD [4795] by patrick
orxonox/trunk: now the model handles triangles and quads
1:01 PM Changeset in orxonox.OLD [4794] by patrick
orxonox/trunk: now will take array indexes directly from the …
12:50 PM Changeset in orxonox.OLD [4793] by patrick
orxonox/trunk: some comments, started implementing the …
12:24 PM Changeset in orxonox.OLD [4792] by patrick
orxonox/trunk: Array::getIndex(element) implemented - this will look …
12:19 PM Changeset in orxonox.OLD [4791] by patrick
orxonox/trunk: prepearing the objModel for triangles export support a …

Jul 5, 2005:

5:54 PM Changeset in orxonox.OLD [4790] by patrick
orxonox/trunk: commiting the missing src files :)
5:53 PM Changeset in orxonox.OLD [4789] by patrick
orxonox/trunk: included the spatial data representation as a lib
5:44 PM Changeset in orxonox.OLD [4788] by patrick
orxonox/trunk: prepeared to include the spatial data separation …
4:38 PM Ticket #96 (Terrain Geomorphing in the Vertex Shader) created by patrick
Terrain rendering has heretofore been computed by a CPU and rendered …
2:06 PM Changeset in orxonox.OLD [4787] by patrick
orxonox/trunk: changes on the md2model - now it loads also the …
Note: See TracTimeline for information about the timeline view.